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https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
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2H - Momentum

Jabbs_Giggity
Jabbs_Giggity
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Momentum: This ability and its morphs no longer grant Major Evasion for their duration, and will instead grant Minor Endurance.
Developer Comment:
Spoiler
Originally, the Major Evasion was meant to grant Two Handed a more natural source of Major Evasion, a powerful tool that is meant to help Stamina-focused characters survive deadly attacks that bypass their primary means of survival, Roll Dodge. However, this led to a situation where Momentum felt too good to pass up, and was eclipsing other skills that also grant the bonus.

@ZOS_GinaBruno


I am not opposed to Momentum losing Major Evasion - this would have made this skill extremely overloaded. However, Minor Endurance is a really bad buff to add to this skill. I speak purely from a Stamina Templar Main perspective.
We slot Repentance for both Stamina Sustain AND Minor Endurance! While already pideon-holed into 2H build requiring Momentum for Major Brutality, this would make endurance completely redundant and thus, take away MORE of the Templar's identity.

Please reconsider an alternative Buff for Momentum like Minor Toughness or even Minor Evasion...
  • SodanTok
    SodanTok
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    You realize your topic is complaining that buff added to weapon skill available to all is buff your templar already has and suggest they replace it with something you dont have for your gain, something like buff another class already has because they arent important as much as your templar.
    Edited by SodanTok on July 22, 2019 8:47PM
  • Jabbs_Giggity
    Jabbs_Giggity
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    SodanTok wrote: »
    You realize your topic is complaining that buff added to weapon skill available to all is buff your templar already has and suggest they replace it with something you dont have for your gain, something like buff another class already has because they arent important as much as your templar.

    I wasn't complaining, actually. I was pointing out that Minor buffs have always been intended on being rare - or exclusive to a Class or Skill outside of Class.

    Homegenizing all functions is not balancing or proper auditing. Templar isn't the only class with access to Minor Endurance and 2H skill line already gives Major Endurance when killing with a 2H ability.

    The redundancy in the choice of buff is a fact, not my opinion. I was not suggesting to replace it with something that would benefit Me, but a suggestion in general. NB's have the same issue being pidgeon-holed into 2H build because of the lack of Major Brutality from other sources without needing a target to pre-buff.

    ZOS is just further pidgeon-holing Classes into one specific playstyle. Period.
  • kalunte
    kalunte
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    you're clearly complaining for your piece of meat (using stam templar main and "me" in out of 5words in a raw.)

    pinging @gina does not make your post better.
  • mikey_reach
    mikey_reach
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    Momentum: This ability and its morphs no longer grant Major Evasion for their duration, and will instead grant Minor Endurance.
    Developer Comment:
    Spoiler
    Originally, the Major Evasion was meant to grant Two Handed a more natural source of Major Evasion, a powerful tool that is meant to help Stamina-focused characters survive deadly attacks that bypass their primary means of survival, Roll Dodge. However, this led to a situation where Momentum felt too good to pass up, and was eclipsing other skills that also grant the bonus.

    @ZOS_GinaBruno


    I am not opposed to Momentum losing Major Evasion - this would have made this skill extremely overloaded. However, Minor Endurance is a really bad buff to add to this skill. I speak purely from a Stamina Templar Main perspective.
    We slot Repentance for both Stamina Sustain AND Minor Endurance! While already pideon-holed into 2H build requiring Momentum for Major Brutality, this would make endurance completely redundant and thus, take away MORE of the Templar's identity.

    Please reconsider an alternative Buff for Momentum like Minor Toughness or even Minor Evasion...

    Sounds like you are pidgeon-holing yourself, not every stamplar runs repentance, not every stamplar runs 2h and also there are many ways of getting major brutality. I think the change was good although i do also agree with you on also having them choose another minor buff, but minor endurance works too.
  • MincVinyl
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    I mean I wouldn't be opposed to lengthening the snare immunity instead lol
  • Vapirko
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    On the upside I might be able to get rid of repentance and run living dark, could be interesting.
  • TimeDazzler
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    Turn undead and ransack got minor protection, don't see any wardens or templars complaining.
    PC NA
    Characters:
    Aldmeri Dominion Champion - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
    Ðazzler - Stamina Arcanist - AD
    Sugar Deady - Magicka Necromancer - AD
    Sprint v X - Stamina Sorcerer - EP
    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Tımë Ðâzzłêr - Stamina Templar - DC
    Time Dazzler - Magicka Warden - DC
  • Strider__Roshin
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    I think the grand majority of players would prefer minor endurance. A good change!
  • kalunte
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    momentum needs minor evasion!
    it would be way better than minor endurance ^^
    Edited by kalunte on July 23, 2019 3:56PM
  • master_vanargand
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    Minor Endurance is good <3
  • Hyzock
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    Ah yes, minor endurance, truly the pinnacle of stamplar class identity. The class would just be like any other class without it's class defining minor endurance!

    /s
    PC EU - Frank the Potato - Stam DK
  • Nemesis7884
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    honestly more and more of these changes just feel like "quick fixes" and "afterthoughts" and not like they really thought about it...patchwork and leak fixing


    minor endurance is okay i guess...but still kinda underwhelming to be honest
    Edited by Nemesis7884 on July 23, 2019 5:48PM
  • Jabbs_Giggity
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    Hyzock wrote: »
    Ah yes, minor endurance, truly the pinnacle of stamplar class identity. The class would just be like any other class without it's class defining minor endurance!

    /s

    I mean, really though?

    I didn't post feedback to bring in all the forum trolls. Minor Endurance was a buff that was always specific to Nightblades and Templars. The only other sources were from Circle of Protection, until the Warden came out.

    ZOS has stated in many forum threads in the past that Minor Buffs (or Debuffs) from Class Skills were meant to be unique to those classes and therefore harder to come by in the game than their Major counterparts.

    Now it seems like they are just tacking on Minor Buffs to any and all skills just to do so without any thought as to how redundant access to skills used together in the game can no longer stack.

    Think back to when Nightblades had Minor Berserk on Relentless. This was the reason that Slimecraw was not used on Stamblades - because the buff cancelled each other and would not stack, so why slot two sources for the same thing?

    You can comment all you want complaining I am stating "Me me me me!", but I can assure you it's not the case. If all these sources of unique skill buffs are spread across easy access through so many options outside of Class abilities then why even bother with classes at all in the future?

    In my OP, I stated an opinion based on how it could affect my gameplay, not negatively or positively, just in general which is what PTS testing is about -- to test the changes made by the Devs and offer feedback on it. Sorcs complain all day long about how they have to double bar pets, yet Warden and Necro do not.

    I still belive Minor Evasion would be a good fit for the skill if they were looking to incorporate the buff into this skill line - but again, that is my opinion.
  • Bowser
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    Minor stamina steal on nearby enemies would be a great fit for Momentum
    @King-Koopa
    World First DK Tank Execute on Rakkhat HM
    Play how you want - no meta allowed!
  • eso_lags
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    Its not a bad change but they took survivability away from a skill, with the HoT because of their insane new standards, gave it a new form of survivability, and now are throwing that out for minor endurance. Minor evasion might have fit better. I mean minor endurance will be good for my stam necro and stam sorc, and I would probably end up double stacking evasion with shuffle anyway, but it just feels like an odd change. Idk.

    Either way, it just seems like a circus with zos right now. ***, awful, game performance. Nerfs and changes that dont make sense, or do make sense and then get changed. This isnt really bad but it just makes me wonder why they would even bother changing it in the first place.

    The whole thing is a mess. Zos has priority issues, you would think performance fixes would come before balance. You can work around balance, you cannot work around the performance issues. Certainly not in pvp, and not in endgame pve either. They also seem to think they can just stick every skill in the game into a certain category. Failing to realize that skills, builds, and classes are not equal just because they may be similar.
    Edited by eso_lags on July 23, 2019 8:11PM
  • Synapsis123
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    Minor endurance isn't Templars class identity.
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