Maintenance for the week of July 14:
• PC/Mac: No maintenance – July 14
The maintenance is complete, and the PTS is now back online and patch 11.1.1 is available.
DOT durations all over the place
In the previous patch strategy was to align skill durations so that rotations are smoother.
Now with the new changes durations are all different again
Sorc:
Daedric prey 6s
Haunting curse 12s
Volatile familiar is 8s
Lightning splash 8s or 12s
Nightblade:
Cripple is 10s
Twisting/refreshing path 12s
Shade 18+2s with the passive
Templar:
Sunfire is 8+2s or 12+2s with passive
Solar barrage is 8+2s with passive
Spear shards 8s
Backslash 6s with POTL debuff 9s
Necro:
Boneyard 10s
Syphon 12s
Skeletal Mage/Archer 16s
Warden:
Swarm 10s
Impaling shards 12s
DK:
Searing strike 10+2s with passive
Fiery breath 10+2s with passive
Inferno 15s channel?
Stamina weaps and skill lines:
Volley is 8s or 12s, possibly with 2s delay
Poison arrow is 10s
Twin slashes are 10s
Blade cloak is 8s or 12s
Cleave is 10s
Caltrops are 10s or 15s
Trap is 10s or 18s with 10s buff (mind boggling)
Magicka weaps and skill lines:
Mages guild entropy is 10+2s with passive
Wall of elements is 8s or 12s
This will mess up the rotations.
Please feel free to add or suggest corrections. I didn't cover all the skills, just wanted to start the conversation.
Bunch of updates and added classes.
I don't DK so please suggest their durations.
Edited by SeaUnicorn on July 8, 2019 4:33AM