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1 orb at a time are you serious

TheZachinator
TheZachinator
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So uh....how is that gonna work exactly? Sustain got destroyed in Morrowind making healers need to spam orbs, and now the sustain hasn't gotten fixed and orbs have gotten insanely nerfed too? wut.
Edited by TheZachinator on July 7, 2019 3:50AM
PC/NA

Magsorc Immortal Redeemer & Gryphon Heart
  • Svenja
    Svenja
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    :D
    I will use this as an excuse to my raidgroup in all our upcoming raids when the DDs are crying for more orbs. "Calm down everyone, I am just preparing you for the Scalebreaker patch!"

    But seriously, this change..

    PC | EU

    Svea Rochaud | Templar Healer | AD
    Grand Overlord - Flawless Conqueror - Immortal Redeemer - Tick-Tock-Tormentor - Gryphon Heart - Spirit Slayer
  • jetplane_18
    jetplane_18
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    And right after introducing Lokkestiiz. What are the poor stamcros gonna do?
  • Xogath
    Xogath
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    And right after introducing Lokkestiiz. What are the poor stamcros gonna do?

    More damage than you.
  • LadyNalcarya
    LadyNalcarya
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    Yeah I can kinda see why they nerfed springs (though this change is gonna cripple so many players), but orb change makes no sense whatsoever. Well, I'm kinda glad I don't raid anymore.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • CyberSkooma
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    Raid groups are screwed. Time to spend 6 months for everyone to re-adjust to these changes and hope things eventually work out.
    I play this game a little bit I guess
  • hexnotic
    hexnotic
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    N/A
    Edited by hexnotic on November 17, 2020 5:17PM
  • Ishtharo
    Ishtharo
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    The Orb CHange I understand.
    In their quest to homogenize the entire game, they are bringing Orbs inline with Templar spears. Templar spears can only have one active at a time. What they fail to realize though is that I can throw spears across the map, you now have to wait an eternity for your one orbs to get tot he target.
    Tsarra Venus Sylphyra - Stamplar PvP Bosmer Harrier
    VenusFállen - Magden PvP Nord Healer
    VenusFallen - Stamcro PvP Nord Brawler
    VenusFallèn - MagBlade PvP Dark Elf Ganker
    VeñusFallen - StamSorc PvP Bosmer Harrier
  • UA_Shark
    UA_Shark
    Soul Shriven
    The orb change is crazy. Orbs are what set apart the good and the bad healers, theres nothing better than helping your group sustain and helping them output good damage, with the changes to springs too what should a healer do now? One springs, one orb and one Combat Prayer? Heavy attack until that orb is consumed and the group is ready for another? Ridiculous.......
    UA Shark, Xbox EU
  • Tirps
    Tirps
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    That single orb ain't going to heal anything because of it will be instantly popped by DD.
    cp1k+ ( ´•౪•`)
  • MojaveHeld
    MojaveHeld
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    It's astonishing that someone who actually gets paid to design this stuff actually thought this was okay. It's like they've never played their own game, even at low levels. No even semi-knowledgeable person would have ever signed off on this. It's unbelievable, a seventh grader who plays on their parent's PC could have avoided this incredibly boneheaded misstep. How did ZOS let this happen?
  • Jhalin
    Jhalin
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    Trash game
  • ecru
    ecru
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    rip lokkestiz or hello templar healers spamming shards during every fight in every trial
    Gryphon Heart
    Godslayer
    Dawnbringer
  • tmbrinks
    tmbrinks
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    MojaveHeld wrote: »
    It's astonishing that someone who actually gets paid to design this stuff actually thought this was okay. It's like they've never played their own game, even at low levels. No even semi-knowledgeable person would have ever signed off on this. It's unbelievable, a seventh grader who plays on their parent's PC could have avoided this incredibly boneheaded misstep. How did ZOS let this happen?

    If you've watched any of the ESO live streams... you'd know that cannot play their game. They struggle with vet dungeons. So they obviously dont know.
    Edited by tmbrinks on July 7, 2019 5:23AM
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  • Svenja
    Svenja
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    UA_Shark wrote: »
    The orb change is crazy. Orbs are what set apart the good and the bad healers, theres nothing better than helping your group sustain and helping them output good damage, with the changes to springs too what should a healer do now? One springs, one orb and one Combat Prayer? Heavy attack until that orb is consumed and the group is ready for another? Ridiculous.......

    Well on a templar healer you can always throw the occasional PotL into that rotation as well.
    :trollface:

    But on a more serious note, this is the one single change that bothers me the most. If you look into Fight Logs, sure, on a decent healer, orbs will be very high up on the list of skills which provided the most healing to the group during the fight. But you don't use them for the healing they do, but for the ressource return and for the basic existence of a synergy on them, so that your groupmates can proc their Lokkestiiz or - even more important - Alkosh.
    Getting an orb to the tank so he can proc Alkosh will be ridiculous, with the floating speed reduced and the "1 orb at a time" change.

    Good thing the meta heal class has shards I guess..
    PC | EU

    Svea Rochaud | Templar Healer | AD
    Grand Overlord - Flawless Conqueror - Immortal Redeemer - Tick-Tock-Tormentor - Gryphon Heart - Spirit Slayer
  • Raisin
    Raisin
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    At the core, the mistake in this change is that some fool thought "ah yes they use this skill primarily for the heal". We have enough types of heals. This was purely a sustain move.
    I'd prefer it if they made orbs heal for absolutely nada and just let us keep supporting our group.
  • Tyrobag
    Tyrobag
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    Its stupid that they think completely neutering healers is a good idea, considering so many dungeon groups already go without them.

    They don't seem to realize that orbs =/= shards. It is very easy to miss the orbs synergy, this is why healers always release them in a cloud. Between this an all of the ability cost increases trial sustain will be nonexistent if they let this mistake go through.

    All of the other sweeping ability changes were, I feel, excessive and annoying, but it at least felt like someone had some understandable goal/reason to do them (even if I don't agree). With this change it feels like ZoS purely wanted to take something away, even though it is an essential part of PvE.

    At the very least let orbs be capped at 5 at a time if you want to reduce the # we can have. 1 is just absurd.
  • Ratzkifal
    Ratzkifal
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    Just imagine. You send an orb towards the tank and... Oh a DD took it... Well, you send another orb towards your- ANOTHER DD took it!

    Guess at that point you really are better of using shards as a healer.
    This Bosmer was tortured to death. There is nothing left to be done.
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