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Bleed Damage

MellowMagic
MellowMagic
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I think with the change to bleeds, all physical damage over time should be considered a bleed or it should be a more defined category with more skills adjusted to it.

First off, tooltips for skills that have bleeds should be saying does x BLEED damage over 10 seconds, its just confusing especially when sets like deadly strikes or bloodrinker exist and mention bleed damage.

Skills like barbed trap how is that not bleed damage? pre u23 nerf i understand the need for less bleeds since they were op but since its just a new physical dot why not make it more defined.

i think direct damage should be considered physical but any dots attached should be considered a bleed. They can adjust sets that deal with bleed damage so theyre balanced.
PC / NA @MellowMagic
Imperial named with some sort of variation of "Deo"
By the Divines...
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