It's cheaper and now AOE snares for 50% instead of 30%. I get a lot of the PvE players getting really mad about the damage nerf, but the ability won't be useless in PvP by any means. Wall of Frost has been nerfed several times over the past couple patches, but now they make the even larger area snare on Caltrops better? I don't get it.
- bye Caltrops.
my take so far:
So many changes at one time is going to be a nightmare. I'm not sure why they can't avoid radically changing the game every 6 months, other than drive crown store revenue from skilling up alts. Looks like a stam meta patch.
Sources of healing debuffs going down. Value of major mending/vigor going up.
Shields nerfed, so value block/dodge going up.
Bleeds nerfed and buffed at same time, combined with DK ultimate or 2H ultimate, they will drive up value of major/minor protection.
StamDK is going to be #1, Stamden/StamNB tied for #2, Stam Sorc #2, dark horse stam necro #3. MagNB might be only decent mag class.
All stam getting easy access to snare immunity, major expedition, major evasion, and major fracture.
StamDK - easy to see. Same as before with even more healing and dot pressure, access to high health regen. Best offensive/defensive ult for next patch.
Stam Sorc - 15-6% damage done, speed, aoe unblockable CC, major vitality from encase, access to high health regen.
Stam Necro - 10% increased dot damage, 10% dot dmg reduction, 10% all damage reduction, easy access to major protection, purge, probably the highest possible raw damage mitigation when facing 2H ultimate or Corrosive.
It's cheaper and now AOE snares for 50% instead of 30%. I get a lot of the PvE players getting really mad about the damage nerf, but the ability won't be useless in PvP by any means. Wall of Frost has been nerfed several times over the past couple patches, but now they make the even larger area snare on Caltrops better? I don't get it.
- bye Caltrops.
my take so far:
So many changes at one time is going to be a nightmare. I'm not sure why they can't avoid radically changing the game every 6 months, other than drive crown store revenue from skilling up alts. Looks like a stam meta patch.
Sources of healing debuffs going down. Value of major mending/vigor going up.
Shields nerfed, so value block/dodge going up.
Bleeds nerfed and buffed at same time, combined with DK ultimate or 2H ultimate, they will drive up value of major/minor protection.
StamDK is going to be #1, Stamden/StamNB tied for #2, Stam Sorc #2, dark horse stam necro #3. MagNB might be only decent mag class.
All stam getting easy access to snare immunity, major expedition, major evasion, and major fracture.
StamDK - easy to see. Same as before with even more healing and dot pressure, access to high health regen. Best offensive/defensive ult for next patch.
Stam Sorc - 15-6% damage done, speed, aoe unblockable CC, major vitality from encase, access to high health regen.
Stam Necro - 10% increased dot damage, 10% dot dmg reduction, 10% all damage reduction, easy access to major protection, purge, probably the highest possible raw damage mitigation when facing 2H ultimate or Corrosive.
The 2h buffs make me curious to pick up stam sorc again. But yeah StamDK is going to be in a great place, not that their struggling currently lol.
It's cheaper and now AOE snares for 50% instead of 30%. I get a lot of the PvE players getting really mad about the damage nerf, but the ability won't be useless in PvP by any means. Wall of Frost has been nerfed several times over the past couple patches, but now they make the even larger area snare on Caltrops better? I don't get it.
- bye Caltrops.