If we take a step back and think about it, every patch has been about subtle to drastic changes. The developers hint at a new method or formula to be the most optimal, the most powerful each patch. They want us to crack the code without giving us any hints as to how. The metas have always been making one class slightly or way more powerful than another. But now with the skills audit, maybe the new subtle hint ZOS is trying to have us understand and crack the code is... Classes and how to build your character is supposed to be a super sayan hybrid that takes the best elements from each class? You still get to keep a skill or two that defines your hybrid but you get access to most of the cool stuff from all other classes.
What “hybrid” of different class archetypes are you going to make?