Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......
Lightspeedflashb14_ESO wrote: »i agree, percent penetration is not great, even in pvp. Mauls/maces and the passive is the destruction staff tree are not that good.
they could fix this by simply giving mauls 3674 physical pen and a single mace would be 1837 pen, as would the destro passive "Penetrating Magic", though i would change this to be all spell pen, not just destro skills.
i got 3674 by talking the only example we have comparing weapon trait to weapon passive, daggers and precise, being 10% for 2 and 7% for a two handed weapon. so a weapon passive would be 70% of a trait and since 2572 is sharpened, that would make 3674 the weapon passive, which funny enough, is what pretty close to the amount you would get from the 20% for a maul on a pve mob that has no debuffs on it, 18200*20%=3640.
Lord_Eomer wrote: »Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......
May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless
Lord_Eomer wrote: »Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......
May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless
aye, just talkin about PvP, bro.
Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......
May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless
aye, just talkin about PvP, bro.
Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe
Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......
May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless
aye, just talkin about PvP, bro.
Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe
i disagree.
im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.
using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.
Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......
May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless
aye, just talkin about PvP, bro.
Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe
i disagree.
im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.
using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.
Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......
May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless
aye, just talkin about PvP, bro.
Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe
i disagree.
im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.
using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.
With you current setup maces should not hit hard unless you are fighting someone having resistace 33k+
Not interested right now to do some math may be someone can help
Lightspeedflashb14_ESO wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......
May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless
aye, just talkin about PvP, bro.
Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe
i disagree.
im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.
using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.
no way 10-20%, maybe 3-4%, there is absolutely no way that you get into double digit increase. you would to have had to penetrated way over 66000 armor for that to be true,
You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.
To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.
Lord_Eomer wrote: »You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.
To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.
How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?
It is a completely loss of damage.
Lord_Eomer wrote: »You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.
To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.
How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?
It is a completely loss of damage.
I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.
Lord_Eomer wrote: »Lord_Eomer wrote: »You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.
To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.
How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?
It is a completely loss of damage.
I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.
Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe
Lord_Eomer wrote: »Lord_Eomer wrote: »You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.
To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.
How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?
It is a completely loss of damage.
I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.
Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe
It's entirely dependent on your build and what you are going for man. In some situations maces are better than sword/axe by a country mile, and vice versa.
Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.
To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.
How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?
It is a completely loss of damage.
I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.
Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe
It's entirely dependent on your build and what you are going for man. In some situations maces are better than sword/axe by a country mile, and vice versa.
I am trying to tell you the easiest de-buff you do not want to apply because sticking with Maces.
Good build, have fun
Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.
To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.
How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?
It is a completely loss of damage.
I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.
Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe
It's entirely dependent on your build and what you are going for man. In some situations maces are better than sword/axe by a country mile, and vice versa.
I am trying to tell you the easiest de-buff you do not want to apply because sticking with Maces.
Good build, have fun
Stamplar, stamsorc, and stamcro say hi.
Lord_Eomer wrote: »Lord_Eomer wrote: »You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.
To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.
How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?
It is a completely loss of damage.
I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.
Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe
Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.
To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.
How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?
It is a completely loss of damage.
I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.
Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe
It's entirely dependent on your build and what you are going for man. In some situations maces are better than sword/axe by a country mile, and vice versa.
I am trying to tell you the easiest de-buff you do not want to apply because sticking with Maces.
Good build, have fun
Stamplar, stamsorc, and stamcro say hi.
This patch Caltrops saying Hi too 🎃
In PVP currently most of PVP running shield and board so fracture is right there!
JXNwarrior wrote: »Maces in PvP are superior in my experience. In non CP with Spriggan and/or Major Fracture, a mace comes ahead of a sword unless the starting resistance is below like 12k, which isn't very common these days. Between high resist builds and swords damage bonuses not being effectively the full 6/3%, mace is always my choice.
Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
Lightspeedflashb14_ESO wrote: »JXNwarrior wrote: »Maces in PvP are superior in my experience. In non CP with Spriggan and/or Major Fracture, a mace comes ahead of a sword unless the starting resistance is below like 12k, which isn't very common these days. Between high resist builds and swords damage bonuses not being effectively the full 6/3%, mace is always my choice.
660 armor equals 1% damage mitigation.
When attacking a player with base 12k resist, a 15k Tooltip will be brought down to 12.2k actual damage on target. so 20% of 12k is 2.4k, raising the damage a further 4.4%, or 12.2k to 12.8k.
With the 6% from the greatsword, it just raised the starting number by 6%, or 15k to 15,900. Then this number is resisted by the 12k armor on the target, you get 13k with a greatsword.
of course there are other consideration, if you have major fracture on the target or any other amor debuff, then swords damage will go up but the mauls will go down.
if you have other pecentamp damage done amps, that will lower the impact of the sword and raise the damage of the mauls.
if i had to take a guess, i would say about 15k armor is about the break even point.
Lightspeedflashb14_ESO wrote: »JXNwarrior wrote: »Maces in PvP are superior in my experience. In non CP with Spriggan and/or Major Fracture, a mace comes ahead of a sword unless the starting resistance is below like 12k, which isn't very common these days. Between high resist builds and swords damage bonuses not being effectively the full 6/3%, mace is always my choice.
660 armor equals 1% damage mitigation.
When attacking a player with base 12k resist, a 15k Tooltip will be brought down to 12.2k actual damage on target. so 20% of 12k is 2.4k, raising the damage a further 4.4%, or 12.2k to 12.8k.
With the 6% from the greatsword, it just raised the starting number by 6%, or 15k to 15,900. Then this number is resisted by the 12k armor on the target, you get 13k with a greatsword.
of course there are other consideration, if you have major fracture on the target or any other amor debuff, then swords damage will go up but the mauls will go down.
if you have other pecentamp damage done amps, that will lower the impact of the sword and raise the damage of the mauls.
if i had to take a guess, i would say about 15k armor is about the break even point.
exactly.JXNwarrior wrote: »Lightspeedflashb14_ESO wrote: »JXNwarrior wrote: »Maces in PvP are superior in my experience. In non CP with Spriggan and/or Major Fracture, a mace comes ahead of a sword unless the starting resistance is below like 12k, which isn't very common these days. Between high resist builds and swords damage bonuses not being effectively the full 6/3%, mace is always my choice.
660 armor equals 1% damage mitigation.
When attacking a player with base 12k resist, a 15k Tooltip will be brought down to 12.2k actual damage on target. so 20% of 12k is 2.4k, raising the damage a further 4.4%, or 12.2k to 12.8k.
With the 6% from the greatsword, it just raised the starting number by 6%, or 15k to 15,900. Then this number is resisted by the 12k armor on the target, you get 13k with a greatsword.
of course there are other consideration, if you have major fracture on the target or any other amor debuff, then swords damage will go up but the mauls will go down.
if you have other pecentamp damage done amps, that will lower the impact of the sword and raise the damage of the mauls.
if i had to take a guess, i would say about 15k armor is about the break even point.
Yes, and like you said it depends on resistance/debuffs etc. Only problem I run into is swords are almost never the full 3/6% damage increase, more like 2/4%. But I agree around 15k is usually equal. Personally I'd rather have the extra help against tankier targets, than the extra help against people running <15k resist in PvP.
Another consideration is I run nirnhoned maces, which are relatively comparable to sharpened swords, and the extra WD from nirn increases heals while the damage done passive from swords does not. Just a thought.
how does wep dmg increase heal again? Cautherize?
Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......
May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless
aye, just talkin about PvP, bro.
Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe
i disagree.
im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.
using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.
With you current setup maces should not hit hard unless you are fighting someone having resistace 33k+
Not interested right now to do some math may be someone can help
Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »Lord_Eomer wrote: »In dual wield and 2h every weapon is doing fine except maces.
May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?
They never buff or nerf Maces 🤔
dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......
May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless
aye, just talkin about PvP, bro.
Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe
i disagree.
im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.
using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.
With you current setup maces should not hit hard unless you are fighting someone having resistace 33k+
Not interested right now to do some math may be someone can help
In PvP you're fighting people with 33k+ resists on the regular.
Lightspeedflashb14_ESO wrote: »@Davadin @JXNwarrior yes, pvp where mauls percentage based pen shines, i would just like to have it worth using in pve too, the grind for weapons would be immensely help if 25% of them were not completely useless in better groups where debuffs have good uptime.how does wep dmg increase heal again? Cautherize?
vigor? rally? any stam based heal will scale with weapon damage too, even brawlers ward scales with weapon damage.