Someone please correct me here: isn't it supposed to be this way? The last change I heard was that you can see a bit of the history again, but not in a way that makes add-ons using it functionable.
Looks like ZOS again has modified the ability to pull the Guild info, or possibly turned it off again. With no notice to the community.
Tagging to watch, but man... I really don't have the energy to go another round on this nonsense.
For the people who inevitably will say "adapt" - we did. We stopped playing the game - we gave up HOURS of playtime to run missings to pull data to run our guilds. And now it's gone again.
ZOS - you guys do not make it easy to enjoy this game.
StabbityDoom wrote: »Tagging to watch, but man... I really don't have the energy to go another round on this nonsense.
For the people who inevitably will say "adapt" - we did. We stopped playing the game - we gave up HOURS of playtime to run missings to pull data to run our guilds. And now it's gone again.
ZOS - you guys do not make it easy to enjoy this game.
I'm tired too but you know I'm here for this fight. So rest if you need to, I've got this on my perma opened tab :P
StabbityDoom wrote: »Tagging to watch, but man... I really don't have the energy to go another round on this nonsense.
For the people who inevitably will say "adapt" - we did. We stopped playing the game - we gave up HOURS of playtime to run missings to pull data to run our guilds. And now it's gone again.
ZOS - you guys do not make it easy to enjoy this game.
I'm tired too but you know I'm here for this fight. So rest if you need to, I've got this on my perma opened tab :P
Dont_do_drugs wrote: »StabbityDoom wrote: »Tagging to watch, but man... I really don't have the energy to go another round on this nonsense.
For the people who inevitably will say "adapt" - we did. We stopped playing the game - we gave up HOURS of playtime to run missings to pull data to run our guilds. And now it's gone again.
ZOS - you guys do not make it easy to enjoy this game.
I'm tired too but you know I'm here for this fight. So rest if you need to, I've got this on my perma opened tab :P
i gave you an awesome. can you pls tagg me, as soon as zos announces history back? while that i will go doing my second job and after that shoot weird aliens in destiny 2. thanks for your strength, i am atm not only bcs of the game development not in the right mood to fight anymore.
StabbityDoom wrote: »Tagging to watch, but man... I really don't have the energy to go another round on this nonsense.
For the people who inevitably will say "adapt" - we did. We stopped playing the game - we gave up HOURS of playtime to run missings to pull data to run our guilds. And now it's gone again.
ZOS - you guys do not make it easy to enjoy this game.
I'm tired too but you know I'm here for this fight. So rest if you need to, I've got this on my perma opened tab :P
So, I hear you want to run a trade guild, @StabbityDoom... *polishes silver platter*
Seriously, tho. Thank you for your persistence.
sylviermoone wrote: »Oh for effs effing sake.
Phil and I haven't had a chance to log in today, and we have family activities planned for tonight and tomorrow night. We will do our best to look into this issue as quickly as possible, but it sounds like it isn't a MM coding error, this is a nut-punch right from the powers that be....
sylviermoone wrote: »Oh for effs effing sake.
Phil and I haven't had a chance to log in today, and we have family activities planned for tonight and tomorrow night. We will do our best to look into this issue as quickly as possible, but it sounds like it isn't a MM coding error, this is a nut-punch right from the powers that be....
sylviermoone wrote: »Oh for effs effing sake.
Phil and I haven't had a chance to log in today, and we have family activities planned for tonight and tomorrow night. We will do our best to look into this issue as quickly as possible, but it sounds like it isn't a MM coding error, this is a nut-punch right from the powers that be....
This evening the trick of manually accessing history then firing up MM worked, where it didn't earlier. I'm guessing the powers that be switched off history, then switched it back on again later.