Nightingale707 wrote: »In that case I would politely ask you to stop talking about healing.
Nightingale707 wrote: »In that case I would politely ask you to stop talking about healing.
Reason? I already said I've been healing for 3 years so far. I believe the change would make healing more interesting.
Exactly, there is none. But why should I use a single target burst when there is an aoe burst that is simply stronger?
The fact that people are unironically considering using 10 DDs and just stacking 10 vigors is a problem already.
Nightingale707 wrote: »In that case I would politely ask you to stop talking about healing.
Reason? I already said I've been healing for 3 years so far. I believe the change would make healing more interesting.
Nightingale707 wrote: »In that case I would politely ask you to stop talking about healing.
Reason? I already said I've been healing for 3 years so far. I believe the change would make healing more interesting.
I think you may be right, it’s hard to tell without doing a trial on PTS.
Exactly, there is none. But why should I use a single target burst when there is an aoe burst that is simply stronger?
The fact that people are unironically considering using 10 DDs and just stacking 10 vigors is a problem already.
This won’t work, vigor has stacking limits.
Healing Springs are ground based HoT, Combat Prayer is a target heal (and it would be a target HoT), so your argument is flawed.
We also have targeted based heals with regen. Your argument is not only flawed but also ill conceived. The rStaff is full of HoTs and really only has one solid heal that you want to remove. Your idea does not hold up to logic.
I’m not sure, but I think the new springs will be enough for healing... as long as no one moves.
How can you see this affecting your healing in vMoL HM, vHoF HM, vAS +2, vCR +3 and vSS HM?
I find it very interesting how you ignored the question about how this would affect other classes, specifically the DK who lacks a burst heal for the group. You edited out most of my comment to be able to ignore that.
As I said, this idea is ill conceived and Zos will not give it a second thought.
You have also chosen to ignore you are removing the only sold heal in the rStaff and making it all HoTs which makes zero sense in a game with such heavy hits.
How you pick and choose what you respond to and disregard the major issues brought up show how flawed your idea is. It seems to come from a very narrow perspective and disregards good game design.
I find it very interesting how you ignored the question about how this would affect other classes, specifically the DK who lacks a burst heal for the group. You edited out most of my comment to be able to ignore that.
Well, I found it obvious so I answered only the parts that didn't seem so.
But anyway, lets try:
DK has a class burst heal. You would know that if you ever played DK healer (and if it's not obvious, yes I did). Another HINT - DK has 2 class burst heal skills. I wonder if you can find them.
I find it very interesting how you ignored the question about how this would affect other classes, specifically the DK who lacks a burst heal for the group. You edited out most of my comment to be able to ignore that.
Well, I found it obvious so I answered only the parts that didn't seem so.
But anyway, lets try:
DK has a class burst heal. You would know that if you ever played DK healer (and if it's not obvious, yes I did). Another HINT - DK has 2 class burst heal skills. I wonder if you can find them.
I have two DKs, thank you, and as such I am not aware DK s have nothing that will provide a burst heal for a group.
As such I am calling you out and suggesting you are being coy for a reason and it is because you are saying DKs hav ea class burst heal but not saying they have a burst heal that will heal the group.
Burning embers heals only the caster.
Flame leash only heals caster.
Cauterize is a HoT
Cinder Storm is a HoT.
Obsidian Shield and it's morphs are a shield, not a heal and it is pretty small.
I may have missed something but not a burst heal for the group., let alone two. I also focused on DKs for a reason and you have still failed to answer the question. You are clearly dodging it because you know I am correct.
As for your comment about class reps. I never mentioned them and guess you are bringing them up as a distraction.
Your comment that the more HoTs the easier it is to replace burst heals is also flawed as it shows what I suspected from the beginning that you want to be a HoT healer and make this game about HoT healing without regard for everyone else and the game as a whole. Your suggestion is selfish, as I have already indicated.
What is funny is HoT healing I have played in other games still had a burst heal. I am sure there has been a HoT healing class in another game that did not have burst but it was probably designed to over heal.
I neve said your idea was invalid because I disagree with you. That would be absurd. I am basing my opinion that your idea is critically flawed and imprudent for the reasons the real reasons I have posted and again, the idea will go now where for these reasons, and probably more.
Edit: and no offense, and please do not take it personally as it is great to think of ideas and share them. However, most of our ideas come from a limited view point and sometimes experience and as such end up not being a very solid idea for the game.
I find it very interesting how you ignored the question about how this would affect other classes, specifically the DK who lacks a burst heal for the group. You edited out most of my comment to be able to ignore that.
Well, I found it obvious so I answered only the parts that didn't seem so.
But anyway, lets try:
DK has a class burst heal. You would know that if you ever played DK healer (and if it's not obvious, yes I did). Another HINT - DK has 2 class burst heal skills. I wonder if you can find them.
I have two DKs, thank you, and as such I am not aware DK s have nothing that will provide a burst heal for a group.
As such I am calling you out and suggesting you are being coy for a reason and it is because you are saying DKs hav ea class burst heal but not saying they have a burst heal that will heal the group.
Burning embers heals only the caster.
Flame leash only heals caster.
Cauterize is a HoT
Cinder Storm is a HoT.
Obsidian Shield and it's morphs are a shield, not a heal and it is pretty small.
I may have missed something but not a burst heal for the group., let alone two. I also focused on DKs for a reason and you have still failed to answer the question. You are clearly dodging it because you know I am correct.
As for your comment about class reps. I never mentioned them and guess you are bringing them up as a distraction.
Your comment that the more HoTs the easier it is to replace burst heals is also flawed as it shows what I suspected from the beginning that you want to be a HoT healer and make this game about HoT healing without regard for everyone else and the game as a whole. Your suggestion is selfish, as I have already indicated.
What is funny is HoT healing I have played in other games still had a burst heal. I am sure there has been a HoT healing class in another game that did not have burst but it was probably designed to over heal.
I neve said your idea was invalid because I disagree with you. That would be absurd. I am basing my opinion that your idea is critically flawed and imprudent for the reasons the real reasons I have posted and again, the idea will go now where for these reasons, and probably more.
Edit: and no offense, and please do not take it personally as it is great to think of ideas and share them. However, most of our ideas come from a limited view point and sometimes experience and as such end up not being a very solid idea for the game.
1) Cauterize is not a HoT. It's a burst heal with 2 delayed burst heals after the initial first. It fires immediately when it's casted. Cast it twice and you (or a group member of yours) get 2 heals. It *is* a burst heal.
2) Stone Giant is the second one. And a pretty strong one.
I don't know what more I can say. You repeatedly attack me that I'm avoiding some answer, but I don't know what you want to hear. You also presume I mentioned class reps and other things as a distraction. I don't know man, I'm just trying to replay to your questions / accusations / attacks etc.
I think there is nothing more to discuss with you, I said everything I wanted and I think you can find answers to all your questions in my previous replays.
Cauterize has multiple ticks. Heals every 5 seconds over 15 seconds. Not exactly the definition of a burst heal.
Stone Giant does not heal (on live). You are thinking of Obsidian Shard that will heal caster or one ally near the enemy.
So there is one heal burst heal a DK has that will heal one person. Hardly a replacement for CP.
Emma_Overload wrote: »Combat Prayer sucks as a heal, what are you talking about, OP?
It's an awesome skill on 4man content, if healer has DDs have good positioning.
Trinity_Is_My_Name wrote: »Are you even a Healer? Good gosh!
I was healing vMoL (and other easier trials) with my sorc in time when sorcerer were being kicked from dungeons because "hurr durr only templars can heal".
We have removed some comments from this thread that were overly combative and not adding value to the discussion. Please keep future comments civil and constructive.
DarkGottbeard wrote: »We have removed some comments from this thread that were overly combative and not adding value to the discussion. Please keep future comments civil and constructive.
Is there any way we can get a different letter for forum moderators? Like maybe M for mod. Z should be reserved for comments from ZoS about the game.
is there any way we can get a link to the comment by pushing the Z (or M) in the title?
I only say this because over the many years of perusing these forums I always get a little excited when I see "Z" in front of the title. Its as if a silent god has awoken and I must hunt down the sacred text. After a few minutes of wading through pages and pages of posts looking for the official ZoS post I finally find what was said. And its a nanny post basically saying "guys stop being mean its against the rules."
I know mods have an important and thankless job so let me say THANK YOU!
But at the same time i feel like you are tricking people often by having the same official Z on a thread that a developer has. And finding an actual dev comment in a thread is too cumbersome.
Raiden_Gekkou wrote: »Lol, imagine people saying that Combat Prayer is overperforming. Are we just gonna gut all healing to where things like vHoF HM are impossible since springs are having their healing tooltip nerfed by 44% as well? Healing is suposed to be just as much proactive as it is reactive. Making everything proactive with DoTs to preempt incoming damage with nothing substantial to bring people up from almost dead isn't good for high-damage scenarios like vet trials where you need to burst people back up. Seeing as how most people are terrible at anything past vet crags, i'm pretty sure healing isn't overpowered, or else we'd have everyone running around with vAS+2 clears.