midgetfromtheshire wrote: »FlopsyPrince wrote: »If you want it to cost less you should farm it yourself. Upset the current balance of supply and demand by increasing the supply.
That is only valid if you have a reasonably sure way to find it. Running around for hours may get you some or it may completely waste your time (if Cornflower is your only goal). Telling someone to just farm it is not quite valid.
Of course it's valid, just because the ROI is low doesn't make it invalid. If you need large quantities of cornflower then the alternative is paying the prices listed by sellers. If you can't afford the prices then sell more junk to afford it.
Or just slot inner light and use trash alliance pots for the same effect.
Taleof2Cities wrote: »Nodes are randomized,@FlopsyPrince ... so there’s no set location to farm Cornflower on its own.
There are some zones that have a high concentration of nodes in certain areas ... or are otherwise quiet.
The beginner zones are pretty quiet: Stros M’kai, Bal Foyen, Khenarthi’s Roost, Betnikh, and Bleakrock.
Remember, the guild trader system isn’t “broken” just because the prices aren’t what you want to pay. Demand pricing is working fine.
Taleof2Cities wrote: »I farmed nodes while running treasure maps in the starting zones just two days ago ... and it was bot-free.
Humor me and at least try it.
It’s guaranteed to be more time-efficient than forum posts proclaiming the game isn’t fair.
With the new changes Corfflower will drop and Stinkhorn will skyrocket, start farming Stinkhorn now.
FlopsyPrince wrote: »That is only valid if you have a reasonably sure way to find it.
FlopsyPrince wrote: »That is only valid if you have a reasonably sure way to find it.
Consider a harvest map type add-on that flags nodes on the character you choose to use as farmer. Invest a little gold in a cheap speed set of gear. Cowards Gear and Prisoner's synergize well and are dirt cheap in less wanted traits, allow a very fast Orc streaking sorcer for example (Warden can also be very fast) and there are several other options in gear such as Fjord's (more expensive), Smuggler, Jail breaker (easy dungeon), lots of ways to skin the gear cat. Put some points in the alchemy skill that lights up nodes from a distance and you will be utterly amazed at the nodes you were missing. If your other game activities are to the point of needing cornflower regularly, then the hour or less you spend on these very basic things is utterly trivial. Once done they are done, no need to redo.
There is no "special cornflower spot" but there ARE areas in the game that spawn more alchemy/plant nodes in ratio to other node types. With an add-on, those take little time to figure out. Finally, again for emphasis, if you don't want to do elementary, low time investment things like these to get the mats you need then get comfortable paying gold for them.
FlopsyPrince wrote: »That is only valid if you have a reasonably sure way to find it.
Apparently you have played the game long enough to need high level mats without gaining even the most basic knowledge of efficient ways to farm them. That's kind of mind-blowing, but will take you at your word.
Like any other game activity, farming mats takes some rudimentary planning to do well. The difference is that efficient mat farming is a total, near intuitive no brainer. Once the following is set up, commit to do your mat farming daily or every other day, 30 minutes per day will be more than enough to get what you need and get other things to trade for what you need. IF YOU DON'T LIKE THAT PROSPECT, THEN GET COMFORTABLE SPENDING THE GOLD YOU MAKE DOING OTHER THINGS INGAME ON THE MATS YOU NEED. It's -that- simple.
Consider a harvest map type add-on that flags nodes on the character you choose to use as farmer. Invest a little gold in a cheap speed set of gear. Cowards Gear and Prisoner's synergize well and are dirt cheap in less wanted traits, allow a very fast Orc streaking sorcer for example (Warden can also be very fast) and there are several other options in gear such as Fjord's (more expensive), Smuggler, Jail breaker (easy dungeon), lots of ways to skin the gear cat. Put some points in the alchemy skill that lights up nodes from a distance and you will be utterly amazed at the nodes you were missing. If your other game activities are to the point of needing cornflower regularly, then the hour or less you spend on these very basic things is utterly trivial. Once done they are done, no need to redo.
More advanced, use a max level crafter to harvest resource nodes to make sure they are always at the highest level. If you don't have a max level crafter, use an alt to start deconning the many many pieces of intricate gear you get running dungeons. Do the Cyrodiil tutorial that involves no pvp to unlock rapids if not unlocked. Use this on your mount when going between node patches. Train stamina on your mount as well as speed. Run steed mundus on your harvesting character and make sure to have the double harvest chance and fast harvest chance CP nodes unlocked.
Creating a route takes similar lowkey time investment. I have never seen a bot on my route. Have routes A, B and C. If there is competitive pressure on one route at the time, use another. If there is no pressure ever on your route, it isn't a very good one. Some zones are near empty, yet have lots of nodes just sitting there. Some of the best harvesting areas ingame are relatively far from wayshrines.
There is no "special cornflower spot" but there ARE areas in the game that spawn more alchemy/plant nodes in ratio to other node types. With an add-on, those take little time to figure out. Finally, again for emphasis, if you don't want to do elementary, low time investment things like these to get the mats you need then get comfortable paying gold for them.
Thorvik_Tyrson wrote: »Thanks again for the tips, but not all of them apply to us noob players.
Thorvik_Tyrson wrote: »Thanks again for the tips, but not all of them apply to us noob players.
Newbs have no need for quantities of cornflower at all, so now I'm left puzzled about the thread premise.
Agreed that the trading system in ESO is terribad.
Thorvik_Tyrson wrote: »Thorvik_Tyrson wrote: »Thanks again for the tips, but not all of them apply to us noob players.
Newbs have no need for quantities of cornflower at all, so now I'm left puzzled about the thread premise.
Agreed that the trading system in ESO is terribad.
You need it for the tier1 or tier2 crafting dailies. that is where I was running out of it. With 18 characters, I would sometimes get hit with 6-8 characters that wanted 3 cornflower for the turn in. Thanks to this thread, I now know to get to Tier3 and you dont need 3x cornflower for the turn in.
@tmbrinks
Have you happened to catalog what reagents are possibly asked for at each tier of the alchemy writs? IE - If cornflower is one of the possibilities for T1/T2, what do they ask for at the other tiers?
You always seem to have an abundance of info, and wondered if you had this data too.
FlopsyPrince wrote: »Making Cornflower be in such demand for first level Alchemy dailies was not a good idea. I am working on pushing all my alts to level 3 there as noted here (thanks!), but that will take a while because I am also pushing up combat skills with those same skill points and I only have so much time to play.
Outside of the writs, what potions are people using to drive this up? The use in writs isn't great until group 6 and above for me. I need just as much Lady's Smock (and Dragonthorn).
That's what I was curious about. I'm limited by lady's smock for spell power, not corn flower, but it's 1/4 the price.kringled_1 wrote: »Primarily essence of spell power (magicka, spell power , spell crit). Demand was high because vCR is very stamina unfriendly.
Outside of the writs, what potions are people using to drive this up? The use in writs isn't great until group 6 and above for me. I need just as much Lady's Smock (and Dragonthorn).
kringled_1 wrote: »FlopsyPrince wrote: »Making Cornflower be in such demand for first level Alchemy dailies was not a good idea. I am working on pushing all my alts to level 3 there as noted here (thanks!), but that will take a while because I am also pushing up combat skills with those same skill points and I only have so much time to play.
Cornflower was not particularly an issue for low level players starting the game. It's just as abundant as any other flower, and it spawns in surveys. I'm sitting on almost 4k. The recent high prices are a short term anomaly and it will probably go back down after the next patch as there will be less magicka dps in raids.
FlopsyPrince wrote: »I am working on pushing all my alts to level 3 there as noted here (thanks!), but that will take a while because I am also pushing up combat skills with those same skill points and I only have so much time to play.
FlopsyPrince wrote: »I am working on pushing all my alts to level 3 there as noted here (thanks!), but that will take a while because I am also pushing up combat skills with those same skill points and I only have so much time to play.
Your posts are cram full of rationalizations. Why bother? But will try one more time.
1. Use poison crafting, not writs or potion crafting, to level your alchemy on alts. Everything is cheaper on traders, easier to farm.
2. It's annoying that you are willing to go to the effort to level alchemy on several alts, yet are apparently not willing to take the ONE HOUR to set one up as a speed node farmer, and to take ANOTHER ONE HOUR to get out and explore less pressured zones with high node density. Others have told you where to go, and that the ESO world is full of bots sucking up all the nodes is a lie, stop believing it.
3. If the fact that MMORPG games with differentiated gear and skill lines require farming activities to get mats is not your thing, then perhaps MMORPGs are not your thing either. That fact is not going to change, and unless you can become accustomed to farming in lots of different ways to get what you want from these types of games, play something else.
4. To repeat for emphasis what others have said and you seem to not be getting, there is no "special place" to get this or that mat. There are areas where the types of nodes, metal v wood, flowers v runestones, etc., are more dense than other types of nodes, and if you do some net searching, you will probably find some tips in that direction.
Or you can rationalize more.
"Farming" specifically is not necessary, except in one case:FlopsyPrince wrote: »I am not sure why some of you feel compelled to slam someone saying "farming specifically Cornflower is not as easy as you say."
"Farming" specifically is not necessary, except in one case:FlopsyPrince wrote: »I am not sure why some of you feel compelled to slam someone saying "farming specifically Cornflower is not as easy as you say."
- I just received a writ that requires X amount of Y
This is totally fine and part of the learning process. You probably don't have Keen Eye and will have to acquire it as you go.
Everything else is a result of not learning the above lesson and has to do with not making harvesting part of your regular activities;
- I pvp all day and need tons of pots. Tough, sell stuff and buy it.
- I'm in end game content that requires these pots. Great, you must be in a really wealthy guild that can afford it.
- I do harder PVE and need these pots. Better get harvesting or buying.
All of these can be overcome by crafting or just picking up stuff as you see it.