DarkestMagick wrote: »It is performing with the exact same delay, poor damage and poor pathing as on Live. Let's actually have a fix for this before we push the patch, please. We've waited plenty long enough for someone to show some competence.
Vercingetorix wrote: »DarkestMagick wrote: »It is performing with the exact same delay, poor damage and poor pathing as on Live. Let's actually have a fix for this before we push the patch, please. We've waited plenty long enough for someone to show some competence.
Please post this feedback with a video in the Necromancer Bug Report thread. Gina will see it and can forward it to the team. The thread you made here will do nothing.
DarkestMagick wrote: »Vercingetorix wrote: »DarkestMagick wrote: »It is performing with the exact same delay, poor damage and poor pathing as on Live. Let's actually have a fix for this before we push the patch, please. We've waited plenty long enough for someone to show some competence.
Please post this feedback with a video in the Necromancer Bug Report thread. Gina will see it and can forward it to the team. The thread you made here will do nothing.
There is not a new "Necromancer Bug Report" for this pts cycle, as far as I can see, anyway. It would have to be posted in last pts cylce's bug report for necro, which is buried many MANY pages back and ignored. Doing it this way will at least alert other players. I don't need to post a video for a description of what blastbones is doing, as it is performing the exact same as it is on live... literally no different. I'll keep looking for Gina's official blastbones thread for 5.1.0.