Necro

bagon
bagon
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Necro feels like a reskinned warden thats just bugged. I was expecting necro to be broken op, not actually broken. Atleast then the 40$ wouldnt of been wasted lol. Seriously though this class feels extremely lacking and underwhelming, like they quit working on it halfway through, all its got going for it is the ults.
  • NirnStorm
    NirnStorm
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    @bagon I 100% agree.

    I just posted a vid on YouTube talking about EXACTLY what you're saying. Here's a link if you'd like to give it a watch:
    https://youtu.be/mN3_UNeGtLU
    I share your frustration. I leveled my necro and geared it super fast with excitement and I am very disappointed...
    Edited by NirnStorm on June 10, 2019 8:06AM
    Characters: (PC NA)
    Ruerock | mDK ___________________________________ Nirnstorm | Magplar
    Ruepork the Magsorc | Magsorc __________________ Nirnshade | Magblade
    Pay To Warden | Magden _________________________ Moar Siege | Stamsorc
    Necrotic Orb | Magcro ____________________________ Bluerock | mDK
    Thelol Kadjit | Magplar ___________________________ Chalman Keep | Stamden
    Characters: (PC EU)
    Reurock | mDK ___________________________________ Nirnstorm | Magplar
    Refrigerator Boy | Magden _______________________ One Button AoE Stun| Magsorc
    Why So Spearious | Stamplar _____________________ Ree ee ee ee | StamDK
    Faction Locked | Magblade _______________________ Bae Blade| Stamblade
    You Shalk Not Pass | Stamden ____________________ Frag N Cheese | Magsorc

    🔥 Nirnstorm.com - Top Tier PvP Builds & Guides 🔥

    ESO Stream Team Member
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    Community Discord: https://discord.gg/APy9KK3

    PvP Guild - Flame - [ Videos ]

    Faction Lock contradicts the One-Tamriel concept.
    Please do NOT keep it in the game.
  • wheem_ESO
    wheem_ESO
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    I've been singing this tune since the very beginning of the PTS, and am extremely disappointed in Magicka Necromancer. So far the only changes the class has received have been nerfs or bug fixes (along with introducing more bugs). The offensive toolkit available to Magicka Necromancer needs some serious work...or they could just treat it like Stamina and make Destro Staves have better tools, and/or implement other Magicka-based weapons that are worth using.
  • psychotic13
    psychotic13
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    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
  • wheem_ESO
    wheem_ESO
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    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.
  • Stibbons
    Stibbons
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    Necro pets are not working. Horrible parhing. They mostly cannot pass open doors, tower or terrain. Even the ranged ones many time choose to hide behind rocks or pillars and do nothing. Very dissapointing.
    Edited by Stibbons on June 10, 2019 12:07PM
  • katorga
    katorga
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    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.

    I remember all of the videos from Blobs and others on how OP mag warden was prior to and at release. Then poof. They were trash. Stam wardens on the other hand....

    The problem with necro is that many of the mechanics don't work reliably. BB not pathing right or being unable to actually connect to targets in can reach (floating bosses, towers, doorways), tanks your burst and pve dps. You can LOS your own heals! Actually seeing, lining up, and connecting a tether to a corpse is a pain, and time consuming, making it unreliable in pvp, and blowing out your pve rotation.

    ZOS will never fix the underlying mechanical problems of the class.

    Stamina solves the burst, dot, mobility, and execute gaps in the class.
    Edited by katorga on June 10, 2019 2:02PM
  • SpiderCultist
    SpiderCultist
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    this is what happens when a (primary) skill aka BB relies on the AI implemented on this game.
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • bosmern_ESO
    bosmern_ESO
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    They seriously need to fix blast bones, my tool tip fully buffed says it should hit for 15k, theres times where i can crit for 30k with it, but against players ill be lucky to hit 6k.

    Another bugged ability is Beckoning armor (a morph of bone armor). The tool tip states "while active, enemes that strike you with ranged attacks will be pulled toward you once every 3 seconds". But it doesnt work against stamina abilities it seems. there have been countless time were someone will use snipe on me or any stamina bow ability on me with it up and it wont pull them towards me. there have been times were someone will try spam sniping me and ill activate it every so often to make sure its up and it still doesnt pull them.
    ~Thallen~
  • bosmern_ESO
    bosmern_ESO
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    They seriously need to fix blast bones, my tool tip fully buffed says it should hit for 15k, theres times where i can crit for 30k with it, but against players ill be lucky to hit 6k.

    Another bugged ability is Beckoning armor (a morph of bone armor). The tool tip states "while active, enemes that strike you with ranged attacks will be pulled toward you once every 3 seconds". But it doesnt work against stamina abilities it seems. there have been countless time were someone will use snipe on me or any stamina bow ability on me with it up and it wont pull them towards me. there have been times were someone will try spam sniping me and ill activate it every so often to make sure its up and it still doesnt pull them.

    i forgot to add there have been templars spamming the stamina spear ability ( i forget the name) and it doesnt pull them either.
    ~Thallen~
  • bagon
    bagon
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    wheem_ESO wrote: »
    I've been singing this tune since the very beginning of the PTS, and am extremely disappointed in Magicka Necromancer. So far the only changes the class has received have been nerfs or bug fixes (along with introducing more bugs). The offensive toolkit available to Magicka Necromancer needs some serious work...or they could just treat it like Stamina and make Destro Staves have better tools, and/or implement other Magicka-based weapons that are worth using.

    I feel the same way about stam. Its only offensive abillity is a trash shalk thats bugged. Besides that all u can do is use weapon skills and dizzy swing literally just got nerfed. Not to mention the sustain is terrible. It has no way of getting resources back up when being pressured solo, templar has rune and repent, sorc has dark deal, dk gets good sustain from the poison/burning passive and ult passive, nb has siphoning, incap, and cloak allows pressure relief to get stats, warden has netch and enough tankiness to really sit there and get in heavies. Feels like stamcro will be forced into a heavy playstyle where u really need to sit there and heavy for resources. Once you get low on necro you cant really recover.
  • leepalmer95
    leepalmer95
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    They seriously need to fix blast bones, my tool tip fully buffed says it should hit for 15k, theres times where i can crit for 30k with it, but against players ill be lucky to hit 6k.

    Another bugged ability is Beckoning armor (a morph of bone armor). The tool tip states "while active, enemes that strike you with ranged attacks will be pulled toward you once every 3 seconds". But it doesnt work against stamina abilities it seems. there have been countless time were someone will use snipe on me or any stamina bow ability on me with it up and it wont pull them towards me. there have been times were someone will try spam sniping me and ill activate it every so often to make sure its up and it still doesnt pull them.

    The armour pull has a certain range to it.

    Also 6k blastbones sounds about right. 15k is halved in pvp to 7.5k, add in cp/ armour and 6k seems right.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • katorga
    katorga
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    this is what happens when a (primary) skill aka BB relies on the AI implemented on this game.

    Problem is that BB is THE burst of the class...if it does not work....


  • Baphomet
    Baphomet
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    Blastbones are just wierd - the damage can’t be calculated correctly. With a tooltip of 15k, mine hit for 1000-19000k on the same type of NPCs. Tested on trolls in Eastmarch.

    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • Anti_Virus
    Anti_Virus
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    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?
    Power Wealth And Influence.
  • bagon
    bagon
    ✭✭✭
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    Sounds like u get 1vxd
  • PhoenixGrey
    PhoenixGrey
    ✭✭✭✭✭
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    If a class isn't able to solo it falls under the free AP category like majority of the mag specs right now
  • Waffennacht
    Waffennacht
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    I've found blast bones to reliably land at least - but I play a melee mag necro.
    I haven't compared tooltip to actually damage dealt to players - something I need to do
    I have used Avid to some success

    Need to get my "rotation" down
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    bagon wrote: »
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    Sounds like u get 1vxd

    Gr8 B8 M8 I R8 8/8.
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    If a class isn't able to solo it falls under the free AP category like majority of the mag specs right now

    No it isn’t join a group and work together and you won’t die.

    This is an MMO and more specifically Cyrodil, it’s meant for group play.
    Power Wealth And Influence.
  • bosmern_ESO
    bosmern_ESO
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    They seriously need to fix blast bones, my tool tip fully buffed says it should hit for 15k, theres times where i can crit for 30k with it, but against players ill be lucky to hit 6k.

    Another bugged ability is Beckoning armor (a morph of bone armor). The tool tip states "while active, enemes that strike you with ranged attacks will be pulled toward you once every 3 seconds". But it doesnt work against stamina abilities it seems. there have been countless time were someone will use snipe on me or any stamina bow ability on me with it up and it wont pull them towards me. there have been times were someone will try spam sniping me and ill activate it every so often to make sure its up and it still doesnt pull them.

    The armour pull has a certain range to it.

    Also 6k blastbones sounds about right. 15k is halved in pvp to 7.5k, add in cp/ armour and 6k seems right.

    it sounds normal if it were a normal ability, and a 6k crit isnt very good when you have over 5k weapon damage and 10k pen. I can hit more on my sorc or templar with less spell/weapon damage and less pen.
    ~Thallen~
  • Waffennacht
    Waffennacht
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    I wasn't able to pull a player off a ledge, it may have something to do with range or maybe height
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • bagon
    bagon
    ✭✭✭
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    Sounds like u get 1vxd

    Gr8 B8 M8 I R8 8/8.
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    If a class isn't able to solo it falls under the free AP category like majority of the mag specs right now

    No it isn’t join a group and work together and you won’t die.

    This is an MMO and more specifically Cyrodil, it’s meant for group play.

    Zos has stated solo play is intended and they want it to be a part of pvp. Try again.
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    bagon wrote: »
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    Sounds like u get 1vxd

    Gr8 B8 M8 I R8 8/8.
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    If a class isn't able to solo it falls under the free AP category like majority of the mag specs right now

    No it isn’t join a group and work together and you won’t die.

    This is an MMO and more specifically Cyrodil, it’s meant for group play.

    Zos has stated solo play is intended and they want it to be a part of pvp. Try again.

    Where is it stated? Also define solo play.

    Currently “solo 1vXers” simply build to tank, deal high immediate burst damage, and hug trees all day

    Only potatoes can be dumb enough to follow a L33t 1vXer behind a tree just to eat a 15k dawnbreaker spin2win combo
    Power Wealth And Influence.
  • CatchMeTrolling
    CatchMeTrolling
    ✭✭✭✭✭
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    Sounds like u get 1vxd

    Gr8 B8 M8 I R8 8/8.
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    If a class isn't able to solo it falls under the free AP category like majority of the mag specs right now

    No it isn’t join a group and work together and you won’t die.

    This is an MMO and more specifically Cyrodil, it’s meant for group play.

    Zos has stated solo play is intended and they want it to be a part of pvp. Try again.

    Where is it stated? Also define solo play.

    Currently “solo 1vXers” simply build to tank, deal high immediate burst damage, and hug trees all day

    Only potatoes can be dumb enough to follow a L33t 1vXer behind a tree just to eat a 15k dawnbreaker spin2win combo

    Argument is kinda pointless because you fight potatoes whether you’re grouped or solo. Small groups and ball groups use the same tactics as a solo player, it’s just more of them.
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    Sounds like u get 1vxd

    Gr8 B8 M8 I R8 8/8.
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    If a class isn't able to solo it falls under the free AP category like majority of the mag specs right now

    No it isn’t join a group and work together and you won’t die.

    This is an MMO and more specifically Cyrodil, it’s meant for group play.

    Zos has stated solo play is intended and they want it to be a part of pvp. Try again.

    Where is it stated? Also define solo play.

    Currently “solo 1vXers” simply build to tank, deal high immediate burst damage, and hug trees all day

    Only potatoes can be dumb enough to follow a L33t 1vXer behind a tree just to eat a 15k dawnbreaker spin2win combo

    Argument is kinda pointless because you fight potatoes whether you’re grouped or solo. Small groups and ball groups use the same tactics as a solo player, it’s just more of them.

    Small or ball groups is fine, but one person “1vXing” 7+ ppl is silly and necro doesn’t need to be able to do that.
    Power Wealth And Influence.
  • ZarkingFrued
    ZarkingFrued
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    They seriously need to fix blast bones, my tool tip fully buffed says it should hit for 15k, theres times where i can crit for 30k with it, but against players ill be lucky to hit 6k.

    Another bugged ability is Beckoning armor (a morph of bone armor). The tool tip states "while active, enemes that strike you with ranged attacks will be pulled toward you once every 3 seconds". But it doesnt work against stamina abilities it seems. there have been countless time were someone will use snipe on me or any stamina bow ability on me with it up and it wont pull them towards me. there have been times were someone will try spam sniping me and ill activate it every so often to make sure its up and it still doesnt pull them.

    6k is hard. If your tooltip is 15k then the player is going to reduce that by whatever percentage of damage mitigation they have stacked in resistance and skills. Hence spell penetration. Also most players will reduce your crit damage down to just a 10% or maybe 20% increase via crit resistance. After writing this it occurs to me that you may just be trolling tho
  • ZarkingFrued
    ZarkingFrued
    ✭✭✭✭✭
    Anti_Virus wrote: »
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    Sounds like u get 1vxd

    Gr8 B8 M8 I R8 8/8.
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    If a class isn't able to solo it falls under the free AP category like majority of the mag specs right now

    No it isn’t join a group and work together and you won’t die.

    This is an MMO and more specifically Cyrodil, it’s meant for group play.

    Zos has stated solo play is intended and they want it to be a part of pvp. Try again.

    Where is it stated? Also define solo play.

    Currently “solo 1vXers” simply build to tank, deal high immediate burst damage, and hug trees all day

    Only potatoes can be dumb enough to follow a L33t 1vXer behind a tree just to eat a 15k dawnbreaker spin2win combo

    Argument is kinda pointless because you fight potatoes whether you’re grouped or solo. Small groups and ball groups use the same tactics as a solo player, it’s just more of them.

    Small or ball groups is fine, but one person “1vXing” 7+ ppl is silly and necro doesn’t need to be able to do that.

    When I read these types of anti 1vX comments I think, "Now here's a guy who has been X'ed.. probably a lot."
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    Anti_Virus wrote: »
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    Sounds like u get 1vxd

    Gr8 B8 M8 I R8 8/8.
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    If a class isn't able to solo it falls under the free AP category like majority of the mag specs right now

    No it isn’t join a group and work together and you won’t die.

    This is an MMO and more specifically Cyrodil, it’s meant for group play.

    Zos has stated solo play is intended and they want it to be a part of pvp. Try again.

    Where is it stated? Also define solo play.

    Currently “solo 1vXers” simply build to tank, deal high immediate burst damage, and hug trees all day

    Only potatoes can be dumb enough to follow a L33t 1vXer behind a tree just to eat a 15k dawnbreaker spin2win combo

    Argument is kinda pointless because you fight potatoes whether you’re grouped or solo. Small groups and ball groups use the same tactics as a solo player, it’s just more of them.

    Small or ball groups is fine, but one person “1vXing” 7+ ppl is silly and necro doesn’t need to be able to do that.

    When I read these types of anti 1vX comments I think, "Now here's a guy who has been X'ed.. probably a lot."

    Please read my comment to bagon, thank you.
    Power Wealth And Influence.
  • ZarkingFrued
    ZarkingFrued
    ✭✭✭✭✭
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    bagon wrote: »
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    Sounds like u get 1vxd

    Gr8 B8 M8 I R8 8/8.
    Anti_Virus wrote: »
    wheem_ESO wrote: »
    Think people should relax, i remember when warden first came out and everyone said they were trash.. look how that turned out..

    From what ive seen out of necro so far, they excel in small groups, and seriously, 2 colossus ults can nuke, very, very, easily.
    While I wouldn't call Magicka Warden "trash," I'd certainly say that it's nothing super special, especially when solo. The class' main offense is too easily countered (less of an issue for Stamina, but it's still far from the best 1v1 class), and that's even more true now that Shalks' damage can be blocked. That said, the offense is still better than Magicka Necromancer's is (outside of ultimates, anyway). And that's saying something.

    I invite anyone that thinks I'm wrong to make some videos of themselves playing a Magicka Necromancer and consistently beating good players.

    Why does every class need to be able to solo?
    Whats up with people wanted to be able to easily 1vX ppl?

    If a class isn't able to solo it falls under the free AP category like majority of the mag specs right now

    No it isn’t join a group and work together and you won’t die.

    This is an MMO and more specifically Cyrodil, it’s meant for group play.

    Zos has stated solo play is intended and they want it to be a part of pvp. Try again.

    Where is it stated? Also define solo play.

    Currently “solo 1vXers” simply build to tank, deal high immediate burst damage, and hug trees all day

    Only potatoes can be dumb enough to follow a L33t 1vXer behind a tree just to eat a 15k dawnbreaker spin2win combo

    Lmao rn
  • katorga
    katorga
    ✭✭✭✭✭
    ✭✭
    1vX is like extreme sports, make it harder on yourself to be cool. Add in masses of potatoes for flavor. Stir with lots of click bait words like INSANE, OP, BROKEN, IMMORTAL to drive ad revenue.

    How many views would a stream from inside the Zerg generate?

    On the other hand you will be Xv1'd often enough to need to build to survive it.
    Edited by katorga on June 11, 2019 3:13AM
  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    katorga wrote: »
    1vX is like extreme sports, make it harder on yourself to be cool. Add in masses of potatoes for flavor. Stir with lots of click bait words like INSANE, OP, BROKEN, IMMORTAL to drive ad revenue.

    How many views would a stream from inside the Zerg generate?

    Good point, it wouldn’t be so bad if the game pvp wasn’t so laggy and people played prominent roles in siege warfare.
    Power Wealth And Influence.
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