DISCLAIMER: This has nothing to do with PVP. To be blunt, I don't particularly care about PVP. Wardens have been wave nerfed repeatedly due to PVP balance issues that has directly (and almost always negatively) impacted their PVE performance. Wardens have been brutalized due to clamoring from the PVP community since release.
A while back, Zos made a change for Wardens that I thought was minimalist and wouldn't be overly impactful. I was wrong. By changing the flat damage % from the Animal Companions passive "Advanced Species", bumping it to 3% from 2% per skill slotted, Wardens were actually brought in line. For the first time since CWC (and realistically ever, honestly) Stamina Wardens were competing for the top spot. Nightblades were still ahead, sure, but the gap was closing quickly. Wardens were completely viable (though they did lack a way to contribute meaningfully with a group buff).
With this PTS patch, you're reverting that change. I have a simple question. Why?
Is it PVP? If so, return the power elsewhere. Put it in the bear. Put it in a skill that isn't overly useful in PVP, but PVE Wardens can use. Those do exist, you know. That change singularly put Wardens in the top 2-3 stamina DPS. Magicka was still far behind, but there's a host of other issues there that need to be addressed. Wardens have been cellar dwellars for a long time. I've played Warden since Morrowind, it's been my main pretty much the entire time i've played ESO. I love Warden. It's by far the most fun, interactive class i've played.
But, the logic of the change is missing. What's the issue? Are Wardens so broken in PVP you need to cripple them in PVE just to balance them? That doesn't make a lot of sense. Wardens went from competing for the #2 spot behind Necro to being just above Stamplar, and everybody else is ahead of them. Why are you, as a company, so terrified of parity? What's wrong with classes being defined by their...crazy thought here, class skills?
And i'm no scrub. I have a lot of top-5 parses on ESOlogs for Stamden, as well as some #1 overall parses, or #1 NA. I'm not talking out of my ass. I've played this class for a long time. I know this class in and out, and those PTS changes are brutal for absolutely no reason. Well, unless the reason is PVP. This goes back to the issue of trying to balance PVE and PVP concurrently, rather than applying logic to changes.
FOR EXAMPLE;
Let's say we tire of the power creep, and want to reduce overall raid damage. That's fair. Power creep is an issue. But the Necro ultimate is a prime contributor to said power creep. The damage ramp we're seeing from Major Vuln is absolutely absurd. It makes some mechanics and entire fights completely irrelevant. So why not balance it? I have a solution for you, and it's something you already did! Because, you know, balance. Off-balance.
Put a cooldown on bosses being affected by Major Vuln. Once the effect ends from the atro, the boss can't take another major vuln effect for 25-30 seconds. Suddenly, Necros have to meaningfully time their ultimates, know the relative cooldowns, and you can't just spam back-to-back atros to functionally ignore mechanics, or simply DPS through them. The game gains balance this way. It's not a cooldown on the ability - you're welcome to hammer R for the damage, but the impact lessens. The power creep is chained down to some degree.
But instead of doing that - instead of balancing the skill most responsible for the ludicrous power creep, you're hitting class skills. You're taking away a lot of class identity. You're nerfing classes that weren't necessarily even the top DPS in most cases. You're crushing the 2nd-4th options, so that really, the options are Necro.
So, Zos. Come on. Give classes back their identity. We don't want to run around spamming Flurry. We don't want to do some weird ass quasi-dynamic garbage rotation that depends entirely on keeping 10 dots active. That's not fun. That's not engaging. That's tedious nonsense.
I'm a Warden main. I want to stay a Warden main, and still be able to do the content i've been doing for years, without having to switch over to a Necro so you can sell Elsweyr.
Don't take our power away just to do it. Give us something back. Put power back into PVE-centric skills like the bear. Give us better passives. Give us a buff that only we can apply, and do it in a way that makes sense. We're never going to apply the HP buff as a Stam DPS. We would eat such a nerf to our personal DPS it'd never be worth the cost. Give us something back. At least acknowledge that this class f'ing exists.
That's my plea Zos. I can only speak for Warden. PVE, we don't deserve a nerf. There's few enough of us as it is.