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Purchasing guild store items with AP/TV/Writ Vouchers

DocFrost72
DocFrost72
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Would it be a good idea to allow sellers at guild stores to list items for purchase with their choice of gold, alliance points,, writ vouchers, or telvar? Gained AP will not be counted towards alliance rank, like depositing and withdrawing from the bank.
"Should I do it? No. Will I do it? Of ***ing course I will."
"Offense is taken, not given."
Koht of Kevira: "Imperial" Sorcerer
Hailie the Returned: "Bosmer" Necromancer
Glacius Cromeum: Imperial Templar
Nivek the Shadow: "Imperial" Nightblade
Syldraaendril Nightwood: Bosmer Warden
Hailie Silverthorn: "Bosmer" Dragonknight
Hailie Silverthorn: "Bosmer" Templar
Hailie Silverthorn: "Bosmer" Nightblade
Titus Morric Silverthorn: Imperial Dragonknight
Kartendor: Altmer Sorcerer
Sephy-Lemme-Smash: Argonian Warden
Aeris Silverthorn: Breton Templar
Araenandriah Lyrovehkem: Bosmer Nightblade
Danron Lyrovehkem: Imperial Sorcerer
Kevin Silverthorn: "Bosmer" Templar
Vehk Silverthorn: "Imperial" Necromancer Tank in training

Purchasing guild store items with AP/TV/Writ Vouchers 18 votes

Yes
0%
No
100%
daryl.rasmusenb14_ESOMitrengasylviermooneRexlupisFivefivesixlonestarrangerLadyNalcaryaTasearYamiKurukusau02adgArdan147ghastleyrumple9FiktiusWatchdogKMarbleNeglectionLennoxPoodle 18 votes
Other
0%
  • mocap
    mocap
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    do you really think someone would "yes" your poll? It's an ESO players, dude. Greedy, "no, just no" etc is naturally in this commuinity xd
  • ghastley
    ghastley
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    No
    There should only be one in-game currency for general trade. Sub-currencies with restricted application like AP and TelVar are borderline case for their current use, and I'd prefer the transactions there to be secondary. i.e. you need to convert the other currency to gold before making the purchases.
  • Mitrenga
    Mitrenga
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    No
    Without having zero knowledge if that idea would be implemented into the game engine-wise; I want to explain the economics side briefly.

    In order to introduce different currencies that can be used to buy the same item in an open trade economy, law makers should create certain grounds to avoid market fluctuations. In time, currencies may become so useless to decide the worth of an item, players may start trade in game items. For example a motif page for 3 dreugh waxes, 200 spell pots for an Hunding's full set... Also, in ESO point of view, we have events. Pelinal for double AP, IC events for more Tel Var, anniversary events for more loot in terms of materials and motif/housing pages. ESO has already has enough variables to fluctuate its economy. Introducing more currency types would only complicate the market further.

    It is not the same idea, but Path of Exile has different currencies yet almost every trading is being done in 3 currency types. Alchemy shards, chaos orbs and exalted orbs. Meaning, even if you have gazillion type of currencies, market always lean towards some of them.

  • DocFrost72
    DocFrost72
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    mocap wrote: »
    do you really think someone would "yes" your poll? It's an ESO players, dude. Greedy, "no, just no" etc is naturally in this commuinity xd

    My expectation was actually 100% reversed for this. Good thing I didn't bet money!
    ghastley wrote: »
    There should only be one in-game currency for general trade. Sub-currencies with restricted application like AP and TelVar are borderline case for their current use, and I'd prefer the transactions there to be secondary. i.e. you need to convert the other currency to gold before making the purchases.
    Mitrenga wrote: »
    Without having zero knowledge if that idea would be implemented into the game engine-wise; I want to explain the economics side briefly.

    In order to introduce different currencies that can be used to buy the same item in an open trade economy, law makers should create certain grounds to avoid market fluctuations. In time, currencies may become so useless to decide the worth of an item, players may start trade in game items. For example a motif page for 3 dreugh waxes, 200 spell pots for an Hunding's full set... Also, in ESO point of view, we have events. Pelinal for double AP, IC events for more Tel Var, anniversary events for more loot in terms of materials and motif/housing pages. ESO has already has enough variables to fluctuate its economy. Introducing more currency types would only complicate the market further.

    It is not the same idea, but Path of Exile has different currencies yet almost every trading is being done in 3 currency types. Alchemy shards, chaos orbs and exalted orbs. Meaning, even if you have gazillion type of currencies, market always lean towards some of them.

    Thank you both for explaining your answers :)
    "Should I do it? No. Will I do it? Of ***ing course I will."
    "Offense is taken, not given."
    Koht of Kevira: "Imperial" Sorcerer
    Hailie the Returned: "Bosmer" Necromancer
    Glacius Cromeum: Imperial Templar
    Nivek the Shadow: "Imperial" Nightblade
    Syldraaendril Nightwood: Bosmer Warden
    Hailie Silverthorn: "Bosmer" Dragonknight
    Hailie Silverthorn: "Bosmer" Templar
    Hailie Silverthorn: "Bosmer" Nightblade
    Titus Morric Silverthorn: Imperial Dragonknight
    Kartendor: Altmer Sorcerer
    Sephy-Lemme-Smash: Argonian Warden
    Aeris Silverthorn: Breton Templar
    Araenandriah Lyrovehkem: Bosmer Nightblade
    Danron Lyrovehkem: Imperial Sorcerer
    Kevin Silverthorn: "Bosmer" Templar
    Vehk Silverthorn: "Imperial" Necromancer Tank in training
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