"But fair warning—you will no longer be seen as a great champion. Even familiar faces will see you as a soulless drifter, lost in an unfamiliar land."It's technically supposed to be a "what if" time travel/dream/memory thing Meridia helped you with so you could see things from your enemies perspective to prepare you for future threats to the world.
Except that explanation kind of falls flat when NPCs from those other alliances recognize you and reference your involvement in those "what if" quests you did, and the next thing you know you're standing in Wayrest after having a chat with Emeric, and a passing Dunmer NPC thanks you for stopping the Covenant in Stonefalls.
So, personally, I avoid doing Cadwell's Silver/Gold on RP questing characters, as well as Thieves Guild/Dark Brotherhood if they aren't actually thieves or assassins.
It's nice that the option is there but the way it's implenented and explained is a little lackluster for storytelling and immersion.
Salvas_Aren wrote: »Why do i get a bounty in an alliance that is valid in another?
Killing dominion citizens and soldiers should earn me the title of greatest pact/covenant hero.
almightyalfo wrote: »Nobody is forcing you to do DC/ep questlines if you don't want to.
I also personally disliked the whole high elf questline cause I think high elves are basically Tamriel's nazis. (Y'know, the whole "thalmor" thingy)
DocFrost72 wrote: »almightyalfo wrote: »Nobody is forcing you to do DC/ep questlines if you don't want to.
I also personally disliked the whole high elf questline cause I think high elves are basically Tamriel's nazis. (Y'know, the whole "thalmor" thingy)
Bit of a hot take to call an entire race something based on a small group. Sounds almost like what a certain group of WWII supremacists did, actually...
:Thinking: