And about that drop rate on deconning. I know mats are supposed to be rare but if you're only going to get a single grain, at least make it guaranteed. At the moment you have to decon 20-30 items for a single plating. That's 80-120 vet trials to upgrade a single piece to gold (assuming you have enough Zircon!).
The drop rate on decons is actually 75% with 3/3 in the passive. (Source: My data from deconning around 500 purple jewellery items.) It's been a very long time since I did probability calculations, but I think that means it should be an average of 13-14 items per plating.
If it's taking you 20-30 decons to make one plating, check that you do have 3/3 for Jewelry Extraction.
That might be the issue. I do them en masse. Just deconned 26 purples and got 18 Zircon Grains, which is 69% - but another time I could decon 26 purples and get 21 Zircon Grains.And about that drop rate on deconning. I know mats are supposed to be rare but if you're only going to get a single grain, at least make it guaranteed. At the moment you have to decon 20-30 items for a single plating. That's 80-120 vet trials to upgrade a single piece to gold (assuming you have enough Zircon!).
The drop rate on decons is actually 75% with 3/3 in the passive. (Source: My data from deconning around 500 purple jewellery items.) It's been a very long time since I did probability calculations, but I think that means it should be an average of 13-14 items per plating.
If it's taking you 20-30 decons to make one plating, check that you do have 3/3 for Jewelry Extraction.
I definitely have all passives, I have done from day two (download took too long first day ), but I still haven't had one zircon drop for 5 or 6 tries now. I can't actually remember the last time I had enough to make a whole plating.
Your drop rate is significantly better than mine if you're getting 75% but maybe the difference is in how many you're deconning at one time.
I only decon purple or gold with my main most of the time (the others go towards levelling up my next crafter - who won't have the passives so haven't looked at their drop rate) and I will normally only do them a few at a time, usually no more than 5.
Any jewellery I get that isn't bound goes into mails of 6 to a friend, who bounces them back. It's not uncommon for me to have 8 bounce mails containing 6 purple items each sitting in my Inbox. Much better than 48 individual mails which would block other players from sending me mail.If I saved them and did dozens at I time I might see an improvement but I'm a massive hoarder and have storage issues
It's 75% for both blue and purple. I do a load of the same colour together - 20 to 100+ depending on how lucky I've been with cheap jewellery at the Guild stores.Plus, assuming you're deconning all qualities, are you getting 75% across the board or is that just how many purple/gold you end up with? It could be that you've been lucky and had more higher quality ones drop and less green and blue, bringing that 75% down.
Suggestions:
1. Revert back to requiring 2-3-4-8 to upgrade jewelry pieces, BUT reduce the number of grains needed to make a plating from 10 to 5. This would leave Terne and Chromium untouched, but help to alleviate the "Zircon Crunch"
…
Have that "scarcity" in the 5:1 grains, and the lesser drops of jewelry versus other materials.
Dusk_Coven wrote: »Suggestions:
1. Revert back to requiring 2-3-4-8 to upgrade jewelry pieces, BUT reduce the number of grains needed to make a plating from 10 to 5. This would leave Terne and Chromium untouched, but help to alleviate the "Zircon Crunch"
…
Have that "scarcity" in the 5:1 grains, and the lesser drops of jewelry versus other materials.
Halve scarcity but double requirements... wouldn't that just put us back where we are?
4 plates @ 5 grains = 20 grains
2 plates @ 10 grains = 20 grains
Although reducing scarcity might change guild store prices.
Dusk_Coven wrote: »Suggestions:
1. Revert back to requiring 2-3-4-8 to upgrade jewelry pieces, BUT reduce the number of grains needed to make a plating from 10 to 5. This would leave Terne and Chromium untouched, but help to alleviate the "Zircon Crunch"
…
Have that "scarcity" in the 5:1 grains, and the lesser drops of jewelry versus other materials.
Halve scarcity but double requirements... wouldn't that just put us back where we are?
4 plates @ 5 grains = 20 grains
2 plates @ 10 grains = 20 grains
Although reducing scarcity might change guild store prices.
You currently use 3 plates of Zircon to upgrade = 3 x 10 = 30 grains
New plan would use 4 plates of Zircon to upgrade = 4 x 5 = 20 grains
33% reduction in materials used for Zircon.
Dusk_Coven wrote: »IF (big IF) plating cost doesn't rise to match the new payouts
Now that the "new" jewelry crafting writs are in on the PTS, and we don't have to do writs to get them. I decided to do some testing. Rather than just copy all of them over, I put the relevant information in a spreadsheet and copied that to here. These are based on current prices on Live on PC/NA. I'm in 3 fairly large trade guilds in various locations, so I think my MM pricing data is moderately accurate.
Link to the spreadsheet on Google Sheets
https://drive.google.com/file/d/1L5N8aThBNQFG87psmtKrEvrw_dm27NmA/view?usp=sharing
In conclusion. Triune are not worth doing (they're like Hakeijo/Perfect Roe one)
Blue will be worth doing.. and depending on the drop rates, I might be able to sustain doing blue from the grains I get from refining the materials from the surveys I get from Jewelry on 36 characters... maybe
Purple might be plausible (However, I believe with limited supply, if people are doing master jewelry writs, there will be more demand, with no change in supply, so prices will go up)
Gold still seem like they aren't worth doing. Yet, substantially better than they were before.
Lord_Eomer wrote: »Now that the "new" jewelry crafting writs are in on the PTS, and we don't have to do writs to get them. I decided to do some testing. Rather than just copy all of them over, I put the relevant information in a spreadsheet and copied that to here. These are based on current prices on Live on PC/NA. I'm in 3 fairly large trade guilds in various locations, so I think my MM pricing data is moderately accurate.
Link to the spreadsheet on Google Sheets
https://drive.google.com/file/d/1L5N8aThBNQFG87psmtKrEvrw_dm27NmA/view?usp=sharing
In conclusion. Triune are not worth doing (they're like Hakeijo/Perfect Roe one)
Blue will be worth doing.. and depending on the drop rates, I might be able to sustain doing blue from the grains I get from refining the materials from the surveys I get from Jewelry on 36 characters... maybe
Purple might be plausible (However, I believe with limited supply, if people are doing master jewelry writs, there will be more demand, with no change in supply, so prices will go up)
Gold still seem like they aren't worth doing. Yet, substantially better than they were before.
Seems so much wrong pricing on plating and traits, there shall be no Voucher cost to include as you should earn or if doing other writs then clearly have to pay for them.
Use TTC for average pricing. Current writs are profitable and any further buff will negatively effect on ESO economy.
Lord_Eomer wrote: »Current writs are profitable and any further buff will negatively effect on ESO economy.
Dusk_Coven wrote: »What if we take the gold cost of chromium out of the equation. https://forums.elderscrollsonline.com/en/discussion/486526/jewelry-master-writs-what-if-zos-sold-chromium-grains-at-6-vouchers-each-from-the-golden-vendor
Dusk_Coven wrote: »Looks like Crafting Forum disagrees about Chromium being rare or overpriced? https://forums.elderscrollsonline.com/en/discussion/comment/6233830
Dusk_Coven wrote: »Looks like Crafting Forum disagrees about Chromium being rare or overpriced? https://forums.elderscrollsonline.com/en/discussion/comment/6233830
You can include me in that camp. I think the rarity of Chromium is about right... it's Zircon that's the issue, as I noted in an earlier comment in this thread.
Dusk_Coven wrote: »However, the drop rates from refining are IDENTICAL to the other crafts.
Let me change that to "availability of full unit".
For jewelry plating I have less than 10% of the gold tempers in the other crafts. AND in those crafts I even give away some or trade away some or use to craft multiple master writs or upgrade my gear. I have never bought any gold tempers. Period.
To date I have done only 1 Legendary Jewelry Writ and my count is still stupidly low.
By "drop rate" I don't mean any particular source. I mean ability to procure full units.
I certainly understand. ZOS is on record as saying they wanted Jewelry crafting to be "special". Whatever that means to them. That said...
1) Competition from the Golden Vendor.... ZOS isn't going to want drop rates to be so high that it makes the golden worthless (more so than it already is). They need it as an AP sink, and less, a gold sink
2) There is less "need" for jewelry improvement materials. A full build only uses 3 pieces of jewelry, whereas you have 9-11 pieces of the others for a full build (depending on spec). 12 chromium platings vs. 72-88 for the other crafts. Even taking into account the 10:1 ratio, in a full heavy spec (like a tank) it's 120:72 ratio for Chromium GRAINS to Tempering Alloy... that's hardly outlandish to me.
3) I have only done 2 jewelry crafting master writs. 1 for the dye. and 1 because i was impatient and wanted the 400+ vouchers to complete my personal crafting hall. The rest I don't do because they aren't worth it. I have obtained, however, well over 100 chromium platings from doing writs, collecting surveys dropped from writs and refining. I have not done any dedicated 'farming' for jewelry crafting materials. I have purchased platinum dust, to refine, so that I have enough to do the writs however.
having checked the new writs on the PTS, I can say that most of them short of Triune will be worth doing for me (thanks for removing swift BTW)
but my concern is the same as many others, in that the scarcity of Zircon is what I worry about the most. right now I've got about 48 Zircon in comparison to about 26 Chromium, and so if (when?) I get an excessive influx of purple jewel writs suddenly I'm going to run into the problem of a lack of Zircon.
(this is also actually low-key an issue I am starting to have with purple woodworking writs, although those materials are much more affordable.)
that said, the advent of a JC hireling could potentially alleviate the issue, because for most people it looks like the issue is more the rarity of purple than the rarity of gold, and that many people understand/are fine with the rarity of gold, for the most part.
just my 2¢ on the matter. in summary: Zircon is where JC is getting bottlenecked, and based on that, as well as remarks from other players in this thread/forum, that seems to be where the problem needs to be addressed the most/soonest.
Dusk_Coven wrote: »
Dusk_Coven wrote: »
It's a good improvement, gonna lower price of these thing little by little.
Dusk_Coven wrote: »
It's a good improvement, gonna lower price of these thing little by little.