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Why ZOS Hate 1H and 2H Maces

Lord_Eomer
Lord_Eomer
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In dual wield and 2h every weapon is doing fine except maces.

May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

They never buff or nerf Maces 🤔
Edited by Lord_Eomer on July 9, 2019 2:39PM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    i agree, percent penetration is not great, even in pvp. Mauls/maces and the passive is the destruction staff tree are not that good.

    they could fix this by simply giving mauls 3674 physical pen and a single mace would be 1837 pen, as would the destro passive "Penetrating Magic", though i would change this to be all spell pen, not just destro skills.

    i got 3674 by talking the only example we have comparing weapon trait to weapon passive, daggers and precise, being 10% for 2 and 7% for a two handed weapon. so a weapon passive would be 70% of a trait and since 2572 is sharpened, that would make 3674 the weapon passive, which funny enough, is what pretty close to the amount you would get from the 20% for a maul on a pve mob that has no debuffs on it, 18200*20%=3640.
    Edited by Lightspeedflashb14_ESO on July 9, 2019 2:42PM
  • Davadin
    Davadin
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    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Lord_Eomer
    Lord_Eomer
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    Davadin wrote: »
    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......

    May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless
    Edited by Lord_Eomer on July 9, 2019 2:47PM
  • Lord_Eomer
    Lord_Eomer
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    i agree, percent penetration is not great, even in pvp. Mauls/maces and the passive is the destruction staff tree are not that good.

    they could fix this by simply giving mauls 3674 physical pen and a single mace would be 1837 pen, as would the destro passive "Penetrating Magic", though i would change this to be all spell pen, not just destro skills.

    i got 3674 by talking the only example we have comparing weapon trait to weapon passive, daggers and precise, being 10% for 2 and 7% for a two handed weapon. so a weapon passive would be 70% of a trait and since 2572 is sharpened, that would make 3674 the weapon passive, which funny enough, is what pretty close to the amount you would get from the 20% for a maul on a pve mob that has no debuffs on it, 18200*20%=3640.

    Flat Bonus buff is a right way to go but maces will do better in PVP and remain a challenge for PVE (if go with flat values that you have mentioned).

    Daggers remains top choice for PVE
  • Davadin
    Davadin
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    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......

    May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless

    aye, just talkin about PvP, bro.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Lord_Eomer
    Lord_Eomer
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    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......

    May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless

    aye, just talkin about PvP, bro.

    Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe
  • Davadin
    Davadin
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    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......

    May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless

    aye, just talkin about PvP, bro.

    Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe

    i disagree.

    im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.

    using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Lord_Eomer
    Lord_Eomer
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    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......

    May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless

    aye, just talkin about PvP, bro.

    Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe

    i disagree.

    im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.

    using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.

    With you current setup maces should not hit hard unless you are fighting someone having resistace 33k+

    Not interested right now to do some math may be someone can help
    Edited by Lord_Eomer on July 9, 2019 3:06PM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......

    May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless

    aye, just talkin about PvP, bro.

    Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe

    i disagree.

    im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.

    using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.

    no way 10-20%, maybe 3-4%, there is absolutely no way that you get into double digit increase. you would to have had to penetrated way over 66000 armor for that to be true,
  • Davadin
    Davadin
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    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......

    May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless

    aye, just talkin about PvP, bro.

    Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe

    i disagree.

    im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.

    using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.

    With you current setup maces should not hit hard unless you are fighting someone having resistace 33k+

    Not interested right now to do some math may be someone can help

    i 1v1 a heavy warden 2 nights ago, a couple small fights, and i'm around 6-8k per dizzying swing (depends on which buff i got up, what he got, etc.), with a maul i just bought over the weekend and gold, and have combat log to prove it.

    last week i start theorycraft new 2H/2H build and wanted single-target damage max, so i thought i'll try the 2H sword, also gold/Nirn, also wep damage enchant, same skills, and i'm hitting 5-6k, MAYBE 7k against guild mates who are either another stamDK (i lost, he's good lol), or stamDen.

    only 20pt Thaum, max 72 on direct damage, all CP the same.

    all values non-crit.

    ok, i may be eye-balling 10-20% less, but hey, I KNOW when im spamming Dizzy (with no light attacks, my weave skill is weak in Kaalgrontid lol) is in the 5-6k, then swap to maul and i can hit anything from a stamNecro, a magSorc, and a stamDen for 6-8k no crit.

    20% pen is 20% pen.
    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......

    May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless

    aye, just talkin about PvP, bro.

    Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe

    i disagree.

    im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.

    using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.

    no way 10-20%, maybe 3-4%, there is absolutely no way that you get into double digit increase. you would to have had to penetrated way over 66000 armor for that to be true,

    maybe.

    hey, either way, i'm back to THE NEGOTIATOR (the 2H axe) now on Live to prepare for PTS lol... and i'm back to 5-6k Dizzying, so i said, *** it, i'm putting Evil Hunter back in its place.
    Edited by Davadin on July 9, 2019 3:20PM
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Minno
    Minno
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    The penetration is strong. Stamina builds don't have 4k penetration off their armor because of the pen from these weapons.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Solariken
    Solariken
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    You might not want them in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.

    To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.
    Edited by Solariken on July 9, 2019 3:43PM
  • Lord_Eomer
    Lord_Eomer
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    Solariken wrote: »
    You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.

    To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.

    How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?

    It is a completely loss of damage.
  • Solariken
    Solariken
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    Lord_Eomer wrote: »
    Solariken wrote: »
    You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.

    To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.

    How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?

    It is a completely loss of damage.

    I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.

    Edit: unless of course you plan to use the 2h ult.
    Edited by Solariken on July 9, 2019 3:36PM
  • Lord_Eomer
    Lord_Eomer
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    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.

    To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.

    How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?

    It is a completely loss of damage.

    I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.

    Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe

    Edited by Lord_Eomer on July 9, 2019 3:36PM
  • Solariken
    Solariken
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    Lord_Eomer wrote: »
    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.

    To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.

    How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?

    It is a completely loss of damage.

    I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.

    Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe

    It's entirely dependent on your build and what you are going for man. In some situations maces are better than sword/axe by a country mile, and vice versa.
  • Lord_Eomer
    Lord_Eomer
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    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.

    To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.

    How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?

    It is a completely loss of damage.

    I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.

    Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe

    It's entirely dependent on your build and what you are going for man. In some situations maces are better than sword/axe by a country mile, and vice versa.

    I am trying to tell you the easiest de-buff you do not want to apply because sticking with Maces.

    Good build, have fun
  • Solariken
    Solariken
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    Lord_Eomer wrote: »
    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.

    To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.

    How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?

    It is a completely loss of damage.

    I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.

    Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe

    It's entirely dependent on your build and what you are going for man. In some situations maces are better than sword/axe by a country mile, and vice versa.

    I am trying to tell you the easiest de-buff you do not want to apply because sticking with Maces.

    Good build, have fun

    Stamplar, stamsorc, and stamcro say hi.
  • Lord_Eomer
    Lord_Eomer
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    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.

    To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.

    How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?

    It is a completely loss of damage.

    I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.

    Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe

    It's entirely dependent on your build and what you are going for man. In some situations maces are better than sword/axe by a country mile, and vice versa.

    I am trying to tell you the easiest de-buff you do not want to apply because sticking with Maces.

    Good build, have fun

    Stamplar, stamsorc, and stamcro say hi.

    This patch Caltrops saying Hi too 🎃

    In PVP currently most of PVP running shield and board so fracture is right there!
    Edited by Lord_Eomer on July 9, 2019 4:23PM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Lord_Eomer wrote: »
    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.

    To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.

    How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?

    It is a completely loss of damage.

    I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.

    Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe

    oh i don't belong being summoned in the same post as @Masel, he is a much better player then i am but yeah maces get the short end of the stick, in a couple of different ways, one being that the percentage is calculated after debuffs and the other is that the amount that is penetrated is not plainly visible, like the other weapon traits effects are.

    Edited by Lightspeedflashb14_ESO on July 9, 2019 4:25PM
  • Solariken
    Solariken
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    Lord_Eomer wrote: »
    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    Lord_Eomer wrote: »
    Solariken wrote: »
    You might not want then in PvE because bosses get so many armor debuffs, but maces are generally the best raw damage in PvP by a mile.

    To get the most out of maces, don't use Maj/Min Fracture or Crusher in your build, but instead use self buffs like Sharpened or Spriggan and stack weapon damage.

    How can you drop easiest de-buff and go for maces instead of 2H Axe or Sword?

    It is a completely loss of damage.

    I'm just showing how to maximize damage with maces. Also not all builds will have easy access to those debuffs. If you are going for the most front-loaded spank possible, you want maces trust me.

    Anyway @Masel or @Lightspeedflashb14_ESO can help you with maces, its not better than 2H Sword or Axe

    It's entirely dependent on your build and what you are going for man. In some situations maces are better than sword/axe by a country mile, and vice versa.

    I am trying to tell you the easiest de-buff you do not want to apply because sticking with Maces.

    Good build, have fun

    Stamplar, stamsorc, and stamcro say hi.

    This patch Caltrops saying Hi too 🎃

    In PVP currently most of PVP running shield and board so fracture is right there!

    Ok but good luck killing anyone with that after changes. It'll be viable for group play but not solo.
  • JXNwarrior
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    Maces in PvP are superior in my experience. In non CP with Spriggan and/or Major Fracture, a mace comes ahead of a sword unless the starting resistance is below like 12k, which isn't very common these days. Between high resist builds and swords damage bonuses not being effectively the full 6/3%, mace is always my choice.
    PC NA 300 CP
    PS4 NA 1200+ CP
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    JXNwarrior wrote: »
    Maces in PvP are superior in my experience. In non CP with Spriggan and/or Major Fracture, a mace comes ahead of a sword unless the starting resistance is below like 12k, which isn't very common these days. Between high resist builds and swords damage bonuses not being effectively the full 6/3%, mace is always my choice.

    660 armor equals 1% damage mitigation.

    When attacking a player with base 12k resist, a 15k Tooltip will be brought down to 12.2k actual damage on target. so 20% of 12k is 2.4k, raising the damage a further 4.4%, or 12.2k to 12.8k.

    With the 6% from the greatsword, it just raised the starting number by 6%, or 15k to 15,900. Then this number is resisted by the 12k armor on the target, you get 13k with a greatsword.

    of course there are other consideration, if you have major fracture on the target or any other amor debuff, then swords damage will go up but the mauls will go down.

    if you have other pecentamp damage done amps, that will lower the impact of the sword and raise the damage of the mauls.

    if i had to take a guess, i would say about 15k armor is about the break even point.
    Edited by Lightspeedflashb14_ESO on July 9, 2019 5:00PM
  • Lisutaris
    Lisutaris
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    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    Would be a good time to change them, I agree!
    (make it useful for PvE).
  • Davadin
    Davadin
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    JXNwarrior wrote: »
    Maces in PvP are superior in my experience. In non CP with Spriggan and/or Major Fracture, a mace comes ahead of a sword unless the starting resistance is below like 12k, which isn't very common these days. Between high resist builds and swords damage bonuses not being effectively the full 6/3%, mace is always my choice.

    660 armor equals 1% damage mitigation.

    When attacking a player with base 12k resist, a 15k Tooltip will be brought down to 12.2k actual damage on target. so 20% of 12k is 2.4k, raising the damage a further 4.4%, or 12.2k to 12.8k.

    With the 6% from the greatsword, it just raised the starting number by 6%, or 15k to 15,900. Then this number is resisted by the 12k armor on the target, you get 13k with a greatsword.

    of course there are other consideration, if you have major fracture on the target or any other amor debuff, then swords damage will go up but the mauls will go down.

    if you have other pecentamp damage done amps, that will lower the impact of the sword and raise the damage of the mauls.

    if i had to take a guess, i would say about 15k armor is about the break even point.

    thats great!

    so in PvP where most people have 25k+ resist, my result is consistent.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • JXNwarrior
    JXNwarrior
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    JXNwarrior wrote: »
    Maces in PvP are superior in my experience. In non CP with Spriggan and/or Major Fracture, a mace comes ahead of a sword unless the starting resistance is below like 12k, which isn't very common these days. Between high resist builds and swords damage bonuses not being effectively the full 6/3%, mace is always my choice.

    660 armor equals 1% damage mitigation.

    When attacking a player with base 12k resist, a 15k Tooltip will be brought down to 12.2k actual damage on target. so 20% of 12k is 2.4k, raising the damage a further 4.4%, or 12.2k to 12.8k.

    With the 6% from the greatsword, it just raised the starting number by 6%, or 15k to 15,900. Then this number is resisted by the 12k armor on the target, you get 13k with a greatsword.

    of course there are other consideration, if you have major fracture on the target or any other amor debuff, then swords damage will go up but the mauls will go down.

    if you have other pecentamp damage done amps, that will lower the impact of the sword and raise the damage of the mauls.

    if i had to take a guess, i would say about 15k armor is about the break even point.

    Yes, and like you said it depends on resistance/debuffs etc. Only problem I run into is swords are almost never the full 3/6% damage increase, more like 2/4%. But I agree around 15k is usually equal. Personally I'd rather have the extra help against tankier targets, than the extra help against people running <15k resist in PvP.

    Another consideration is I run nirnhoned maces, which are relatively comparable to sharpened swords, and the extra WD from nirn increases heals while the damage done passive from swords does not. Just a thought.
    PC NA 300 CP
    PS4 NA 1200+ CP
  • Davadin
    Davadin
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    JXNwarrior wrote: »
    JXNwarrior wrote: »
    Maces in PvP are superior in my experience. In non CP with Spriggan and/or Major Fracture, a mace comes ahead of a sword unless the starting resistance is below like 12k, which isn't very common these days. Between high resist builds and swords damage bonuses not being effectively the full 6/3%, mace is always my choice.

    660 armor equals 1% damage mitigation.

    When attacking a player with base 12k resist, a 15k Tooltip will be brought down to 12.2k actual damage on target. so 20% of 12k is 2.4k, raising the damage a further 4.4%, or 12.2k to 12.8k.

    With the 6% from the greatsword, it just raised the starting number by 6%, or 15k to 15,900. Then this number is resisted by the 12k armor on the target, you get 13k with a greatsword.

    of course there are other consideration, if you have major fracture on the target or any other amor debuff, then swords damage will go up but the mauls will go down.

    if you have other pecentamp damage done amps, that will lower the impact of the sword and raise the damage of the mauls.

    if i had to take a guess, i would say about 15k armor is about the break even point.

    Yes, and like you said it depends on resistance/debuffs etc. Only problem I run into is swords are almost never the full 3/6% damage increase, more like 2/4%. But I agree around 15k is usually equal. Personally I'd rather have the extra help against tankier targets, than the extra help against people running <15k resist in PvP.
    exactly.

    people <15k i'd reckon THEY're the one needing help :D
    Another consideration is I run nirnhoned maces, which are relatively comparable to sharpened swords, and the extra WD from nirn increases heals while the damage done passive from swords does not. Just a thought.

    how does wep dmg increase heal again? Cautherize?
    Edited by Davadin on July 9, 2019 8:16PM
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    @Davadin @JXNwarrior yes, pvp where mauls percentage based pen shines, i would just like to have it worth using in pve too, the grind for weapons would be immensely help if 25% of them were not completely useless in better groups where debuffs have good uptime.

    how does wep dmg increase heal again? Cautherize?

    vigor? rally? any stam based heal will scale with weapon damage too, even brawlers ward scales with weapon damage.
  • darkblue5
    darkblue5
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    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......

    May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless

    aye, just talkin about PvP, bro.

    Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe

    i disagree.

    im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.

    using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.

    With you current setup maces should not hit hard unless you are fighting someone having resistace 33k+

    Not interested right now to do some math may be someone can help

    In PvP you're fighting people with 33k+ resists on the regular.
  • Davadin
    Davadin
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    darkblue5 wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    Davadin wrote: »
    Lord_Eomer wrote: »
    In dual wield and 2h every weapon is doing fine except maces.

    May be i am wrong and not using due to not effective bonus but are you all happy with current Maces state?

    They never buff or nerf Maces 🤔

    dunno about PTS but in CP PvP live, my 2H mace hits harder than 2H sword, by FAR.......

    May be without any penetration bonus (newbie players, this is a complete DPS loss case) but in in PVE trials/dungeons your group support lend you enough penetration to call maces a usless

    aye, just talkin about PvP, bro.

    Even in PVP with having Major Fracture up, maces becomes pretty useless than 2H Sword or Axe

    i disagree.

    im a stamDK and i spray my breath like no ends. and i use Spriggan too. I'm around 16% penetration with 2H maul.

    using 2H sword, i'm hitting 10-20% less on my Dizzying Swing.

    With you current setup maces should not hit hard unless you are fighting someone having resistace 33k+

    Not interested right now to do some math may be someone can help

    In PvP you're fighting people with 33k+ resists on the regular.

    well in CP PvP yes. Even light armor ones are 25K+
    @Davadin @JXNwarrior yes, pvp where mauls percentage based pen shines, i would just like to have it worth using in pve too, the grind for weapons would be immensely help if 25% of them were not completely useless in better groups where debuffs have good uptime.

    how does wep dmg increase heal again? Cautherize?

    vigor? rally? any stam based heal will scale with weapon damage too, even brawlers ward scales with weapon damage.

    ah i thought its just Cauterize from on top of my head :D
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
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