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Blackrose Prison 1h

Zalathorm
Zalathorm
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Since blade cloak is being changed away from a buff and toward an AOE dot, do you think they will update the blackrose prison 1h?

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  • Insco851
    Insco851
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    DW- and it needs nerfed beyond belief.
  • Royalthought
    Royalthought
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    Insco851 wrote: »
    DW- and it needs nerfed beyond belief.

    Out of curiosity, why?
  • Insco851
    Insco851
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    Insco851 wrote: »
    DW- and it needs nerfed beyond belief.

    Out of curiosity, why?

    It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.

    We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.
  • akray21
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    Insco851 wrote: »
    Insco851 wrote: »
    DW- and it needs nerfed beyond belief.

    Out of curiosity, why?

    It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.

    We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.

    It's balanced with a low duration.
  • danwtayl
    danwtayl
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    It's on demand with no cool down. It needs a serious nerf.
  • Insco851
    Insco851
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    akray21 wrote: »
    Insco851 wrote: »
    Insco851 wrote: »
    DW- and it needs nerfed beyond belief.

    Out of curiosity, why?

    It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.

    We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.

    It's balanced with a low duration.

    On demand. No cooldown. Low duration or not.

  • akray21
    akray21
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    Insco851 wrote: »
    akray21 wrote: »
    Insco851 wrote: »
    Insco851 wrote: »
    DW- and it needs nerfed beyond belief.

    Out of curiosity, why?

    It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.

    We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.

    It's balanced with a low duration.

    On demand. No cooldown. Low duration or not.

    Right, so you need to spam it to get effectiveness. Meaning you aren't putting pressure on the enemy.
    danwtayl wrote: »
    It's on demand with no cool down. It needs a serious nerf.

    What is a serious nerf that still makes it useful?
  • Insco851
    Insco851
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    akray21 wrote: »
    Insco851 wrote: »
    akray21 wrote: »
    Insco851 wrote: »
    Insco851 wrote: »
    DW- and it needs nerfed beyond belief.

    Out of curiosity, why?

    It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.

    We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.

    It's balanced with a low duration.

    On demand. No cooldown. Low duration or not.

    Right, so you need to spam it to get effectiveness. Meaning you aren't putting pressure on the enemy.
    danwtayl wrote: »
    It's on demand with no cool down. It needs a serious nerf.

    What is a serious nerf that still makes it useful?

    You don’t need to spam it to get effectiveness. It’s an instant anti-burst skill. Make it where it can only occur once every 10 seconds.

    The other options of gaining major protection thru item sets all come with a downside, 5 second cooldown, tied to a purge, major defile, a full 5 pc.
  • leepalmer95
    leepalmer95
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    danwtayl wrote: »
    It's on demand with no cool down. It needs a serious nerf.

    It costs 3k stam, requires dw and only lasts 3s.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • akray21
    akray21
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    Insco851 wrote: »
    akray21 wrote: »
    Insco851 wrote: »
    akray21 wrote: »
    Insco851 wrote: »
    Insco851 wrote: »
    DW- and it needs nerfed beyond belief.

    Out of curiosity, why?

    It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.

    We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.

    It's balanced with a low duration.

    On demand. No cooldown. Low duration or not.

    Right, so you need to spam it to get effectiveness. Meaning you aren't putting pressure on the enemy.
    danwtayl wrote: »
    It's on demand with no cool down. It needs a serious nerf.

    What is a serious nerf that still makes it useful?

    You don’t need to spam it to get effectiveness. It’s an instant anti-burst skill. Make it where it can only occur once every 10 seconds.

    The other options of gaining major protection thru item sets all come with a downside, 5 second cooldown, tied to a purge, major defile, a full 5 pc.

    Right, so then you need to properly time the ability to mitigate burst. Sounds like play and counterplay to me.
  • maxjapank
    maxjapank
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    Anyone who supported the Pirate Shelly nerf and doesn’t think this also needs a nerf is biased beyond belief.
  • TipsyDrow
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    All sources of major protection on gear sets needs removed, period. The buff is to powerful in pvp and should only be attached to expensive ultis. Give all these sets minor protection and call it a day.
    Edited by TipsyDrow on July 24, 2019 12:12AM
    Oooh, what do we have here? Another scrumptious young plaything straight out of life and into my club? Mmm... you smell new, little boy, like fabric softener dew on freshly mowed Astroturf. Oh, I'm not frightening you, am I, duckling?
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  • MashmalloMan
    MashmalloMan
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    TipsyDrow wrote: »
    All sources of major protection on gear sets needs removed, period. The buff is to powerful in pvp and should only be attached to expensive ultis. Give all these sets minor protection and call it a day.

    I can get behind this, however the duration would need to be buffed, maybe 4-5s.

    Major protection and major vulnerability feel too strong anyway. I'd prefer to see them both reduced to 20%.
    PC Beta - 2200+ CP

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  • nsmurfer
    nsmurfer
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    Don't forget Blackrose resto. Tbh most big defensive buffs in this game like Major Protection and Vitality should be confined to Ultimates and only ultimates.
  • The_Last_Titan
    The_Last_Titan
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    TipsyDrow wrote: »
    All sources of major protection on gear sets needs removed, period. The buff is to powerful in pvp and should only be attached to expensive ultis. Give all these sets minor protection and call it a day.

    I can get behind this, however the duration would need to be buffed, maybe 4-5s.

    Major protection and major vulnerability feel too strong anyway. I'd prefer to see them both reduced to 20%.

    8% damage reduce, maybe 8-10 seconds or w/e the full duration of cloak is
    Edited by The_Last_Titan on July 24, 2019 5:15AM
  • wheem_ESO
    wheem_ESO
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    TipsyDrow wrote: »
    All sources of major protection on gear sets needs removed, period. The buff is to powerful in pvp and should only be attached to expensive ultis. Give all these sets minor protection and call it a day.

    I can get behind this, however the duration would need to be buffed, maybe 4-5s.

    Major protection and major vulnerability feel too strong anyway. I'd prefer to see them both reduced to 20%.

    8% damage reduce, maybe 8-10 seconds or w/e the full duration of cloak is
    Along with the Major Evasion? 100% no. Some classes must use blockable AOE abilities, even in 1v1 situations, and that shouldn't be something that you can basically ignore with 1 GCD activation every 10'ish seconds.
  • GeorgeBlack
    GeorgeBlack
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    A tanky weapon for a tank ability on a Dual Wielding skill line.
    Only in ESO.
  • TriangularChicken
    TriangularChicken
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    3 seconds for casting a skill that costs 3500 stam and that deals almost no dmg... the moment you cast it you have 2 seconds of protection remaining.. much OP...there are like max 5 ppl using it on no cp pc eu .. seems very strong so wow.
  • Wihuri
    Wihuri
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    nsmurfer wrote: »
    Don't forget Blackrose resto. Tbh most big defensive buffs in this game like Major Protection and Vitality should be confined to Ultimates and only ultimates.

    I approve this message 100%.
    3 seconds for casting a skill that costs 3500 stam and that deals almost no dmg... the moment you cast it you have 2 seconds of protection remaining.. much OP...there are like max 5 ppl using it on no cp pc eu .. seems very strong so wow.

    Just because only a few people are using it doesn't mean that it is not overperforming through the roof.

    Edit for brainfart
    Edited by Wihuri on July 24, 2019 8:53AM
  • SodanTok
    SodanTok
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    3 seconds for casting a skill that costs 3500 stam and that deals almost no dmg... the moment you cast it you have 2 seconds of protection remaining.. much OP...there are like max 5 ppl using it on no cp pc eu .. seems very strong so wow.

    Why are you on PTS forum when you have no idea about changes in PTS. Everything you said here is literally incorrect.
  • Noobslayer3255
    Noobslayer3255
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    I, too, thought black rose dual wield looked incredibly strong and was salivating at getting it when BRP came out.

    Then I got it and used it.

    It's duration is so short, anyone calling it OP probably hasn't used it. If you back bar it it goes a little something like this: bar swap, cast it, bar swap back to front bar and you have 1.5 seconds left of major protection.

    If you front bar it you are sacrificing either a 5 piece or a monster set, but will get better up time. But still, you will need to cast it every third cast to maintain major protection.

    Black rose resto, on the other hand, is pretty crazy. Especially with the buffs to rapid regen and healing ward.
  • Giljabrar
    Giljabrar
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    I, too, thought black rose dual wield looked incredibly strong and was salivating at getting it when BRP came out.

    Then I got it and used it.

    It's duration is so short, anyone calling it OP probably hasn't used it. If you back bar it it goes a little something like this: bar swap, cast it, bar swap back to front bar and you have 1.5 seconds left of major protection.

    If you front bar it you are sacrificing either a 5 piece or a monster set, but will get better up time. But still, you will need to cast it every third cast to maintain major protection.

    Black rose resto, on the other hand, is pretty crazy. Especially with the buffs to rapid regen and healing ward.

    Agreed, BRP resto is going to be crazy overtuned
  • kalunte
    kalunte
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    this definatly isnt strong. it can be usefull at its best, with the new 8sec duration of the dot but well. it needs you to activate it.
  • Jagdkommando
    Jagdkommando
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    danwtayl wrote: »
    It's on demand with no cool down. It needs a serious nerf.
    Insco851 wrote: »
    DW- and it needs nerfed beyond belief.

    Holy ***... guys lets just renove all skills from the game, also races also classes, and just click to death each other....

    This is why zos nerfing all the game to NULL!
  • Insco851
    Insco851
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    danwtayl wrote: »
    It's on demand with no cool down. It needs a serious nerf.
    Insco851 wrote: »
    DW- and it needs nerfed beyond belief.

    Holy ***... guys lets just renove all skills from the game, also races also classes, and just click to death each other....

    This is why zos nerfing all the game to NULL!

    Is that what this is? A skill? Maybe Orcs? Probably magsorcs? Sure okay. That’s exactly what’s going on here
  • xylena_lazarow
    xylena_lazarow
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    Major Protection itself is what needs the nerf, not the sets or abilities that grant it. 30% is absurd.
    PC/NA || Cyro/BGs || RIP ground oils
  • universal_wrath
    universal_wrath
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    TipsyDrow wrote: »
    All sources of major protection on gear sets needs removed, period. The buff is to powerful in pvp and should only be attached to expensive ultis. Give all these sets minor protection and call it a day.

    Major peotection with major drawback is welcomed in my opinion. I'm stam sorc and I never used daulweld blackrose prison, So I can't speak of it much, but 2.2-3k stam for major protection/evasion/expedition is bit too much. Purate skeleton is self activitated but 10 secs cooldown, iron blood I believe 5 sec cooldown and 50% snare to use. So maybe daulweld black rose weapon and combitnation of quick cloak need to be looked at more.
  • Girl_Number8
    Girl_Number8
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    Insco851 wrote: »
    Insco851 wrote: »
    DW- and it needs nerfed beyond belief.

    Out of curiosity, why?

    It’s a straight up carry backbar setup for already near max resist stam toons. And no cooldown. Only downside of running it: Not running masters DW.

    We nerfed Pirate skelly but brdw is alive and well- it won’t get touched.

    We Nerfed ?? So you're a group on the forums coordinating nerfs? Interesting but not unexpected.

    You obviously don't have it because if you did you would then know it doesn't need nerf and it isn't certainly a carry.

    I feel all these Nerfiling threads are due to players that can't complete content and are honestly lacking in PvP skill and experience. These are coming from a petty point of view.

    Even if everyone had the exact same equipment and you were limited to a set number of players to be in your group, you would still lose to more experienced players. And I am sure you and your forum friends would still be asking for nerfs.



    Edited by Girl_Number8 on July 25, 2019 11:01AM
  • SaintSubwayy
    SaintSubwayy
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    srsly the cost to effectiveness of this set is beyond good or evil

    3k stam
    1 barslot
    DW is a must
    sacrifice of other setbonis
    recasting the skill before the duration runs out.

    for measly 3s of 30% dmg reduction.

    comon you guys cant be serious.

    yes ofc it could be combined with major evasion...but thats something thats already possible today, run arround using symbiosis and slotting a major evasion skill....tadaaaa easy mitigation...and even using symbiosis is freee, so jeah also nice sustain.


    The cost of Major evaion via bladecloack is way too high to be effective in fights longer than 20secs, since the dude will start getting into sustain issues.

    if you guys really think its such a pain, then Zos should bring out the nerfdozer for all arena weapons and bann them from PVP....would you be happy then?
    atleast we wouldnt hear "nerf this, its op in pvp" for any arena weapons, and they could go back to their full glory they once had.....(jeah looking at release strength vMA DW here)...or at any 1pcs setbonis those weapons provided.
    PC EU
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  • BrokenGameMechanics
    BrokenGameMechanics
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    Insco851 wrote: »
    On demand. No cooldown. Low duration or not.

    I don't understand. Shields are on demand with no cooldown as well as heals (burst and hots), major expedition, Vigor, all resistance enhancing buffs. Effectively dodge roll and streak are as well as you can easily get in 3 streaks or DRs in succession before penalties matter.

    I don't know how anyone honestly thinks they can back bar BRDW and Swap, Blade Cloak, Swap, Skill, Swap, Blade Cloak, Swap, Skill, ... the thing is of really low duration. Clearly most of not all the strongest voices pleading for nerf (as usual) have not actually attempted to use BRDW. You just can not compare say spamming 100% Shields uptime with 100% uptime on BRDW for example.

    BRDW is strictly a very situational use thing. And come on the Pirate Skel thing was a huge problem and was very needed adjustment.

    Edited by BrokenGameMechanics on July 25, 2019 5:14PM
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