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https://forums.elderscrollsonline.com/en/discussion/668861

Add DPS checks into trials

  • BrooksP
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    Now we talking individual dps checks, in that you need to hit XXk dps to do a trial?

    or

    First pull or boss needs to be killed in X time or wipe, type check?

    The latter wouldn't be a bad idea(I'm sure there is some already), the former however would simply create more toxicity in a already toxic environment.

    Though honestly could we not try to turn ESO group PVE into FFXIV. It isn't terrible but from what I remember it is mostly based on how well you know the mechanics then how well you play your role. It's a game of memorization, and I'm getting too old to remember every mechanic of every boss in every instance.
    Edited by BrooksP on July 14, 2019 11:38AM
  • Arrodisia
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    Libonotus wrote: »
    Cadbury wrote: »
    FFXIV has well-crafted and intricate dungeons that engage the entire party and require the utmost attention from the tank, healer, and DPS alike. A DPS check makes sense in that game.

    ESO? Any DPS check will just frustrate and anger our mostly casual audience. I mean, look how many people gnashed their teeth at the mere suggestion of adding an Inspect Player option.

    A DPS check (or even something like FFXIV's Hall of the Novice) would be a nice addition to the game. But I don't think its players are ready for it.

    The current gameplay of dodging red circles and healing through AoEs is getting tired and we need something to shake it up

    Well, we have the nerfs to each role in Update 23 to shake it up. ;)

    On a serious note though. I've seen a lot of interesting mechanics in multiple different games. I just don't think. ZOS wants to copy paste them all. Maybe they'll add some new mechanics as the game continues to evolve.

    Cheers
    Edited by Arrodisia on July 14, 2019 11:48AM
  • Girl_Number8
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    There is by the content and hopefully by any serious team beforehand. To ensure better scores and not to waste the other members time.

    If you were part of a a top trials guild you would already know this.


    Edited by Girl_Number8 on July 14, 2019 11:54AM
  • ZonasArch
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    SirAndy wrote: »
    Just waiting for the day someone gets kicked from a pug group running normal Fungal Grotto I because they can't pull 100k on a raid dummy ...
    slap.gif


    This will happen....
  • KerinKor
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    Cadbury wrote: »
    FFXIV has well-crafted and intricate dungeons that engage the entire party and require the utmost attention from the tank, healer, and DPS alike. A DPS check makes sense in that game.

    ESO? Any DPS check will just frustrate and anger our mostly casual audience. I mean, look how many people gnashed their teeth at the mere suggestion of adding an Inspect Player option.

    A DPS check (or even something like FFXIV's Hall of the Novice) would be a nice addition to the game. But I don't think its players are ready for it.
    Perfect reply.
  • SaintSubwayy
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    Libonotus wrote: »
    Like FFXIV did so everyone learns how to properly play their class instead of having the same old dodge red circles mechanics.

    go and do vSS Navintahs HM downstairs...prob the hardest DPS check in the game right now...if you fail, the group will wipe.

    we have such things, however most players dont want such checks in the game, and thats where the huge gap between normal and vet / vetHM comes from.
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • Runefang
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    ZonasArch wrote: »
    SirAndy wrote: »
    Just waiting for the day someone gets kicked from a pug group running normal Fungal Grotto I because they can't pull 100k on a raid dummy ...
    slap.gif


    This will happen....

    It will literally never happen.
  • Kalgert
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    Wait, Final Fantasy 14 has DPS checks? Another reason to not try out the game it seems.
    Qbiken wrote: »
    DPS checks are bad design and should not be encouraged
    Very much this. I consider DPS checks to be one of the more lazier and worse mechanics to be introduced in to a game. It's one of those things that discourage patience and playing playing out encounters as if they're marathons, taking their time to go through a fight. And before someone screams "But no one could possibly have the time to spent a week doing the same dungeon!?": First off, dungeons likely don't take that long, three hours at worst.

    Secondly, the only thing that makes dungeons painful to go through, is when players aren't doing mechanics right, DPS could really be whatever. So a group being physically unable to continue because they don't meet an arbitrary amount of damage required is... Well, pretty terrible dungeon design to be frank.
    Libonotus wrote: »
    Cadbury wrote: »
    FFXIV has well-crafted and intricate dungeons that engage the entire party and require the utmost attention from the tank, healer, and DPS alike. A DPS check makes sense in that game.

    ESO? Any DPS check will just frustrate and anger our mostly casual audience. I mean, look how many people gnashed their teeth at the mere suggestion of adding an Inspect Player option.

    A DPS check (or even something like FFXIV's Hall of the Novice) would be a nice addition to the game. But I don't think its players are ready for it.

    The current gameplay of dodging red circles and healing through AoEs is getting tired and we need something to shake it up
    So you think the next best thing would be to add arbitrary DPS checks to every encounter? You lack imagination if that is the best thing you can come up with.
    Runefang wrote: »
    Jeremy wrote: »
    Runefang wrote: »
    Jeremy wrote: »
    MJallday wrote: »
    I’d argue the dummy dps tests have done more to make this game poisonous than anything else - let’s not make it worse please

    Yeah I agree. These silly parses have done absolutely nothing positive for the MMO genre.

    If dummy parses didn't exist in ESO then people would find the a world boss or normal dungeon boss to go and fight and time how long it takes them to beat it solo. You think its the parses that's the problem, its more that some people want to push themselves to be good at a game and others don't.

    The problem with parses is people start obsessing over insignificant differences in the numbers. The goal becomes to be as "efficient" as possible - which in turns leads to this ridiculous idea of the "meta build".

    So long as a build is effective - it's fine. It's not imperative that everyone have that extra 1k DPS on their build otherwise they are casual RPers who need to "git gud".

    I'm old enough to remember what MMO's were like before the introduction of these DPS meters and they were better for it. If anything - the quality of players has diminished since their introduction because that is literally all many people care about now - is more DEEPS so they can top the charts and nothing else matters to them. It's been bad for the genre generally. Which is probably why MMO's have been dumbed down considerably to compensate.
    MMO gamers have learnt a lot of techniques to improve how they play, parses, training runs, excel spreadsheets and so on.
    As much as I want to believe that you're talking out of your ***, I wouldn't be surprised to hear that people actually use Excel for nothing more than to calculate how to perform high damage against PvE monsters. Kind of par for the course in this age of E-Sport mentalities. Makes me nostalgic for the days when I was a wee lad sitting and watching my parents play Everquest, in which I don't believe there were all that many mechanics. Just a big boss, a group of people of different classes, and an assortment of abilities that left them to manage resources, health, and whatnot.
  • ZonasArch
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    Runefang wrote: »
    ZonasArch wrote: »
    SirAndy wrote: »
    Just waiting for the day someone gets kicked from a pug group running normal Fungal Grotto I because they can't pull 100k on a raid dummy ...
    slap.gif


    This will happen....

    It will literally never happen.

    Keep watching. There's not a big jump from that compared to what I've seen of two grouped 810s trying to get me, also 810, to kick a level 15 or so from fg1 because they were "in a hurry". It was fg1 normal... If these two poop heads wanted to kick even before the start, well... Imagine how elitist they were.

    Keep watching
  • D0PAMINE
    D0PAMINE
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    ZonasArch wrote: »
    Runefang wrote: »
    ZonasArch wrote: »
    SirAndy wrote: »
    Just waiting for the day someone gets kicked from a pug group running normal Fungal Grotto I because they can't pull 100k on a raid dummy ...
    slap.gif


    This will happen....

    It will literally never happen.

    Keep watching. There's not a big jump from that compared to what I've seen of two grouped 810s trying to get me, also 810, to kick a level 15 or so from fg1 because they were "in a hurry". It was fg1 normal... If these two poop heads wanted to kick even before the start, well... Imagine how elitist they were.

    Keep watching

    I've had a friend get kicked on vFG I HM because dps didnt dodge out of the AoE. I took him in and we duoed it for the No Death still on Hardmode
    Edited by D0PAMINE on July 14, 2019 11:16PM
  • idk
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    Cadbury wrote: »
    FFXIV has well-crafted and intricate dungeons that engage the entire party and require the utmost attention from the tank, healer, and DPS alike. A DPS check makes sense in that game.

    ESO? Any DPS check will just frustrate and anger our mostly casual audience. I mean, look how many people gnashed their teeth at the mere suggestion of adding an Inspect Player option.

    A DPS check (or even something like FFXIV's Hall of the Novice) would be a nice addition to the game. But I don't think its players are ready for it.

    Wut? LOL.
    There are DPS checks in the trials lol

    This is the right answer. Anyone running with a well organized group will have to do DPS tests (and show they can survive while still doing good dps). I do not know what that is thinking as FFXIV raids are pretty much a joke in comparison to ESO.
  • disintegr8
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    Requesting something be harder or more challenging, because you and a small percentage of players are capable of excessive damage, simply hurts the majority.

    There are plenty of players out there incapable of 30k+ dps for various reasons, including not wanting to spend countless hours on a dummy, for whom trials are still fun, challenging and sometimes frustrating. Doing anything that puts the harder content any further out of their reach is wrong.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • ZonasArch
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    disintegr8 wrote: »
    Requesting something be harder or more challenging, because you and a small percentage of players are capable of excessive damage, simply hurts the majority.

    There are plenty of players out there incapable of 30k+ dps for various reasons, including not wanting to spend countless hours on a dummy, for whom trials are still fun, challenging and sometimes frustrating. Doing anything that puts the harder content any further out of their reach is wrong.

    Great thing we can trust ZOS to "cater to the casuals". Our game will stay alive longer like this and this is good. The balance between having easy and plentiful content, and the hardest modes is here, with interesting additions like hm for every SS boss, while keeping that trial doable for most people in normal.

    How can anyone dislike this? Unless they want to enjoy the game for about half year and watch it die while they go play something else...
    Edited by ZonasArch on July 15, 2019 12:52AM
  • vgabor
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    You missed the point: the trials are the dps check.
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