I don't understand how you think this patch is going to be bad for solo players
-we got better single heals - zergs lost aoe heals
-with shuffle you can get 6 seconds of snare immunity, now it will be slightly more possible to stay mobile
-on heavy you will have Evasion on just about any build
-now access to a true aoe maim through s&b along with minor protection
The worst thing for solo players is probably going to be the amount of dot builds that will be running around since there is no real way to deal with them for most builds.
Which is exactly the opposite of what they needed to do (barring certain classes, like Magicka Necromancer having terrible offense on live). There were already a lot of cases where people could be bursted down really quickly, right through all their defenses and without being zerged...Unless of course they had a dedicated healer around, in which case it was often impossible to kill anyone without coordinated ult dumps.Has too much damage and too many heals.
TheRealSniker wrote: »Oh noo..... Are all your PvP Crutches gone?
Has too much damage and too many heals.
Meaning the damage is too high and some heals are too much. Meaning that outnumbered pvp will be even less viable.
I don't understand how you think this patch is going to be bad for solo players
-we got better single heals - zergs lost aoe heals
-with shuffle you can get 6 seconds of snare immunity, now it will be slightly more possible to stay mobile
-on heavy you will have Evasion on just about any build
-now access to a true aoe maim through s&b along with minor protection
The worst thing for solo players is probably going to be the amount of dot builds that will be running around since there is no real way to deal with them for most builds.
TheRealSniker wrote: »I don't understand how you think this patch is going to be bad for solo players
-we got better single heals - zergs lost aoe heals
-with shuffle you can get 6 seconds of snare immunity, now it will be slightly more possible to stay mobile
-on heavy you will have Evasion on just about any build
-now access to a true aoe maim through s&b along with minor protection
The worst thing for solo players is probably going to be the amount of dot builds that will be running around since there is no real way to deal with them for most builds.
You have to understand Skander is a Magden player who uses Pirate Skeleton and only ever spams healing ward when getting under 90% HP
TheRealSniker wrote: »I don't understand how you think this patch is going to be bad for solo players
-we got better single heals - zergs lost aoe heals
-with shuffle you can get 6 seconds of snare immunity, now it will be slightly more possible to stay mobile
-on heavy you will have Evasion on just about any build
-now access to a true aoe maim through s&b along with minor protection
The worst thing for solo players is probably going to be the amount of dot builds that will be running around since there is no real way to deal with them for most builds.
You have to understand Skander is a Magden player who uses Pirate Skeleton and only ever spams healing ward when getting under 90% HP
TheRealSniker wrote: »I don't understand how you think this patch is going to be bad for solo players
-we got better single heals - zergs lost aoe heals
-with shuffle you can get 6 seconds of snare immunity, now it will be slightly more possible to stay mobile
-on heavy you will have Evasion on just about any build
-now access to a true aoe maim through s&b along with minor protection
The worst thing for solo players is probably going to be the amount of dot builds that will be running around since there is no real way to deal with them for most builds.
You have to understand Skander is a Magden player who uses Pirate Skeleton and only ever spams healing ward when getting under 90% HP
I'm not touching magden since 2018 and I don't even use a resto staff, nor pirate skeleton.
It's outstanding, everything you said was wrong
TheRealSniker wrote: »TheRealSniker wrote: »I don't understand how you think this patch is going to be bad for solo players
-we got better single heals - zergs lost aoe heals
-with shuffle you can get 6 seconds of snare immunity, now it will be slightly more possible to stay mobile
-on heavy you will have Evasion on just about any build
-now access to a true aoe maim through s&b along with minor protection
The worst thing for solo players is probably going to be the amount of dot builds that will be running around since there is no real way to deal with them for most builds.
You have to understand Skander is a Magden player who uses Pirate Skeleton and only ever spams healing ward when getting under 90% HP
I'm not touching magden since 2018 and I don't even use a resto staff, nor pirate skeleton.
It's outstanding, everything you said was wrong
I would send screenshots if I could just to refresh your memory
But sadly the mods here arent too happy about bullying