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Nerf to Pirate skeleton but not Bloodspawn?

GeorgeBlack
GeorgeBlack
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Why not?
It is being used by the most broken builds. Nerf this one too.
No complaining about Pirate Skeleton from me.
  • GeorgeBlack
    GeorgeBlack
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    olsborg wrote: »
    Why not?
    It is being used by the most broken builds. Nerf this one too.
    No complaining about Pirate Skeleton from me.

    You mean stamdk/stamden in heavy with major mending, lingering pots and cauterize/burstheal? etc etc

    Yes
  • GeorgeBlack
    GeorgeBlack
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    LeHarrt91 wrote: »
    Bloodspawn only has a 6% chance to proc resistances and ulti, which is affected my penetration, Major Protection had very little counters.
    With the nerfs to the heavy armor sets that proc weapon damage, many will choose to wear medium instead.

    The actual item overperforms.
  • ccfeeling
    ccfeeling
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    6%
    What about solo proc rate? Nerf?
  • GeorgeBlack
    GeorgeBlack
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    NinchiTV wrote: »
    never once have i thought "wow that bloodspawn is so op" not once in 5 years. i'd like to smoke what you got that you think blood spawn needs nerf.

    Ultigen tied to survivability.
    Id like to see if people have what it takes to get of the comfort of solid defence which buys time to build ulty (quicker).

    How many of you would use BS if the random low proc was about damage rather safety in defence.
  • GeorgeBlack
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    Vlad9425 wrote: »
    Great idea! Lets just nerf everything! I'm sure the game will be so much fun to play when everything is nerfed!

    Here is a better idea.
    How about instead of asking for homogenization you look up for what's overperforming and bring it in line with other features in order for selection to be based on choice rather BiS.
  • maxjapank
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    Alucardo wrote: »
    LeHarrt91 wrote: »
    Bloodspawn only has a 6% chance to proc resistances and ulti, which is affected my penetration, Major Protection had very little counters.
    With the nerfs to the heavy armor sets that proc weapon damage, many will choose to wear medium instead.

    The actual item overperforms.

    I'm going to assume this is a joke thread

    Actually, it's not. If we want to follow the trend on overpowerd monster sets, Bloodspawn and Engine Guardian definitely fit the bill. Bloospawn's mitigation is not necessarily too strong, but the Ulti you get every 6 secs is. It's actually a bit insane. They should lower the amount of Ulti you get. Engine guardian is also way too strong with the amount of resources it returns.

    But hey, I didn't want PS to get nerfed. I wanted other monster sets to get buffed so there would be more choices. But to nerf PS so heavily and leave Bloodspawn untouched is silly.
  • Great_M
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    The last 100 people I talked to about pirate skeleton said its a *** set I should use Bs or balorgh. It was me who decided that it is better in practice, and there will all ways be some thing better.

    So we are not really nerfing sets we are nerfing play style, in this case it’s pirate skeleton.
    Edited by Great_M on July 16, 2019 4:39AM
  • Nemesis7884
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    STOP nerving changing stuff constantly with only pvp in mind! if you nerf something for pvp then at the same time buff it for pve so not to ruin it - the pvp population in this game is much smaller than the pve population - and i understand they want things changed - but do so while not ruin stuff for the pve players - you will not sustain this game with only the pvp players
  • Betty_Booms
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    Waaaaa waaaa i lost my pirate skele... nerf everything else now... waaaa
  • GeorgeBlack
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    I play stamdk.
    Betty
    Jcm
    Hit and a miss
    Edited by GeorgeBlack on July 16, 2019 5:16AM
  • Wing
    Wing
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    ecru wrote: »
    people mathing it out like it's giving ult and resists every 6 seconds should probably try using it for a day. it doesn't proc every 6 seconds, even in a duel where you're constantly taking damage uptime is like 60% at most.

    this

    (even though I was mathing it out, I was sure to add that in reality, it does not proc that often)

    for instance, they added an effect to its proc (a stone like skin) and it took me forever to realize THATS the bloodspawn proc, it was happening so rarely at weird times that for the longest time I just didn't know what it was.
    ESO player since beta.
    full time subscriber.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
  • Austinseph1
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    I think the fact that you control your character is overpreforming and I move to replace all player characters with any form of cute animal that will play for you. That’s the only way to achieve balance.
  • mairwen85
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    Dreyloch wrote: »
    Ya all cry soo much that pretty soon we'll all just be wearing boring 7 piece Rubidite head to toe with no glyphs, no procs, everyone with the same exact skills, and the game will just die from suckage. Stop feeding the nerf hammer already!

    Volennerf. It's mighty OP...
    At this rate, in next 2 patches ZOS will have to nerf PvE mobs, because those will be the one that will be over-performing... :D

    Nerf slaughter fish!
    Edited by mairwen85 on July 16, 2019 5:54AM
    Is all that we see or seem
    but a dream within a dream?

    ~ Edgar Allan Poe
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