Update 47 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/680228

Reading the forums makes u think the apocalypse has been initiated

Murador178
Murador178
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Why is everybody complaining about the changes before we even get the chance to test them. Alot of changes look great from a PvP/PvE standpoint:

- SnB wont be the standard for like any stam build.
- heavy meta will stop
- defense overall seems to have been hit nice - also nice for PvE content there are an insane amount of complains on too easy content and I agree. Im pretty sure good raid groups wont have problems completing the content at all. And endgame content shouldnt be facerolled anyways. Lets give it a try before complaining. Maybe some things like 1 orb need a twink.
- healing nerf is great for smallscale/solo PvP - and also makes content more challenging - if some content is now too hard for you u still got older content that was irrelevant bc u could solo it anyways or do it without CP

Still curious how they plan to overhaul cps. Openworld content is not playable since everything dies in an eyeblink. Game introduces u 5min the evil boss --> I do an heavy attack or frag or whatever --> boss dies.... The world needs to feel dangerous.
  • SeaUnicorn
    SeaUnicorn
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    What changes look great from PvE standpoint? As a healer main I fail to see that.
  • norrisnick
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    slofwnd wrote: »
    What changes look great from PvE standpoint? As a healer main I fail to see that.

    Bingo. If you're a healer this is pretty much the end of the road. If DPS will be asked to bring heals to get through the healing check, just bring 10 of them instead of 8.

  • Murador178
    Murador178
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    Making healing more challenging will make it feel more fun when it works. Everybody's healing got reduced. Maybe now only dedicated healers are able to heal some content. As a healer main that might actually be a good thing for you.

    And playing around with sets abilities and theorycrafting new stuff is always fun :smiley: .

    Edit: If i see it right it just means that content gets harder.
    Edited by Murador178 on July 7, 2019 8:12PM
  • Tommy_The_Gun
    Tommy_The_Gun
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    slofwnd wrote: »
    What changes look great from PvE standpoint? As a healer main I fail to see that.
    None of them look good. From PvE perspective those are horrible changes. Not only for healers. Tanks are screwed too.

    I for example for like 1,5 (or maybe 2 years) have been building my main to improve what I can do in a Werewolf form. You know, solo pve content. It looks like I am screwed too. For no good reason. PvP killed me even long after I was done with it.
    Edited by Tommy_The_Gun on July 7, 2019 8:10PM
  • Murador178
    Murador178
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    slofwnd wrote: »
    What changes look great from PvE standpoint? As a healer main I fail to see that.
    None of them look good. From PvE perspective those are horrible changes. Not only for healers. Tanks are screwed too.

    I for example for like 1,5 (or maybe 2 years) have been building my main to improve what I can do in a Werewolf form. You know, solo pve content. It looks like I am screwed too. For no good reason. PvP killed me even long after I was done with it.

    there is solo PvE in this game besides vMA? I dont know any tbh.
  • Varana
    Varana
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    Murador178 wrote: »
    Making healing more challenging will make it feel more fun when it works. Everybody's healing got reduced. Maybe now only dedicated healers are able to heal some content. As a healer main that might actually be a good thing for you.

    And playing around with sets abilities and theorycrafting new stuff is always fun :smiley: .

    Edit: If i see it right it just means that content gets harder.

    It doesn't make healing more challenging, as in requiring more skill. That's the problem. Not everybody's healing got reduced, dedicated group healers' healing got reduced. From a healer's perspective, this is complete nonsense.

    Solo PvE? You know, some people have fun soloing world bosses and dungeons. Just like some people have fun taking on large groups single-handedly in Cyrodiil.
    Edited by Varana on July 7, 2019 8:48PM
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