kylewwefan wrote: »I had no luck healing PvP with Stam. PvE was ok, but your heals cut in half in Cyrodil make them very weak.
Did Warden even in Cyrodiil. Works very well minus the cleanse thing. Templer is ruling when it is about removing effects.
Stamden has enough magicka to use seeds and ice fortress. And seeds will be even better with u23. It is also good to use both pools.
Did Warden even in Cyrodiil. Works very well minus the cleanse thing. Templer is ruling when it is about removing effects.
Stamden has enough magicka to use seeds and ice fortress. And seeds will be even better with u23. It is also good to use both pools.
1. Actually, in most cases MagSorcs do the cleansing role.
2. That being said, when I experimented with a StamWarden healer 2 years ago, I managed to the cleansing as well - of course, it is only sustainable every 6 or so seconds. The trick is that there is hardly a method to restore Stamina in the game, but a lot of methods to restore Magicka. Here are some:
a) Wardens get ressources back when they heal someone. HoTs are more effective in that regard, including Healing Thicket, which should be used whenever things get rough, or whenever you need a small break. (The weapon trait "decisive" is a must).
b) The Psijic heal skill has some nice synergies with Nature´s Embrace. It can restore almost infinite amounts of Magicka.
c) Nature´s embrace and "Guard" can be used together, which means you could increase your Mag reg by 20-30% if you wanted.
d) And there is are still alternative methods like equilibrium or the Asylum shield.
3.) So it basically comes down to how good your targetting skills are. That´s why the use of Nature´s embrace for more than transport is such a good indicator for a StamWarden´s actual skill level: You can do an "Embrace -> Spores -> Vigor -> Cleanse -> (Mend Wounds HA ->) Charging Manoevre" healing rotation, and you can carry your whole group with it (at least with Troll King), while still having a real damage bar.
PvP groups that are too small to have a real role separation (like a real Purge monkey), or groups that have unreliable players fighting with their solo setups (PuG zergs, LfG zergs, call them how you want) thus greatly benefit from such a healer type who does all the important stuff his- or herself.
Did Warden even in Cyrodiil. Works very well minus the cleanse thing. Templer is ruling when it is about removing effects.
Stamden has enough magicka to use seeds and ice fortress. And seeds will be even better with u23. It is also good to use both pools.
1. Actually, in most cases MagSorcs do the cleansing role.
2. That being said, when I experimented with a StamWarden healer 2 years ago, I managed to the cleansing as well - of course, it is only sustainable every 6 or so seconds. The trick is that there is hardly a method to restore Stamina in the game, but a lot of methods to restore Magicka. Here are some:
a) Wardens get ressources back when they heal someone. HoTs are more effective in that regard, including Healing Thicket, which should be used whenever things get rough, or whenever you need a small break. (The weapon trait "decisive" is a must).
b) The Psijic heal skill has some nice synergies with Nature´s Embrace. It can restore almost infinite amounts of Magicka.
c) Nature´s embrace and "Guard" can be used together, which means you could increase your Mag reg by 20-30% if you wanted.
d) And there is are still alternative methods like equilibrium or the Asylum shield.
3.) So it basically comes down to how good your targetting skills are. That´s why the use of Nature´s embrace for more than transport is such a good indicator for a StamWarden´s actual skill level: You can do an "Embrace -> Spores -> Vigor -> Cleanse -> (Mend Wounds HA ->) Charging Manoevre" healing rotation, and you can carry your whole group with it (at least with Troll King), while still having a real damage bar.
PvP groups that are too small to have a real role separation (like a real Purge monkey), or groups that have unreliable players fighting with their solo setups (PuG zergs, LfG zergs, call them how you want) thus greatly benefit from such a healer type who does all the important stuff his- or herself.
Damn, that’s clever. I looked at symbiosis because using dw the light/heavy attack would be a ranged heal, but dropped the idea when I saw heavy attacks only recover magicka.
Do you guys think a build like this would work? Any tips? My bars lack damage abilities and my back bar looks messed up to me, it’s a work in progress.
https://en.uesp.net/wiki/Special:EsoBuildData?id=165192
csaba.isoniceb17_ESO wrote: »Did Warden even in Cyrodiil. Works very well minus the cleanse thing. Templer is ruling when it is about removing effects.
Stamden has enough magicka to use seeds and ice fortress. And seeds will be even better with u23. It is also good to use both pools.
1. Actually, in most cases MagSorcs do the cleansing role.
2. That being said, when I experimented with a StamWarden healer 2 years ago, I managed to the cleansing as well - of course, it is only sustainable every 6 or so seconds. The trick is that there is hardly a method to restore Stamina in the game, but a lot of methods to restore Magicka. Here are some:
a) Wardens get ressources back when they heal someone. HoTs are more effective in that regard, including Healing Thicket, which should be used whenever things get rough, or whenever you need a small break. (The weapon trait "decisive" is a must).
b) The Psijic heal skill has some nice synergies with Nature´s Embrace. It can restore almost infinite amounts of Magicka.
c) Nature´s embrace and "Guard" can be used together, which means you could increase your Mag reg by 20-30% if you wanted.
d) And there is are still alternative methods like equilibrium or the Asylum shield.
3.) So it basically comes down to how good your targetting skills are. That´s why the use of Nature´s embrace for more than transport is such a good indicator for a StamWarden´s actual skill level: You can do an "Embrace -> Spores -> Vigor -> Cleanse -> (Mend Wounds HA ->) Charging Manoevre" healing rotation, and you can carry your whole group with it (at least with Troll King), while still having a real damage bar.
PvP groups that are too small to have a real role separation (like a real Purge monkey), or groups that have unreliable players fighting with their solo setups (PuG zergs, LfG zergs, call them how you want) thus greatly benefit from such a healer type who does all the important stuff his- or herself.
Damn, that’s clever. I looked at symbiosis because using dw the light/heavy attack would be a ranged heal, but dropped the idea when I saw heavy attacks only recover magicka.
Do you guys think a build like this would work? Any tips? My bars lack damage abilities and my back bar looks messed up to me, it’s a work in progress.
https://en.uesp.net/wiki/Special:EsoBuildData?id=165192
Hey,
Any update on this build. I'm really cruious about, since I always play healer roles (temp, warden, nb) and hybrids.
Tessai
Is your goal just to have good healing for yourself or for your team?
Stamsorc offers little team healing outside of vigor. Also don't forget stamdk now gets cauterize scaling off stamina.