There are some things you can do to avoid this.The biggest issue with the WBs is getting one shot or two shorted. It's not like they wear me down, they kill me before I can recover.
You'll need:
- Decent damage mitigation
- Decent self heal
- Decent damage output
Slot at least one good AOE damage skill since some bosses spawn Ads during the fight.
Move around and stay out of red, block, dodge, interrupt.
Weave in heavy attacks for sustain. Use pots if needed.
Most world bosses can be done this way since only a few have actual mechanics that require special attention.
PS: I know this is all a bit vague but those are the basics.
Without knowing your build, level and gear, any specifics is just stabbing in the dark.
There are some things you can do to avoid this.The biggest issue with the WBs is getting one shot or two shorted. It's not like they wear me down, they kill me before I can recover.
Add some heavy armor, Plague Doctor is the goto set for magicka to get more mitigation.
If you have access to shield skills, use them.
You'd be surprised how much more tanky you can be and still put out decent damage.
Anyone got any tips for solo grinding wold bosses? I never have anyone reliable to play with for support.
Anyone got any tips for solo grinding wold bosses? I never have anyone reliable to play with for support.
@FrancisCrawfordFrancisCrawford wrote: »[*] There was a time when the sorcerer's Clannfear had a reliable taunt. THAT made a lot of bosses easy. Oh well.
@FrancisCrawfordFrancisCrawford wrote: »[*] There was a time when the sorcerer's Clannfear had a reliable taunt. THAT made a lot of bosses easy. Oh well.
Fun fact, the Clannfear taunt still works *if* you are not in a group.
They only disabled it while you are grouped so it wouldn't get in the way of your tank but if you run solo, it will still happily tank for you. Even in vet group dungeons.
@FrancisCrawfordFrancisCrawford wrote: »Really?! You mean that it still holds taunt all the way through a long fight, the way it used to??@FrancisCrawfordFrancisCrawford wrote: »[*] There was a time when the sorcerer's Clannfear had a reliable taunt. THAT made a lot of bosses easy. Oh well.
Fun fact, the Clannfear taunt still works *if* you are not in a group.
They only disabled it while you are grouped so it wouldn't get in the way of your tank but if you run solo, it will still happily tank for you. Even in vet group dungeons.
@FrancisCrawfordFrancisCrawford wrote: »Really?! You mean that it still holds taunt all the way through a long fight, the way it used to??@FrancisCrawfordFrancisCrawford wrote: »[*] There was a time when the sorcerer's Clannfear had a reliable taunt. THAT made a lot of bosses easy. Oh well.
Fun fact, the Clannfear taunt still works *if* you are not in a group.
They only disabled it while you are grouped so it wouldn't get in the way of your tank but if you run solo, it will still happily tank for you. Even in vet group dungeons.
Yepp, i've only encountered less than a handful of bosses (world, dungeon or otherwise) that seem to ignore the Clannfear taunt.
Make sure you heavy attack the target to get Clanny all taunty ...