Man i absolutely completely agree with you
A real lack of creating corpses its more about consuming them.
There are more skills to consume a corpse than there are to create a corpose its kinda stupid tbh
Instead of 3 tombstones, three dead mages should create a spell that does a DoT in that area and it create at least 1 corpse on death
Concerning the lich form, there is nothing about the necro that is lich. Lich is one aspect of necros and by no means is it a defining one. Considering the Goliath is tanking related I do not see how the lich would work for that skill line.
Further, the necro has 4 minions if you want to be specific. Colossus, blastbones, skeletal mage, Spirit mendor and technically bone armor could be considered since it drops a corps but that is stretching it a bit.
leokafilyeb17_ESO wrote: »It's too late, it won't change but still. (And no flesh atronach does not count.)
Anyone else feel like when they think 'necromancer' they envision a caster summoning multiple skeletons/zombies etc. you know the typical archetype? Kind of a missed opportunity I feel with the current necromancer, Blastbones is more projectile like than minion and the Skeletal arcanist/shade are the only two rather 'small' summons we actually get. Also also, anyone feel that summoning a GRAVEYARD is really random and weird? Like, what? There is a spell to summon literally tombstones? It's so bizzare and silly.
ALSO, why is it we have such cool wraithe/ghost models ingame but ours looks like a pokemon? ALSO ALSO, the siphoning abilities, cool idea, but why are we draining the life from a 'CORPSE'? The definition of a corpse is something that's dead, aka no life, shouldn't we be targetting the ENEMY with our siphon abilities?
ALSOOOOO, I love the Bon Goliath form but- anyone else think this was a missed opportunity for 'Lich Form'? Liches are part of the lore after all.
I dunno, just my two cents, kinda feel like some of the choices are really...weird for the class. Still like the animations though.
leokafilyeb17_ESO wrote: »Concerning the lich form, there is nothing about the necro that is lich. Lich is one aspect of necros and by no means is it a defining one. Considering the Goliath is tanking related I do not see how the lich would work for that skill line.
Further, the necro has 4 minions if you want to be specific. Colossus, blastbones, skeletal mage, Spirit mendor and technically bone armor could be considered since it drops a corps but that is stretching it a bit.
Colossus is NOT a minion, by that logic I have lots of mementos that summon minions because hey, they have an animation that looks like something else being summoned. (Heck they last longer than Colossus as well.) Colossus is an AoE abilitiy, it's animation just happens to look like a flesh atronach that appears for 2 seconds. Hell their original skeletal dragon idea seemed cooler.
Also regarding Lich Form, I was simply pointing out that Liches are actually a thing in Elder Scrolls, the Bone Goliath is a new random creation, the only other place we've seen 'bone goliath' looking things are the minions other necromancer NPCs summon/work on, never transform into. I still think Lich would have worked better in terms of keeping with what Necromancers have been, and why couldn't a Lich form be tanky related? It's all magic, use your imagination.
Thats exactly how sorcerer Volatile Familiar worked before lol, explode on death for 20% Magicka as damage.Narvuntien wrote: »In the end...though perhaps the best solution to Magcro problem is to make blastbones be perminate pet that explodes when it is eventually killed. Since the dps issue is all that running time for the pet..
https://www.youtube.com/watch?v=AWDdkP4NRw4chainlink01 wrote: »I questioned whether I would even like a class where there was an "offensive", "tankfensive" and "healfensive" seperate skill lines, and in short I do.
leokafilyeb17_ESO wrote: »ALSO ALSO, the siphoning abilities, cool idea, but why are we draining the life from a 'CORPSE'? The definition of a corpse is something that's dead, aka no life, shouldn't we be targetting the ENEMY with our siphon abilities?
leokafilyeb17_ESO wrote: »Concerning the lich form, there is nothing about the necro that is lich. Lich is one aspect of necros and by no means is it a defining one. Considering the Goliath is tanking related I do not see how the lich would work for that skill line.
Further, the necro has 4 minions if you want to be specific. Colossus, blastbones, skeletal mage, Spirit mendor and technically bone armor could be considered since it drops a corps but that is stretching it a bit.
Colossus is NOT a minion, by that logic I have lots of mementos that summon minions because hey, they have an animation that looks like something else being summoned.
leokafilyeb17_ESO wrote: »Concerning the lich form, there is nothing about the necro that is lich. Lich is one aspect of necros and by no means is it a defining one. Considering the Goliath is tanking related I do not see how the lich would work for that skill line.
Further, the necro has 4 minions if you want to be specific. Colossus, blastbones, skeletal mage, Spirit mendor and technically bone armor could be considered since it drops a corps but that is stretching it a bit.
Colossus is NOT a minion, by that logic I have lots of mementos that summon minions because hey, they have an animation that looks like something else being summoned.
Your logic lacks what many of us call logic. The Colossus does damage that I am pretty sure is many times that of your precious mementos.
Make a morph of Boneyard that exploits nearby corpses and turns them into temporary zombies or skeletons that attack nearby enemies.
Would be fine with that.
leokafilyeb17_ESO wrote: »Concerning the lich form, there is nothing about the necro that is lich. Lich is one aspect of necros and by no means is it a defining one. Considering the Goliath is tanking related I do not see how the lich would work for that skill line.
Further, the necro has 4 minions if you want to be specific. Colossus, blastbones, skeletal mage, Spirit mendor and technically bone armor could be considered since it drops a corps but that is stretching it a bit.
Colossus is NOT a minion, by that logic I have lots of mementos that summon minions because hey, they have an animation that looks like something else being summoned.
Your logic lacks what many of us call logic. The Colossus does damage that I am pretty sure is many times that of your precious mementos.
leokafilyeb17_ESO wrote: »Concerning the lich form, there is nothing about the necro that is lich. Lich is one aspect of necros and by no means is it a defining one. Considering the Goliath is tanking related I do not see how the lich would work for that skill line.
Further, the necro has 4 minions if you want to be specific. Colossus, blastbones, skeletal mage, Spirit mendor and technically bone armor could be considered since it drops a corps but that is stretching it a bit.
Colossus is NOT a minion, by that logic I have lots of mementos that summon minions because hey, they have an animation that looks like something else being summoned.
Your logic lacks what many of us call logic. The Colossus does damage that I am pretty sure is many times that of your precious mementos.
Yet more people seem to agree with him, hmmm.
DemonicSpirit wrote: »To be honest, I feel really disappointed with the necromancer class in TESO. Summoner class is always my favorite in any game, having only 1 minion ( bomber does not count as it is just an animation skill and ultimate is an animation as well as it just hits three times then vanish ) is really not related to a summoner who should command an army ( like necromancers in many games such as guild wars 1,2 , diablo 2,3 and wow. It seems that I will stick with my sorcerer summoner with 2 permanent minions + ultimate golem ( That stays up for a while ).
leokafilyeb17_ESO wrote: »Also also, anyone feel that summoning a GRAVEYARD is really random and weird? Like, what? There is a spell to summon literally tombstones? It's so bizzare and silly.