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[Suggestion] Make ALL heals scale off your highest max stats

Anti_Virus
Anti_Virus
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More build diversity and identity for classes.

Discuss!
Power Wealth And Influence.
  • Iskiab
    Iskiab
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    I don’t see anything wrong with Stam having access to heals, issue I see is stamina feeling they have to slot healing abilities in pvp.

    Most stam would complain like crazy if they had to slot a resto staff, it’s just not a good theme.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Anti_Virus
    Anti_Virus
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    Iskiab wrote: »
    I don’t see anything wrong with Stam having access to heals, issue I see is stamina feeling they have to slot healing abilities in pvp.

    Most stam would complain like crazy if they had to slot a resto staff, it’s just not a good theme.

    I think most stam builds would use one class based heal and pair it with vigor.

    Example:
    Stam DKs could now use coagulating blood morph

    Templars could use honor the dead

    Necros could use rendflesh

    Etc.

    Also means mag builds could use vigor.
    Power Wealth And Influence.
  • Minno
    Minno
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    I think we are done with community suggestions until they fix the lag.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Anyron
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    Stamina now has mostly only hots. But i disagree they should get burst heals, which has now only magicka.

    Heals are advantage of magicka, while mobility and damage is advantage of stamina. They shouldn't mix it together
  • Anti_Virus
    Anti_Virus
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    Anyron wrote: »
    Stamina now has mostly only hots. But i disagree they should get burst heals, which has now only magicka.

    Heals are advantage of magicka, while mobility and damage is advantage of stamina. They shouldn't mix it together

    Disagree, if I play a stamina version of a class I shouldn’t be punished out of using class skill because I don’t want to play a stick and skirt mage.
    Power Wealth And Influence.
  • jdamuso
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    I dont understand. wardens have stam based burst heals, and health based burst heals. and magicka based burst heals. so do DKs. NB does have a burst heal that will scale off spell or weapon damage being the ulti morph.

    No all heals should not be based on max stats. the game is already to easy to make a one man band.. a tanky dps with major self heals is already available on almost every class.

    If anything heals need to be nerfed, if you dont think so try to kill some tanky players in cyro
  • Stibbons
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    Stamina is over catered allready. More heals for stamina would just brake the game more.
  • danno8
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    I would actually go in the opposite direction and suggest all heals should scale off a new stat "healing power", to compliment Weapon and Spell Power.

    It would be universal to both Stamina and Magicka builds and force a choice of offense or defense in every build. Stamina players could potentially have strong burst heals but there offensive capabilities would suffer.

    You know, balance.
  • VaranisArano
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    Stam Sorc effectively does this without needing to change gameplay.

    They've got Vigor plus Crit Surge. Crit surge costs magicka, but the heals are generated by crits, which are generated by Hurricane, Caltrops, Endless Hail...all created by Stam Sorc just doing what a Stam Sorc does.

    Its really good design.
  • Anyron
    Anyron
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    Anti_Virus wrote: »
    Anyron wrote: »
    Stamina now has mostly only hots. But i disagree they should get burst heals, which has now only magicka.

    Heals are advantage of magicka, while mobility and damage is advantage of stamina. They shouldn't mix it together

    Disagree, if I play a stamina version of a class I shouldn’t be punished out of using class skill because I don’t want to play a stick and skirt mage.

    Can i dodge roll for magicka?

    Stick and skirt mage.. Hmm. Still better than animation-canceled cancer :)
    Edited by Anyron on June 21, 2019 1:31PM
  • zvavi
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    If vigor would scale of max mag and spell power all my characters will run it, including healers, cant see how it will make better class identity
    Edited by zvavi on June 21, 2019 2:51PM
  • Seraphayel
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    danno8 wrote: »
    I would actually go in the opposite direction and suggest all heals should scale off a new stat "healing power", to compliment Weapon and Spell Power.

    It would be universal to both Stamina and Magicka builds and force a choice of offense or defense in every build. Stamina players could potentially have strong burst heals but there offensive capabilities would suffer.

    You know, balance.

    Totally agree with this!
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • EtTuBrutus
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    Seraphayel wrote: »
    danno8 wrote: »
    I would actually go in the opposite direction and suggest all heals should scale off a new stat "healing power", to compliment Weapon and Spell Power.

    It would be universal to both Stamina and Magicka builds and force a choice of offense or defense in every build. Stamina players could potentially have strong burst heals but there offensive capabilities would suffer.

    You know, balance.

    Totally agree with this!

    They'd have to completely redesign the game to do that. Everything would be so out if whack.
  • Insco851
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    Anti_Virus wrote: »
    Iskiab wrote: »
    I don’t see anything wrong with Stam having access to heals, issue I see is stamina feeling they have to slot healing abilities in pvp.

    Most stam would complain like crazy if they had to slot a resto staff, it’s just not a good theme.

    I think most stam builds would use one class based heal and pair it with vigor.

    Example:
    Stam DKs could now use coagulating blood morph

    Templars could use honor the dead

    Necros could use rendflesh

    Etc.

    Also means mag builds could use vigor.

    This would completely eliminate mag toons even further. No thanks.
  • danno8
    danno8
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    EtTuBrutus wrote: »
    Seraphayel wrote: »
    danno8 wrote: »
    I would actually go in the opposite direction and suggest all heals should scale off a new stat "healing power", to compliment Weapon and Spell Power.

    It would be universal to both Stamina and Magicka builds and force a choice of offense or defense in every build. Stamina players could potentially have strong burst heals but there offensive capabilities would suffer.

    You know, balance.

    Totally agree with this!

    They'd have to completely redesign the game to do that. Everything would be so out if whack.

    They would have to convert several sets to have healing power (there are some terrible crafted sets that could easily be repurposed).

    Solo overland game would still be easy, Maelstrom would still be doable albeit tougher.

    Groups would lose a bit of DPS from their healers but that would hardly matter.

    Honestly I think PvP would be more affected by the change, but I'm not sure that's a bad thing...
  • AcadianPaladin
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    danno8 wrote: »
    I would actually go in the opposite direction and suggest all heals should scale off a new stat "healing power", to compliment Weapon and Spell Power.

    It would be universal to both Stamina and Magicka builds and force a choice of offense or defense in every build. Stamina players could potentially have strong burst heals but there offensive capabilities would suffer.

    You know, balance.

    I applaud the concept of sharing the wealth and providing more flexibility when it comes to healer choices. I enjoy playing my rather classic healplar but am always pleased to see other classes healing and even like the idea of the stamward healers I've seen. :)

    I disagree with the concept of 'healing power' though - with the disclaimer that I am pure PvE and have always believed that PvE and PvP should be balanced separately.

    I don't play my tank to speak of because he is not fun to quest or solo with and I don't want the headaches of gear changes. The reason I enjoy playing my healer is that she actually can do enough dps to get the job done in a reasonable manner when solo. That is because of the pure beauty of heals and damage both scaling from spell damage. As a healer, six of her ten slotted skills do zero damage. The remaining skills do damage but are slotted for the support they bring (shards for sustain support, blockade for off balance support, reflective light or purifying light for minor sorcery to allies, etc). I love the fact that the incidental damage is actually enough to be helpful. If she had to manage/balance spell power and heal power, she would be as bad off as my tank, I would throw in the towel, join the masses and transition her to a pure dps. As a PvE healer, I don't believe I'm alone in this. I believe part of the reason there are more healers in PvE than tanks is exactly because healers can do adequate damage when soloing and are, therefore, more fun to play when not in a pure group dungeon setting.
    Edited by AcadianPaladin on June 21, 2019 11:48PM
    PC NA(no Steam), PvE, mostly solo
  • Anti_Virus
    Anti_Virus
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    Anyron wrote: »
    Anti_Virus wrote: »
    Anyron wrote: »
    Stamina now has mostly only hots. But i disagree they should get burst heals, which has now only magicka.

    Heals are advantage of magicka, while mobility and damage is advantage of stamina. They shouldn't mix it together

    Disagree, if I play a stamina version of a class I shouldn’t be punished out of using class skill because I don’t want to play a stick and skirt mage.

    Can i dodge roll for magicka?

    Stick and skirt mage.. Hmm. Still better than animation-canceled cancer :)

    No you cannot, just like a stam build cannot spam magicka heals.
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
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    zvavi wrote: »
    If vigor would scale of max mag and spell power all my characters will run it, including healers, cant see how it will make better class identity


    This means you can drop resto staff, and run something else.
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
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    danno8 wrote: »
    I would actually go in the opposite direction and suggest all heals should scale off a new stat "healing power", to compliment Weapon and Spell Power.

    It would be universal to both Stamina and Magicka builds and force a choice of offense or defense in every build. Stamina players could potentially have strong burst heals but there offensive capabilities would suffer.

    You know, balance.

    Better than my idea imo.
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
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    Stibbons wrote: »
    Stamina is over catered allready. More heals for stamina would just brake the game more.


    Care to explain how?
    Insco851 wrote: »
    Anti_Virus wrote: »
    Iskiab wrote: »
    I don’t see anything wrong with Stam having access to heals, issue I see is stamina feeling they have to slot healing abilities in pvp.

    Most stam would complain like crazy if they had to slot a resto staff, it’s just not a good theme.

    I think most stam builds would use one class based heal and pair it with vigor.

    Example:
    Stam DKs could now use coagulating blood morph

    Templars could use honor the dead

    Necros could use rendflesh

    Etc.

    Also means mag builds could use vigor.

    This would completely eliminate mag toons even further. No thanks.


    Again please explain how?
    Stam Sorc effectively does this without needing to change gameplay.

    They've got Vigor plus Crit Surge. Crit surge costs magicka, but the heals are generated by crits, which are generated by Hurricane, Caltrops, Endless Hail...all created by Stam Sorc just doing what a Stam Sorc does.

    Its really good design.


    Great for stam sorcs but what about other stam classes?
    Power Wealth And Influence.
  • Seraphayel
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    Anti_Virus wrote: »
    Stibbons wrote: »
    Stamina is over catered allready. More heals for stamina would just brake the game more.


    Care to explain how?


    Stamina has...

    - more weapon choices with overall better skills

    - better non-class skills

    - better sets

    - higher DPS capabilities

    - better armor traits / combination possibilities

    - better defensive capabilities (in parts due to roll dodge costing Stamina)

    - Vigor is the best and most efficient healing skill in game (besides some class healing skills)
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Anti_Virus
    Anti_Virus
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    Seraphayel wrote: »
    Anti_Virus wrote: »
    Stibbons wrote: »
    Stamina is over catered allready. More heals for stamina would just brake the game more.


    Care to explain how?


    Stamina has...

    - more weapon choices with overall better skills
    false, DW sucks in pvp while 2h sucks in pve. Bow is not a mainhand wep while SnB is a tank wep.


    - better non-class skills
    this has to be a joke

    - better sets
    again false, unless you count fury/7th as all stam sets

    - higher DPS capabilities
    melee dps should deal more damage since they cannot shield and are ontop of the boss

    - better armor traits / combination possibilities
    has to be a joke
    - better defensive capabilities (in parts due to roll dodge costing Stamina)
    got to be a joke

    - Vigor is the best and most efficient healing skill in game (besides some class healing skills)
    false, tell templars and wardens to slot vigor instead of BOL/ pollen as healers

    All in all biased post is biased .
    Power Wealth And Influence.
  • Iskiab
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    As a magblade I’d love a magicka vigor. People would drop the back bar resto staff for sure.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Seraphayel
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    Anti_Virus wrote: »
    Seraphayel wrote: »
    Anti_Virus wrote: »
    Stibbons wrote: »
    Stamina is over catered allready. More heals for stamina would just brake the game more.


    Care to explain how?


    Stamina has...

    - more weapon choices with overall better skills
    false, DW sucks in pvp while 2h sucks in pve. Bow is not a mainhand wep while SnB is a tank wep.


    - better non-class skills
    this has to be a joke

    - better sets
    again false, unless you count fury/7th as all stam sets

    - higher DPS capabilities
    melee dps should deal more damage since they cannot shield and are ontop of the boss

    - better armor traits / combination possibilities
    has to be a joke
    - better defensive capabilities (in parts due to roll dodge costing Stamina)
    got to be a joke

    - Vigor is the best and most efficient healing skill in game (besides some class healing skills)
    false, tell templars and wardens to slot vigor instead of BOL/ pollen as healers

    All in all biased post is biased .

    Spotted the Stamina player who doesn’t want to lose his superiority.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Qbiken
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    Sure, lets buff werewolf selfheal even more, lmao
  • frostz417
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    No heal should scale off max health. None
  • BlackMadara
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    Anti_Virus wrote: »
    Seraphayel wrote: »
    Anti_Virus wrote: »
    Stibbons wrote: »
    Stamina is over catered allready. More heals for stamina would just brake the game more.


    Care to explain how?


    Stamina has...

    - more weapon choices with overall better skills
    false, DW sucks in pvp while 2h sucks in pve. Bow is not a mainhand wep while SnB is a tank wep.


    - better non-class skills
    this has to be a joke

    - better sets
    again false, unless you count fury/7th as all stam sets

    - higher DPS capabilities
    melee dps should deal more damage since they cannot shield and are ontop of the boss

    - better armor traits / combination possibilities
    has to be a joke
    - better defensive capabilities (in parts due to roll dodge costing Stamina)
    got to be a joke

    - Vigor is the best and most efficient healing skill in game (besides some class healing skills)
    false, tell templars and wardens to slot vigor instead of BOL/ pollen as healers

    All in all biased post is biased .

    Dual wield has its place in pvp. Twin slash and spin2win are commonly used (spin2win less so after nerf).

    2h is not bis but you can finish most pve content as a 2h dps.

    There are legit bow/bow dps in pve. Maybe not bis atm but still doable. Bow backbar is strong in both pve and pvp.

    SnB is used for damage dealers in pvp, and that is fine.

    Stamina does have better in-class skills. This is due to the early design scheme of magicka being mostly class based and stamina being mostly weapon based.

    Sturdy and well fitted are better on stam toons. They have their use on magicka toons, but they aren't as effective.

    Dodge and block are more effective than stam toons. Higher stam pool, which also contributes to damage and healing.

    Vigor is a very powerful skill. It bring a well built toon to full from 10% very quickly in pve. There is no objective debate against it in pvp as well.

    The current game is balanced around most stam toons not having available burst heals. This is for a reason. Stamina is better at mitigating and avoiding damage.


  • zvavi
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    Anti_Virus wrote: »
    zvavi wrote: »
    If vigor would scale of max mag and spell power all my characters will run it, including healers, cant see how it will make better class identity


    This means you can drop resto staff, and run something else.

    Drop resto staff? Healers still would use it cause combat prayer, i have only one heal. Thing is, i don't think it is going in the right way. My mag toons will be using vigor with this change (pve) because it is just better. It will heal for full, maybe over time (which is better in a lot of scenarios) with a resource i manage well usually (stamina) and that i dont lack. Also, as i said earlier, cant see how it makes better class identity.
    Edited by zvavi on June 22, 2019 3:39PM
  • Anti_Virus
    Anti_Virus
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    Seraphayel wrote: »
    Anti_Virus wrote: »
    Seraphayel wrote: »
    Anti_Virus wrote: »
    Stibbons wrote: »
    Stamina is over catered allready. More heals for stamina would just brake the game more.


    Care to explain how?


    Stamina has...

    - more weapon choices with overall better skills
    false, DW sucks in pvp while 2h sucks in pve. Bow is not a mainhand wep while SnB is a tank wep.


    - better non-class skills
    this has to be a joke

    - better sets
    again false, unless you count fury/7th as all stam sets

    - higher DPS capabilities
    melee dps should deal more damage since they cannot shield and are ontop of the boss

    - better armor traits / combination possibilities
    has to be a joke
    - better defensive capabilities (in parts due to roll dodge costing Stamina)
    got to be a joke

    - Vigor is the best and most efficient healing skill in game (besides some class healing skills)
    false, tell templars and wardens to slot vigor instead of BOL/ pollen as healers

    All in all biased post is biased .

    Spotted the Stamina player who doesn’t want to lose his superiority.

    Looks like mag toons like yourself have to make up false benefits to keep your best abilities and gear sets.
    Anti_Virus wrote: »
    Seraphayel wrote: »
    Anti_Virus wrote: »
    Stibbons wrote: »
    Stamina is over catered allready. More heals for stamina would just brake the game more.


    Care to explain how?


    Stamina has...

    - more weapon choices with overall better skills
    false, DW sucks in pvp while 2h sucks in pve. Bow is not a mainhand wep while SnB is a tank wep.


    - better non-class skills
    this has to be a joke

    - better sets
    again false, unless you count fury/7th as all stam sets

    - higher DPS capabilities
    melee dps should deal more damage since they cannot shield and are ontop of the boss

    - better armor traits / combination possibilities
    has to be a joke
    - better defensive capabilities (in parts due to roll dodge costing Stamina)
    got to be a joke

    - Vigor is the best and most efficient healing skill in game (besides some class healing skills)
    false, tell templars and wardens to slot vigor instead of BOL/ pollen as healers

    All in all biased post is biased .

    Dual wield has its place in pvp. Twin slash and spin2win are commonly used (spin2win less so after nerf).

    2h is not bis but you can finish most pve content as a 2h dps.

    There are legit bow/bow dps in pve. Maybe not bis atm but still doable. Bow backbar is strong in both pve and pvp.

    SnB is used for damage dealers in pvp, and that is fine.

    Stamina does have better in-class skills. This is due to the early design scheme of magicka being mostly class based and stamina being mostly weapon based.

    Sturdy and well fitted are better on stam toons. They have their use on magicka toons, but they aren't as effective.

    Dodge and block are more effective than stam toons. Higher stam pool, which also contributes to damage and healing.

    Vigor is a very powerful skill. It bring a well built toon to full from 10% very quickly in pve. There is no objective debate against it in pvp as well.

    The current game is balanced around most stam toons not having available burst heals. This is for a reason. Stamina is better at mitigating and avoiding damage.



    1. Dw is bad in pvp its only used for bleed and aoe. Only these two skills make it worth using not a good design.

    2. I could do a lot of content wearing hundings and bone pirate but is it the most efficient? 2h sucks in pve no real stam DD will give up DW/Bow

    3. Bow builds are memes in pve, only 2 classes can make them work(warden,necro) and need to be far from boss or healer for max damage, also don’t have survivability like ranged mag toons. In pvp its a gank build or you’re a liability to your group.

    4.SnB is used by all classes not just stam, tell the magdk block caster to stop using snbs OP blocking. Also it doesn’t do any damage unless you animation cancel with. Again a tank weapon with utilitie. Can you make a pve dps build with snb? I’ll wait.

    5. Why would a mag toon wear sturdy/well fitted? Im going to assume you mean pvp in that case wearing those traits is pointless impen is king and is infinitely better on mag toons that can spam shields with no consequences and attack at 40+ m range.

    6.dodge/block also cost stam meaning you have to balance your offense and defense or rip, on a mag toon all you need to do is have atleast 800 stam rec and cc break every 7 secs and you will never run out of stam.

    7. So Breath of life cannot bring someone from near dead to full? Lmao really trying to tell me a heal in which you need to mitigate damage while the heal is active( good luck with all the Aoes ) is somehow superior than an instant burst heal. Lol just lol.

    8. This also has to be a troll. I guess vAS vCR and vMA should run all stam builds right? Why have mag toons who can shield spam, superior heals and deal damage from range safely/ never stand in red, when stam toons are better dying left and right next to the boss with their “superior” vigor heals
    Edited by Anti_Virus on June 22, 2019 5:39PM
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
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    zvavi wrote: »
    Anti_Virus wrote: »
    zvavi wrote: »
    If vigor would scale of max mag and spell power all my characters will run it, including healers, cant see how it will make better class identity


    This means you can drop resto staff, and run something else.

    Drop resto staff? Healers still would use it cause combat prayer, i have only one heal. Thing is, i don't think it is going in the right way. My mag toons will be using vigor with this change (pve) because it is just better. It will heal for full, maybe over time (which is better in a lot of scenarios) with a resource i manage well usually (stamina) and that i dont lack. Also, as i said earlier, cant see how it makes better class identity.


    As a mag toon you no longer are forced to use resto staff in your build if you don’t want to. Since it cost stam[vigor] however you cannot spam it and will need to be more tactical in its use. Similarly stam toon wouldn’t be able to spam magicka heals, but could use them without being forced to allways run 2h for a heal, trade off for not using stam based heals.

    Also it makes the stam classes feel different and unique. Example as a stamplar it’s silly l that I have a tree for healing but cannot use it because I don’t want to wear light armor and use a staff. Im still a templar for crying out loud I should heal but mot as much a a fully built mag toon. Same with DKs and others, currently you are forced to use 2h even if you don’t want to because despite the troll in this thread vigor alone will not heal you.

    A change like this will change how people build their toons for more magic use or maintain the current build set.

    Very simple.
    Edited by Anti_Virus on June 22, 2019 5:54PM
    Power Wealth And Influence.
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