khajiitNPC wrote: »See ya! Couldn’t have loved the game that much. Come back when you realize everything is in flux and changes happen. Either adapt or get out the way the choo choo is on the tracks and we riding this one all the way to the end. But seriously, if you truly love something you love it for its faults, you compromise, you even become humbled, you might not agree with it, you might absolutely hate it, but if you love it then it will love you back. You just have to compromise.
khajiitNPC wrote: »See ya! Couldn’t have loved the game that much. Come back when you realize everything is in flux and changes happen. Either adapt or get out the way the choo choo is on the tracks and we riding this one all the way to the end. But seriously, if you truly love something you love it for its faults, you compromise, you even become humbled, you might not agree with it, you might absolutely hate it, but if you love it then it will love you back. You just have to compromise.
Well Templar was literally unplayable and no one plays them any more, at all, no Templars in the whole game.khajiitNPC wrote: »Did they quit tho? All around me are familiar faces...
khajiitNPC wrote: »Did they quit tho? All around me are familiar faces...
I've been a subscriber since march of 2015. The patch notes made my stomach curdle. They keep referring to a standard in the notes, but never say what that standard is before introducing the changes. This just seems like blindly tossing out changes and almost every single change is a reduction in effectiveness.
I am no longer a subscriber.
khajiitNPC wrote: »See ya! Couldn’t have loved the game that much. Come back when you realize everything is in flux and changes happen. Either adapt or get out the way the choo choo is on the tracks and we riding this one all the way to the end. But seriously, if you truly love something you love it for its faults, you compromise, you even become humbled, you might not agree with it, you might absolutely hate it, but if you love it then it will love you back. You just have to compromise.
Hyperion616 wrote: »I don't think "I quit" means what you think it means. People who scream about quitting never truly give it up, oh they may voice their concerns for changes they don't like being made to the game but they never truly quit.
Everyone at some point in time comes back. Even when you hope they quit they don't really quit.
yeah they learnt that people threaten to leave but come straight back
HalvarIronfist wrote: »"Did ZOS Not Learn from Morrowind?"
You're asking this question, but you already know the answer.
khajiitNPC wrote: »Did they quit tho? All around me are familiar faces...
fastolfv_ESO wrote: »for pve you overheal so such an insane degree healing changes make sense, sadly it really messes with pvp where healing is all halved
Do they not remember when a large portion of the endgame pve community quit when sustain was nerfed? Do they remember all the jokes and vehemence towards the "Heavy Attacks Online" meta?
Obviously they don't. Otherwise, we wouldn't be seeing patch notes for what looks like Morrowind on crack. Not only nerfing sustain, but healing too!
I'm almost disappointed I already discontinued my recurring subscription due to performance issues, because this deserves unsubbing over as much if not more.
Well Templar was literally unplayable and no one plays them any more, at all, no Templars in the whole game.khajiitNPC wrote: »Did they quit tho? All around me are familiar faces...