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Flaming skull now even more useless

Baphomet
Baphomet
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Don’t get me wrong, I like the changes to force pulse with its 11% dmg increase.

But, force pulse already hits harder than flaming skull, and when you have a brand new class that already struggles, why not at least make sure that its class abilities are on par and competitive?

It such an easy change to buff flaming skull with 20% - you can do this, ZoS!
- The Psijic Order
- TKO
- Dominant Dominion
- The Noore
  • wheem_ESO
    wheem_ESO
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    They also need to make the Skull more friendly to weaving; I have a really bad habit of clipping my light attacks with it when it wants to queue up the casts, which is an issue I don't really have with some other spammables.
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