Jewelry Crafting Hirelings, Is it time?

  • Matthew_Galvanus
    Matthew_Galvanus
    ✭✭✭✭✭
    twev wrote: »
    twev wrote: »
    Then you're doing something wrong.

    I've managed to gold several sets of jewelry for 'toons, and I have more mats to do the rest of my 'toons if I wanted to.

    I've never bought jewelry mats to do it, either, though I did buy traits to finish jewelry research on all my 'toons.

    You might want to reevaluate your procedures and goals.

    And yes, jewelry mats are too expensive to waste on jewelry master writs.
    They're like the lottery tickets people buy for years and never win.
    Just say 'No', and get on with your life.

    the question though, is how long did it take you to get enough platings to gold them out? Did you start at purple? or did you gold out from white. Also how many hours did it take you to collect all the dust necessary to make the platings?

    It took me the same amount of time that you've had to collect the platings and dust.
    Since Summerset was released.

    We didn't have jewelry crafting before that, and we didn't have dust and platings before that.

    No jewelry collected before Summerset could be crushed for mats, so a big pile of stuff collected beforehand has no bearing.

    I assume you may want to go back and reevaluate what you think of as 'me' (or any other player not 'you') having an advantage that 'you' didn't have.

    <3

    that's doesn't answer my question. how many hours? And while we're on the subject, how many hours do you play a day?
  • twev
    twev
    ✭✭✭✭✭
    ✭✭
    twev wrote: »
    twev wrote: »
    Then you're doing something wrong.

    I've managed to gold several sets of jewelry for 'toons, and I have more mats to do the rest of my 'toons if I wanted to.

    I've never bought jewelry mats to do it, either, though I did buy traits to finish jewelry research on all my 'toons.

    You might want to reevaluate your procedures and goals.

    And yes, jewelry mats are too expensive to waste on jewelry master writs.
    They're like the lottery tickets people buy for years and never win.
    Just say 'No', and get on with your life.

    the question though, is how long did it take you to get enough platings to gold them out? Did you start at purple? or did you gold out from white. Also how many hours did it take you to collect all the dust necessary to make the platings?

    It took me the same amount of time that you've had to collect the platings and dust.
    Since Summerset was released.

    We didn't have jewelry crafting before that, and we didn't have dust and platings before that.

    No jewelry collected before Summerset could be crushed for mats, so a big pile of stuff collected beforehand has no bearing.

    I assume you may want to go back and reevaluate what you think of as 'me' (or any other player not 'you') having an advantage that 'you' didn't have.

    <3

    that's doesn't answer my question. how many hours? And while we're on the subject, how many hours do you play a day?

    Why don't you ask me how much money I make, or how old my car is?

    Do you want us all to chip in and buy you stuff because you can't get enough on your own to compete?

    You have the same nodes to harvest as I do.
    Maybe you should spend more time harvesting them.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Matthew_Galvanus
    Matthew_Galvanus
    ✭✭✭✭✭
    twev wrote: »
    twev wrote: »
    twev wrote: »
    Then you're doing something wrong.

    I've managed to gold several sets of jewelry for 'toons, and I have more mats to do the rest of my 'toons if I wanted to.

    I've never bought jewelry mats to do it, either, though I did buy traits to finish jewelry research on all my 'toons.

    You might want to reevaluate your procedures and goals.

    And yes, jewelry mats are too expensive to waste on jewelry master writs.
    They're like the lottery tickets people buy for years and never win.
    Just say 'No', and get on with your life.

    the question though, is how long did it take you to get enough platings to gold them out? Did you start at purple? or did you gold out from white. Also how many hours did it take you to collect all the dust necessary to make the platings?

    It took me the same amount of time that you've had to collect the platings and dust.
    Since Summerset was released.

    We didn't have jewelry crafting before that, and we didn't have dust and platings before that.

    No jewelry collected before Summerset could be crushed for mats, so a big pile of stuff collected beforehand has no bearing.

    I assume you may want to go back and reevaluate what you think of as 'me' (or any other player not 'you') having an advantage that 'you' didn't have.

    <3

    that's doesn't answer my question. how many hours? And while we're on the subject, how many hours do you play a day?

    Why don't you ask me how much money I make, or how old my car is?

    Do you want us all to chip in and buy you stuff because you can't get enough on your own to compete?

    You have the same nodes to harvest as I do.
    Maybe you should spend more time harvesting them.

    yea okay im just going to ignore you since you obviously are just here to try and start an argument.
  • sp_korshun
    sp_korshun
    ✭✭✭
    twev wrote: »
    twev wrote: »
    Then you're doing something wrong.

    I've managed to gold several sets of jewelry for 'toons, and I have more mats to do the rest of my 'toons if I wanted to.

    I've never bought jewelry mats to do it, either, though I did buy traits to finish jewelry research on all my 'toons.

    You might want to reevaluate your procedures and goals.

    And yes, jewelry mats are too expensive to waste on jewelry master writs.
    They're like the lottery tickets people buy for years and never win.
    Just say 'No', and get on with your life.

    the question though, is how long did it take you to get enough platings to gold them out? Did you start at purple? or did you gold out from white. Also how many hours did it take you to collect all the dust necessary to make the platings?

    It took me the same amount of time that you've had to collect the platings and dust.
    Since Summerset was released.

    We didn't have jewelry crafting before that, and we didn't have dust and platings before that.

    No jewelry collected before Summerset could be crushed for mats, so a big pile of stuff collected beforehand has no bearing.

    I assume you may want to go back and reevaluate what you think of as 'me' (or any other player not 'you') having an advantage that 'you' didn't have.

    <3

    that's doesn't answer my question. how many hours? And while we're on the subject, how many hours do you play a day?

    It's not the answer on your question, but i can say that i get about 35 chromium platings (not grains) just via daily writs from the 4th of april 2019 when anniversary event started, and ofc i get 2 or 3 grains from event boxes. So for me it's about 3,5 chromium platings per week without buying or collecting raw mats.
  • sp_korshun
    sp_korshun
    ✭✭✭
    And one more thing about refining mats for grains and platings. On average you have 1 chromium grain from 200 ore, so it's 45-50 times you need to collect node and time depends on location and your path. But at least it should takes about 15-20 minutes or more, so it would be about 2,5-3 hours per plating if you'd collect only jewelry nodes.
  • Matthew_Galvanus
    Matthew_Galvanus
    ✭✭✭✭✭
    sp_korshun wrote: »
    And one more thing about refining mats for grains and platings. On average you have 1 chromium grain from 200 ore, so it's 45-50 times you need to collect node and time depends on location and your path. But at least it should takes about 15-20 minutes or more, so it would be about 2,5-3 hours per plating if you'd collect only jewelry nodes.

    it's not chromium platings i have an issue with funnily enough, it is ZIrcon Platings. No matter how much dust i refine, i rarely ever get any, and deconning purple jewelry? that is even more of a rarity.

    Im not saying it should be super common, but making it so it doesnt cost as much as a single chromium plating to go from blue->purple would be very much appreciated.
  • sp_korshun
    sp_korshun
    ✭✭✭
    Zircon has pretty same drop chance from refining as chromium, maybe in pure numbers even for a couple of percents more. So it's also about 2-3 hours per plating while collecting only jewelry nodes. But more easy way is to sell 1 chromium plating from dailies and buy 3 zircon from store if you need them for upgrade. Ofc i want jewelry hireling, but we were talking about how it is on live server.
    Edited by sp_korshun on June 17, 2019 12:33AM
  • Matthew_Galvanus
    Matthew_Galvanus
    ✭✭✭✭✭
    sp_korshun wrote: »
    Zircon has pretty same drop chance from refining as chromium, maybe in pure numbers even for a couple of percents more. So it's also about 2-3 hours per plating while collecting only jewelry nodes. But more easy way is to sell 1 chromium plating from dailies and buy 3 zircon from store if you need them for upgrade. Ofc i want jewelry hireling, but we were talking about how it is on live server.

    2-3 hours per plating? that sounds like a joke, i've never gotten enough dust in that time.
  • Vlad9425
    Vlad9425
    ✭✭✭✭✭
    ✭✭
    The problem with jewelry crafting is the 10 dusts system. In my opinion they should halve the dusts required to make a plating, this way it will still be rare to make platings but it won't be as ridiculous as it is right now.
  • Matthew_Galvanus
    Matthew_Galvanus
    ✭✭✭✭✭
    Vlad9425 wrote: »
    The problem with jewelry crafting is the 10 dusts system. In my opinion they should halve the dusts required to make a plating, this way it will still be rare to make platings but it won't be as ridiculous as it is right now.

    this is something i had suggested earlier in the thread. i could honestly live with the rarity if i didn't need so bloody many.
  • rei91
    rei91
    ✭✭✭
    richo262 wrote: »
    Just get rid of the hireling entirely and add material crates to daily login rewards.

    Why do I need to check so many mails everytime I login, why do you want even more :/.

    Did you try reading text? It's funny sometimes, I like that feeling of an NPC chatting with me instead of yet another box to open, dozens of them.
  • Druid40
    Druid40
    ✭✭✭✭
    Yes.
  • Matthew_Galvanus
    Matthew_Galvanus
    ✭✭✭✭✭
    rei91 wrote: »
    richo262 wrote: »
    Just get rid of the hireling entirely and add material crates to daily login rewards.

    Why do I need to check so many mails everytime I login, why do you want even more :/.

    Did you try reading text? It's funny sometimes, I like that feeling of an NPC chatting with me instead of yet another box to open, dozens of them.

    i like having hirelings too i enjoy the dialogue
  • Browiseth
    Browiseth
    ✭✭✭✭✭
    ✭✭
    Alowishus wrote: »
    richo262 wrote: »
    Just get rid of the hireling entirely and add material crates to daily login rewards.

    Why do I need to check so many mails everytime I login, why do you want even more :/.

    Everytime you login you should get

    Daily Reward + Daily material crate.

    Daily Material crate is calculated on how many characters you have + each of their crafting levels.

    No thanks, no more crate opening simulators plz.

    @Alowishus what a petty reason to say no to streamlining the process of getting your daily crafting mats.

    "i have a phobia of boxes so i prefer to take 15 minutes of my time every day log into each character individually rather than receive everything from logging in once"
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Matthew_Galvanus
    Matthew_Galvanus
    ✭✭✭✭✭
    Browiseth wrote: »
    Alowishus wrote: »
    richo262 wrote: »
    Just get rid of the hireling entirely and add material crates to daily login rewards.

    Why do I need to check so many mails everytime I login, why do you want even more :/.

    Everytime you login you should get

    Daily Reward + Daily material crate.

    Daily Material crate is calculated on how many characters you have + each of their crafting levels.

    No thanks, no more crate opening simulators plz.

    @Alowishus what a petty reason to say no to streamlining the process of getting your daily crafting mats.

    "i have a phobia of boxes so i prefer to take 15 minutes of my time every day log into each character individually rather than receive everything from logging in once"

    the hireling system isn't perfect, but i like the effort ZoS put into writing them their own adventures
  • Androconium
    Androconium
    ✭✭✭✭✭
    <snip>

    They could fix 90% of the grief associated with JC by putting purple mats in the JC writ drop table. Purple JC mats are the biggest mat bottleneck in the game.

    They have.

    Hmm might have botched the interpretation there. They now have Purple Writs, but not sure how that helps...
    Edited by Androconium on June 17, 2019 9:40AM
  • Androconium
    Androconium
    ✭✭✭✭✭
    Apox wrote: »
    i think jc just needs one change. doesnt matter what it is, a hireling, not needing 10 *** grains to make a plating then needing 3 and then 4 ridiculous platings to upgrade a ring, or something

    also be nice if we could research ring and neck at the same time.

    Time = money
  • Matthew_Galvanus
    Matthew_Galvanus
    ✭✭✭✭✭
    <snip>

    They could fix 90% of the grief associated with JC by putting purple mats in the JC writ drop table. Purple JC mats are the biggest mat bottleneck in the game.

    They have.

    Hmm might have botched the interpretation there. They now have Purple Writs, but not sure how that helps...

    he is saying that purple dust needs to be more common from your daily crafting quest turn ins
  • ruff
    ruff
    ✭✭
    jewelry research is the shortest in the game anyway, shorter than even carpentry. so research is ok. gold is also kind of, gives moderate improvement so will be like a last brick in the build - for perfectionists. But purle is really ridiculous.
  • richo262
    richo262
    ✭✭✭✭✭
    Alowishus wrote: »
    richo262 wrote: »
    Just get rid of the hireling entirely and add material crates to daily login rewards.

    Why do I need to check so many mails everytime I login, why do you want even more :/.

    Everytime you login you should get

    Daily Reward + Daily material crate.

    Daily Material crate is calculated on how many characters you have + each of their crafting levels.

    No thanks, no more crate opening simulators plz.

    I see, you would just prefer a mail opening simulator.

    10 characters. 5 mails per character (6 with JC)

    50 mails per day just isn't enough, we need 60 mails to claim and delete daily or ... 1 crate that evaluates the entire account daily. I can see how that would be such a chore for you.
  • Matthew_Galvanus
    Matthew_Galvanus
    ✭✭✭✭✭
    richo262 wrote: »
    Alowishus wrote: »
    richo262 wrote: »
    Just get rid of the hireling entirely and add material crates to daily login rewards.

    Why do I need to check so many mails everytime I login, why do you want even more :/.

    Everytime you login you should get

    Daily Reward + Daily material crate.

    Daily Material crate is calculated on how many characters you have + each of their crafting levels.

    No thanks, no more crate opening simulators plz.

    I see, you would just prefer a mail opening simulator.

    10 characters. 5 mails per character (6 with JC)

    50 mails per day just isn't enough, we need 60 mails to claim and delete daily or ... 1 crate that evaluates the entire account daily. I can see how that would be such a chore for you.

    tbh, i kinda agree. while i do enjoy the hirelings stories in the mail, having ot log in to all of them is draining
  • Matthew_Galvanus
    Matthew_Galvanus
    ✭✭✭✭✭
    ruff wrote: »
    jewelry research is the shortest in the game anyway, shorter than even carpentry. so research is ok. gold is also kind of, gives moderate improvement so will be like a last brick in the build - for perfectionists. But purle is really ridiculous.

    i dont have a problem with jc research, i finished researching them a long time ago. i have an issue with purple tier mats being so obscenely rare
Sign In or Register to comment.