Royalthought wrote: »
Royalthought wrote: »
It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.
We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.
Royalthought wrote: »
It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.
We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.
It's balanced with a low duration.
Royalthought wrote: »
It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.
We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.
It's balanced with a low duration.
On demand. No cooldown. Low duration or not.
It's on demand with no cool down. It needs a serious nerf.
Royalthought wrote: »
It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.
We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.
It's balanced with a low duration.
On demand. No cooldown. Low duration or not.
Right, so you need to spam it to get effectiveness. Meaning you aren't putting pressure on the enemy.It's on demand with no cool down. It needs a serious nerf.
What is a serious nerf that still makes it useful?
Royalthought wrote: »
It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.
We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.
It's balanced with a low duration.
On demand. No cooldown. Low duration or not.
Right, so you need to spam it to get effectiveness. Meaning you aren't putting pressure on the enemy.It's on demand with no cool down. It needs a serious nerf.
What is a serious nerf that still makes it useful?
You don’t need to spam it to get effectiveness. It’s an instant anti-burst skill. Make it where it can only occur once every 10 seconds.
The other options of gaining major protection thru item sets all come with a downside, 5 second cooldown, tied to a purge, major defile, a full 5 pc.
All sources of major protection on gear sets needs removed, period. The buff is to powerful in pvp and should only be attached to expensive ultis. Give all these sets minor protection and call it a day.
Marshall1289 wrote: »All sources of major protection on gear sets needs removed, period. The buff is to powerful in pvp and should only be attached to expensive ultis. Give all these sets minor protection and call it a day.
I can get behind this, however the duration would need to be buffed, maybe 4-5s.
Major protection and major vulnerability feel too strong anyway. I'd prefer to see them both reduced to 20%.
Along with the Major Evasion? 100% no. Some classes must use blockable AOE abilities, even in 1v1 situations, and that shouldn't be something that you can basically ignore with 1 GCD activation every 10'ish seconds.The_Last_Titan wrote: »Marshall1289 wrote: »All sources of major protection on gear sets needs removed, period. The buff is to powerful in pvp and should only be attached to expensive ultis. Give all these sets minor protection and call it a day.
I can get behind this, however the duration would need to be buffed, maybe 4-5s.
Major protection and major vulnerability feel too strong anyway. I'd prefer to see them both reduced to 20%.
8% damage reduce, maybe 8-10 seconds or w/e the full duration of cloak is
Don't forget Blackrose resto. Tbh most big defensive buffs in this game like Major Protection and Vitality should be confined to Ultimates and only ultimates.
TriangularChicken wrote: »3 seconds for casting a skill that costs 3500 stam and that deals almost no dmg... the moment you cast it you have 2 seconds of protection remaining.. much OP...there are like max 5 ppl using it on no cp pc eu .. seems very strong so wow.
TriangularChicken wrote: »3 seconds for casting a skill that costs 3500 stam and that deals almost no dmg... the moment you cast it you have 2 seconds of protection remaining.. much OP...there are like max 5 ppl using it on no cp pc eu .. seems very strong so wow.
Noobslayer3255 wrote: »I, too, thought black rose dual wield looked incredibly strong and was salivating at getting it when BRP came out.
Then I got it and used it.
It's duration is so short, anyone calling it OP probably hasn't used it. If you back bar it it goes a little something like this: bar swap, cast it, bar swap back to front bar and you have 1.5 seconds left of major protection.
If you front bar it you are sacrificing either a 5 piece or a monster set, but will get better up time. But still, you will need to cast it every third cast to maintain major protection.
Black rose resto, on the other hand, is pretty crazy. Especially with the buffs to rapid regen and healing ward.
It's on demand with no cool down. It needs a serious nerf.
DW- and it needs nerfed beyond belief.
Jagdkommando wrote: »It's on demand with no cool down. It needs a serious nerf.DW- and it needs nerfed beyond belief.
Holy ***... guys lets just renove all skills from the game, also races also classes, and just click to death each other....
This is why zos nerfing all the game to NULL!
All sources of major protection on gear sets needs removed, period. The buff is to powerful in pvp and should only be attached to expensive ultis. Give all these sets minor protection and call it a day.
Royalthought wrote: »
It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.
We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.
On demand. No cooldown. Low duration or not.