Normally the development teams and the teams that are in charge of actually programming/bugs are different, correct?
I think the real issue is that the programming team is very small, or only exists on a contractual basis. If it's the later, then whenever they hire a new contractor they have to get up to speed with whatever the earlier programmer did, which takes time.
It's not really the devs team fault.It's whoever is running the business. They need to invest in strengthening their programming department.
MLGProPlayer wrote: »The problem isn't the dev team. It's the engine.
It's management.
Hence the pros and cons.darthgummibear_ESO wrote: »
Imagine if ESO was taken over by BioWare with EA.