Red_Feather wrote: »Gives people options since they have morphs and different elemental staffs.
WrathOfInnos wrote: »I think that was a typo in the patch notes. Reach (28m range) does not have Splash damage, but does have a single target DoT. Clench (15m range) has splash damage, but no DoT. Unclear why Shock Clench lost the stun when it was stated that it “retains the unique functionality for each elemental staff type you choose”. I agree the Shock Clench should keep the Stun, and Clench could stay 28m if it’s losing the DoT.
The main differences between Clench and Ring now are:
- Targeting: Enemy vs Ground
- Effect from Arena Weapon: Clench gets more Direct Damage from Master Destro , Ring gets a DoT from Blackrose Destro.
Lightspeedflashb14_ESO wrote: »Lots of text
Lightspeedflashb14_ESO wrote: »Lots of text
Can you also give us a screenshot of / do a test with Destructive Reach (Lightning)?
Does that skill keep the stun?
Red_Feather wrote: »Gives people options since they have morphs and different elemental staffs.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Lots of text
Can you also give us a screenshot of / do a test with Destructive Reach (Lightning)?
Does that skill keep the stun?
no, all the Destructive Reach versions do the same upfront damage and the same dot after, there is no difference in the skill by using a different element staff, other then the 8% boost to single target abilities from the fire staff passive.
ZarkingFrued wrote: »Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Lots of text
Can you also give us a screenshot of / do a test with Destructive Reach (Lightning)?
Does that skill keep the stun?
no, all the Destructive Reach versions do the same upfront damage and the same dot after, there is no difference in the skill by using a different element staff, other then the 8% boost to single target abilities from the fire staff passive.
Literally says in the notes that flame reach does knockback and stun lol ice does immobile
Destructive Reach(sic) (morph): This morph retains the unique functionality for each elemental staff type you choose, but no longer deals damage over time. Flame Clench knocks the target back and stuns them for the duration; Frost Clench Immobilizes the target. Shock converts the attack into an AoE explosion, and deals our AoE damage standard.
Destructive Reach (morph): This morph increases the range to 28 meters and reduces the cost to 2430 at Rank IV.
Lightspeedflashb14_ESO wrote: »so, to give context to the discussion, i went on the pts and compared the staffs and their impacts on the skills, clench and elemetal ring.
i started with a base, mag sorc, with necroptance and IA on.
base damage here-
with front bar IA, clench is 2295 magic cost and does 7841 damage. ring costs 2984 and does 8324, more damage is part of the morph choice, the Pulsar does the same amount as clench 7841.
master destro instead of front bar IA-
clenches costs went all the way down to 1620 and the damage went up to 10,296. ring costs the same, 2984 and the damage went down to 8169, because of the loss of IAs 129 spell damage.
now for the black rose prison staff, or the "wild impulse" set.
clench costs 2295 and the damage is now 7696, because of the loss of the 120 spell damage of IA. shock rings cost went down to 2703 and the damage from the direct damage aoe si less, because of IA missing but the dot adds 12664 total damage if you let it tick, see the tooltip here-
so the conclusion to me is that with the master destro, lightning clench becomes the best aoe spammable in the game, short of whirling blades but even then, it costs almost half of the resources to cast and can be cast from range.
Lightspeedflashb14_ESO wrote: »so, to give context to the discussion, i went on the pts and compared the staffs and their impacts on the skills, clench and elemetal ring.
i started with a base, mag sorc, with necroptance and IA on.
base damage here-
with front bar IA, clench is 2295 magic cost and does 7841 damage. ring costs 2984 and does 8324, more damage is part of the morph choice, the Pulsar does the same amount as clench 7841.
master destro instead of front bar IA-
clenches costs went all the way down to 1620 and the damage went up to 10,296. ring costs the same, 2984 and the damage went down to 8169, because of the loss of IAs 129 spell damage.
now for the black rose prison staff, or the "wild impulse" set.
clench costs 2295 and the damage is now 7696, because of the loss of the 120 spell damage of IA. shock rings cost went down to 2703 and the damage from the direct damage aoe si less, because of IA missing but the dot adds 12664 total damage if you let it tick, see the tooltip here-
so the conclusion to me is that with the master destro, lightning clench becomes the best aoe spammable in the game, short of whirling blades but even then, it costs almost half of the resources to cast and can be cast from range.
so, the way I understand it, shock clench, wich is the pts morph that many complain about, would be the best version with a master staff effectively making it a cheap and effective spammable?(for pvp ofc)
would you have a screen shot of fire/ice version with a master staff on?(my pts installation keep failing...)
Lightspeedflashb14_ESO wrote: »so the conclusion to me is that with the master destro, lightning clench becomes the best aoe spammable in the game, short of whirling blades but even then, it costs almost half of the resources to cast and can be cast from range.
Lightspeedflashb14_ESO wrote: »so the conclusion to me is that with the master destro, lightning clench becomes the best aoe spammable in the game, short of whirling blades but even then, it costs almost half of the resources to cast and can be cast from range.
What about the difference in radius of the two abilities?
Lightspeedflashb14_ESO wrote: »so, to give context to the discussion, i went on the pts and compared the staffs and their impacts on the skills, clench and elemetal ring.
i started with a base, mag sorc, with necroptance and IA on.
base damage here-
with front bar IA, clench is 2295 magic cost and does 7841 damage. ring costs 2984 and does 8324, more damage is part of the morph choice, the Pulsar does the same amount as clench 7841.
master destro instead of front bar IA-
clenches costs went all the way down to 1620 and the damage went up to 10,296. ring costs the same, 2984 and the damage went down to 8169, because of the loss of IAs 129 spell damage.
now for the black rose prison staff, or the "wild impulse" set.
clench costs 2295 and the damage is now 7696, because of the loss of the 120 spell damage of IA. shock rings cost went down to 2703 and the damage from the direct damage aoe si less, because of IA missing but the dot adds 12664 total damage if you let it tick, see the tooltip here-
so the conclusion to me is that with the master destro, lightning clench becomes the best aoe spammable in the game, short of whirling blades but even then, it costs almost half of the resources to cast and can be cast from range.
so, the way I understand it, shock clench, wich is the pts morph that many complain about, would be the best version with a master staff effectively making it a cheap and effective spammable?(for pvp ofc)
would you have a screen shot of fire/ice version with a master staff on?(my pts installation keep failing...)
Lightspeedflashb14_ESO wrote: »so, to give context to the discussion, i went on the pts and compared the staffs and their impacts on the skills, clench and elemetal ring.
i started with a base, mag sorc, with necroptance and IA on.
base damage here-
with front bar IA, clench is 2295 magic cost and does 7841 damage. ring costs 2984 and does 8324, more damage is part of the morph choice, the Pulsar does the same amount as clench 7841.
master destro instead of front bar IA-
clenches costs went all the way down to 1620 and the damage went up to 10,296. ring costs the same, 2984 and the damage went down to 8169, because of the loss of IAs 129 spell damage.
now for the black rose prison staff, or the "wild impulse" set.
clench costs 2295 and the damage is now 7696, because of the loss of the 120 spell damage of IA. shock rings cost went down to 2703 and the damage from the direct damage aoe si less, because of IA missing but the dot adds 12664 total damage if you let it tick, see the tooltip here-
so the conclusion to me is that with the master destro, lightning clench becomes the best aoe spammable in the game, short of whirling blades but even then, it costs almost half of the resources to cast and can be cast from range.
so, the way I understand it, shock clench, wich is the pts morph that many complain about, would be the best version with a master staff effectively making it a cheap and effective spammable?(for pvp ofc)
would you have a screen shot of fire/ice version with a master staff on?(my pts installation keep failing...)
You do realize shock clench is already a good spammable which is cheap and effective on live.
But next update It’s going to be absolute trash next patch. What part of that are you not getting.
It’s losing its stun, losing its dot, also having a 17% direct damage loss.
There’s literally nothing good about this garbage ability.