Major Evasion has become very redundant in this game. Want to give the 2H something other than a HoT? How about one of the following:
1. Minor Endurance
2. Minor Force
3. Major Savagery
Giving it Major Evasion is pretty unnecessary since we can get it from shuffle which should be the desired source of Major Evasion for stamina builds.
ThePainGuy wrote: »Minor savagery maybe. What are the sources of minor savagery in the game? Potions...
Lord_Eomer wrote: »Seems like Stam hating Major Evaision as easily accesible
Magicka shield took huge nerfs why not give this to Magicka instead
It really shouldnt need another buff of any sort major brutality an snare removal or major brutality and burst heal. Asking for more is just gonna make us OP in some peoples eyes an theyll nerf us next time round but worse off then we are meowAgree wholeheartedly. Not Minor Foritude though, that’s an absolute waste and I can’t believe someone would offer that idiotic option.
ProzTh3Almighty wrote: »Thats a good point. Ill be honest I was thinking more from the perspective of Rally since Ive never used Forward Momentum.
For FM any of the solutions could apply the buff after the duration of snare immunity, Cast it once you get 4 sec of snare immunity and then the 5-10 sec minor buff (in the case of full duration run-out buffs) that will give you access to the buff. Recasting the ability removes any minor buffs earned an replaced them with the snare immunity so on an so forth. That way your not looking at 100% uptimes but thoughtful buff management. For rally run-out buffs you can recast without losing the buff because you waited 20 secs for it and it would be pointless to get a buff but only if you don't prime your burst heal.
"Do I want snare immunity right now or do I want minor protection?"
"Do I want minor protection in 3 seconds or do I want my heal right NOW!"
That kinda stuff makes me happy!
ProzTh3Almighty wrote: »It really shouldnt need another buff of any sort major brutality an snare removal or major brutality and burst heal. Asking for more is just gonna make us OP in some peoples eyes an theyll nerf us next time round but worse off then we are meow
So it’s not a waste if you wear one of two sets...which are two of roughly 20+ other sets...so 90% of the time it’s a waste.
So it’s not a waste if you wear one of two sets...which are two of roughly 20+ other sets...so 90% of the time it’s a waste.
We are getting a ridiculous buff to self-healing in general though. The ability in itself is quite powerful, don't expect a change which is a significant buff. At least, Minor Fortitude is unique and retains the healing nature of Momentum.
So it’s not a waste if you wear one of two sets...which are two of roughly 20+ other sets...so 90% of the time it’s a waste.
We are getting a ridiculous buff to self-healing in general though. The ability in itself is quite powerful, don't expect a change which is a significant buff. At least, Minor Fortitude is unique and retains the healing nature of Momentum.
It buffs the already prevalent heavy meta. Most would consider that to be bad.
So it’s not a waste if you wear one of two sets...which are two of roughly 20+ other sets...so 90% of the time it’s a waste.
We are getting a ridiculous buff to self-healing in general though. The ability in itself is quite powerful, don't expect a change which is a significant buff. At least, Minor Fortitude is unique and retains the healing nature of Momentum.
It buffs the already prevalent heavy meta. Most would consider that to be bad.
If you think about it, it would be redundant in heavy armor as heavy already has ridiculously high health regen modifier. On a 4k health regen medium armor build(buffed), it gives slightly over 200 health regen. However on 4k health regen heavy armor build(buffed), it is lesser than 160 health regen. Not really overpowered and you won't even notice it on regular builds.
Keep in mind, health regen is not really the best stat and apart from Troll King, you give up a lot to gain advantage from it.
So it’s not a waste if you wear one of two sets...which are two of roughly 20+ other sets...so 90% of the time it’s a waste.
We are getting a ridiculous buff to self-healing in general though. The ability in itself is quite powerful, don't expect a change which is a significant buff. At least, Minor Fortitude is unique and retains the healing nature of Momentum.
It buffs the already prevalent heavy meta. Most would consider that to be bad.
If you think about it, it would be redundant in heavy armor as heavy already has ridiculously high health regen modifier. On a 4k health regen medium armor build(buffed), it gives slightly over 200 health regen. However on 4k health regen heavy armor build(buffed), it is lesser than 160 health regen. Not really overpowered and you won't even notice it on regular builds.
Keep in mind, health regen is not really the best stat and apart from Troll King, you give up a lot to gain advantage from it.
Minor fortitude is a horrible idea, period. Pointless to argue, the discrepancy between major evasion and minor fortitude is massive.