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Massive Sustain Issues on PTS.

Elric_Ashborn
Elric_Ashborn
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Anybody else having trouble re-learning rotations from scratch?? I can't seem to get one rotation without running the bar dry... Stamina Templar or Stamina Dragonknight. This is especially bad with effects that only last 6 seconds.
  • Salvas_Aren
    Salvas_Aren
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    No worries, the devs know what they do, since they don't play the game.
  • Finedaible
    Finedaible
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    Don't worry, by the time we can learn a new, more clunky rotation, they will have changed everything for no apparent reason.
  • GlassHalfFull
    GlassHalfFull
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    No worries, there will be another PTS update patch, to change the 1 crown cost items to a higher cost.
    Curiosity is the cure for boredom, there is no cure for curiosity.
  • UrbanMonk
    UrbanMonk
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    Wait for someone else to spend on countless hours to perfekt the rotaion and eventually post Video. Watch the video and be done. And by the time you master the new rotation, be ready to wait for the new video.
    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



    youtube.com/c/UrbanMonkGaming
    Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

    ___________________________________________________________________________________________________________________________________
    Balance for the Sake of Balance is no Balance at all.
  • bigelle.x3_ESO
    bigelle.x3_ESO
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    No.
  • SodanTok
    SodanTok
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    Replacing expensive caltrops with free Soul Trap was bigger sustain boost than anything since Morrowind
  • vesselwiththepestle
    vesselwiththepestle
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    If you are using a template, did you forget to set cp, medicinal use passive etc.?
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • MincVinyl
    MincVinyl
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    There are some bugs that shine more on pts where sometimes it will take the resources for an ability twice. I've seen it before previously on pts/live but there seems to be no particular way of triggering it, possibly from slight desync with the server.
  • kalunte
    kalunte
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    go stam regen or stam cost of skills glyphs!
  • SassiestAssassin
    SassiestAssassin
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    I’ve got your back! *throws a single, lazily drifting orb your way*
    *slams a gallon of Respecting Support Roles juice on the table* Take a sip, babes.
  • SirAndy
    SirAndy
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    Do what everyone else does and add heavy attacks to your rotation. For solo play that is.
    shades.gif

  • No_Division
    No_Division
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    cost reduction becoming multiplicative is likely the cause for some of this. high stack of cost reduction results in less sustain now.
  • leepalmer95
    leepalmer95
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    Anybody else having trouble re-learning rotations from scratch?? I can't seem to get one rotation without running the bar dry... Stamina Templar or Stamina Dragonknight. This is especially bad with effects that only last 6 seconds.

    Don't worry alcast will have a build up and running when the patch hits.

    So the forum can copy and paste it and stop pretending like they don't anything progressive in pve and are just stragglers copy and pasting builds/ strats.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • susmitds
    susmitds
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    Effects that last 6 seconds? Don't tell me you are using Expert Hunter.
  • LiquidPony
    LiquidPony
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    Quite the opposite.

    Soul Trap replacing Caltrops is a big sustain boost on all stam builds and Degeneration is a big sustain boost on all magicka builds.
  • MashmalloMan
    MashmalloMan
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    Gotta love the first 5 useless comments, it would help to know the build your using? Sustain has been better for me and from my mathematical standpoint the % multiplier changes didn't result in a huge difference.

    This:
    LiquidPony wrote: »
    Quite the opposite.

    Soul Trap replacing Caltrops is a big sustain boost on all stam builds and Degeneration is a big sustain boost on all magicka builds.

    With the +1% changes for sorc/templar it evened out slightly.

    It would affect you if you were using for example: Breton + Sorc + False God's Devotion + 5/1/1 LA.

    Even worse: Redguard + Sorc + Vicious Ophidian + 7 Med + 15% on all stam skills. I think it was a loss of around 4-6% cost when I tried to calculate it awhile back.

    On another note.. They should really change RG, 8% on just weapons is so weak in comparison to just using Orc + Regen food. Extremely disappointing still.
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • D0PAMINE
    D0PAMINE
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    Anybody else having trouble re-learning rotations from scratch?? I can't seem to get one rotation without running the bar dry... Stamina Templar or Stamina Dragonknight. This is especially bad with effects that only last 6 seconds.

    Infused jewelry with recovery glyph. I know, but it's the best I got.
  • Derra
    Derra
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    No_Divison wrote: »
    cost reduction becoming multiplicative is likely the cause for some of this. high stack of cost reduction results in less sustain now.

    ^this

    Depending on how much other sources of cost reduction builds have they can see 100 to 150 cost increase per skill.

    5 med in vicious ophidian redguard
    5 light templar false god

    Some sets and passives got adjusted to this and others didn´t.

    Skills that got passives with cost reduction (mage guild or psijic) will see massive cost increases. 250 for elemental weapon on sorc false god breton for example...
    Edited by Derra on July 24, 2019 6:45AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

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