LeagueTroll wrote: »Yet i get 30 fps with a gtx1070, gpu never even reached 30% load playing eso.
NocturnalSonata wrote: »Yeah, poor choice of word order for me... what i meant to indicate is that your Cpu clock is far more important than number of cores/threads e.g having 8 cores at 4.2 is not as good as 4 cores at 5.0. Th eonly way to see any performance increase in eso is through higher single core speed. My Gpu is hardly doing any of the heavy lifting.ESO is *not* single thread. That's just plain wrong ...NocturnalSonata wrote: »eso is single thread cpu bound
I am getting higher frames at a higher resolution, and higher details, but the gpu is showing 40% and my CPU never goes above 30%.
It would be interesting to know what the bottleneck actually is.
MLGProPlayer wrote: »I did a lot of testing with a friend and only the use of a nvidia card instead of an amd card was improving fps by 60%.
AMD GPU users are still in a bad spot.
The implementation of Vulcan (not a lazy DX12 implementation) would help a lot.
I'll never buy AMD again, the majority of games do not support it like NVIDIA.
There will be someone who replies to this comment saying "harhar you are wrong, derpyderp, wickywicky" but trust me, I've done my research, built many builds, and tested the crap out of games.
NVIDIA and Intel will win that debate.
One of the most uneducated posts I've ever read on the internet.
I did a lot of testing with a friend and only the use of a nvidia card instead of an amd card was improving fps by 60%.
AMD GPU users are still in a bad spot.
The implementation of Vulcan (not a lazy DX12 implementation) would help a lot.
I'll never buy AMD again, the majority of games do not support it like NVIDIA.
There will be someone who replies to this comment saying "harhar you are wrong, derpyderp, wickywicky" but trust me, I've done my research, built many builds, and tested the crap out of games.
NVIDIA and Intel will win that debate.
clueless
I am not understanding. Is this at full max settings or what? I only have a nVidia 960M. At max settings I get low FPS but changes a few settings and I am getting 30-60 FPS and I don't noticed the loss in quality.
So is this at max settings or what?
NocturnalSonata wrote: »eso is single thread cpu bound
ESO is *not* single thread. That's just plain wrong ...
LeagueTroll wrote: »Yet i get 30 fps with a gtx1070, gpu never even reached 30% load playing eso.
@LeagueTroll Sounds like your power settings aren’t set to performance or something. I’ve got a 1070 in a laptop and do about 60-80fps normally. Only gets down to 25-30 in PvP battles. Or maybe your user settings file is screwy or you need to rebuild the shaded file.
p_tsakirisb16_ESO wrote: »I use a Vega 64 having overwritten all the settings, at 2560X1440 monitor, and have the same perf as you are.
With a 8600K @ 5Ghz overclock.
The game is CPU limited.
ryzen_gamer_gal wrote: »Hyperion616 wrote: »LeagueTroll wrote: »Yet i get 30 fps with a gtx1070, gpu never even reached 30% load playing eso.
I have a 1080 Ti and Christ man, max settings and my fps jumps from 110 to 27 in some places. My latency sits at a constant 100 to 110 with highs reaching 170. I can't help but keep thinking these ESO servers are not located here in the states.
i believe i have been told previously that the na server is in texas.. and given the better performance i get on the eu server i'm guessing it is in virginia.
I am getting higher frames at a higher resolution, and higher details, but the gpu is showing 40% and my CPU never goes above 30%.
It would be interesting to know what the bottleneck actually is.
It's CPU. GPU runs small pieces of code in thousands of threads in parallel. CPU has only a handful of active threads, and the tasks they perform are not as easily parallelizable.
Simplified example using silly numbers for illustration:Let's say the client needs to do some work that would take 100ms on a single core, and we have four cores. That doesn't immediately translate to the ability to complete that work in 25ms real time, with 100% CPU utilization.
Game client needs to do a bunch of different tasks on the CPU, and it's difficult to distribute the work evenly among how many cores you have. For example all Lua UI handlers run in sequence. Drawing UI elements can only start after all the handlers have finished. It's a sequence of dependent tasks, which cannot run in parallel (unless you rewrite the whole thing to not be sequential). You usually end up with one sequence of tasks that's longer than any of the sequences you've off-loaded to other threads.
Continuing with the example, let's say from that 100ms work we off-loaded 30ms worth evenly to 3 other threads. So we end up with 1 thread running for 70ms, and 3 threads running for 10ms and idling for 60ms. If these 4 threads were directly mapped to CPU cores, we would see 100% load on one core, and 14% load on three other cores (running 10ms out of 70ms).
Here's where the operating system steps in, and migrates the busy thread to idling cores to help with cooling -- so for the first 10ms all four threads run in parallel, collectively doing 40ms of work, but the remaining 60ms of work is a sequence running in 1 thread; although not on a single core, they take turns, like each one doing 15ms work and 45ms idling. So the whole 100ms worth of work is completed in 70ms, and you'll see about 35% CPU load because each core was running for 25ms out of those 70ms. Seeing CPU load evenly distributed among all cores doesn't mean the application itself distributes its work among threads evenly.
Drachenfier wrote: »MLGProPlayer wrote: »I did a lot of testing with a friend and only the use of a nvidia card instead of an amd card was improving fps by 60%.
AMD GPU users are still in a bad spot.
The implementation of Vulcan (not a lazy DX12 implementation) would help a lot.
I'll never buy AMD again, the majority of games do not support it like NVIDIA.
There will be someone who replies to this comment saying "harhar you are wrong, derpyderp, wickywicky" but trust me, I've done my research, built many builds, and tested the crap out of games.
NVIDIA and Intel will win that debate.
One of the most uneducated posts I've ever read on the internet.
I agree with him, been PC gaming since 1999. I'd never take an AMD over Nvidia.
Kiralyn2000 wrote: »I'd also be interested to know which GPUs you compared. Were they ones of equivalent power?
(and does ESO have any company-dependant code in it? I know there have been plenty of games programmed to work better on one company's GPU's vs the other's.)
...dislaimer: I don't use high-end cards. I just upgraded my system to an RX 570, from the R9-270X 2GB that I'd been using for years. Never spent more than $175 for a new GPU. 60fps is nice, but not necessary for many games. Let alone 144.
I compared a Vega 64 (undervolted -150mv) and a RTX 2080. No company-dependant code.
Vega 64 $400
RTX2080 $800
Not even same class of GPUs....
My RX580 is 100% faster than GTX1050ti.
Its also 50+% faster than GTX970 i used to have....never nvidia again, soooooooooooooo many driver issues, no thanks.
And now Navi looks like its gonna make new one to nvidia, probably my next upgrade, "RTX" is the worst GPU in a decade, it barely competes with 3 years old GPUs and costs much more, its like someone slapped "stoopid" sticker all over nvidia...
If fps doesn't matter and you go for 4k+ resolution, it makes a difference if you buy a 200$, 400$ or 800$ card.
But if you are like me and always want at least 60+ fps in a trial or pvp, you can buy a GTX1050ti and get the same result as with a Titan Z.
For eso you want something like:
- Intel Core I9-9900KF (https://www.cpubenchmark.net/singleThread.html)
- Dual channel, dual sided DDR4 RAM with 5000+ Mhz (and very low timings)
- AND a Nvidia GPU because yeah... They got a driver that can put the dx11 draw calls on 2 cpu cores. AND that will result in a 60% fps increase.
deepseamk20b14_ESO wrote: »p_tsakirisb16_ESO wrote: »I use a Vega 64 having overwritten all the settings, at 2560X1440 monitor, and have the same perf as you are.
With a 8600K @ 5Ghz overclock.
The game is CPU limited.
Definitely seems like the common consensus regarding the CPU.
Hopefully not much longer until I have time to do a good stable OC and see what more I can push. 5.0 is the goal. Later on see if I hit the silicon lottery and can hit 5.2.
I know in certain areas and dungeons I’m beyond 100 FPS but my monitor (Alienware AW3418) only goes to 100hz refresh. I’m actually pretty pissed off about it. I know the overclock to 120hz isn’t guaranteed, but it doesn’t even hit 110hz without screen flicker. The screen overall looks great and all but as soon as that ASUS wide screen with 240hz drops I’m selling the Alienware. Every time I look at it there is slight disappointment lol.
I am not understanding. Is this at full max settings or what? I only have a nVidia 960M. At max settings I get low FPS but changes a few settings and I am getting 30-60 FPS and I don't noticed the loss in quality.
So is this at max settings or what?
Running a 7800K CPU, 64 gig DDR4, fast SSD. Until recently I ran a gigabyte 1080 card, which got me 80 to 100 FPS, occasionally lower in Cyro, but pretty stable in that range. The problem? The card was a piece of crap, RMA'd several times.
Meanwhile a friend deployed overseas let me raid his tower and borrow his Sapphire VEGA 64. I paid 700 bucks for my 1080 when I got it, he got his 2 months after I got mine, paid nearly 300 less. Using his VEGA I got 70 to 90 fps, sometimes down to 40 in cyro, but rare. Only slightly slower, and to be honest not noticeable. But the texture detail on the VEGA? FAR superior to the 1080....noticeably so. In the end I got Giga to give me a credit on the card toward a new motherboard and bought a Sapphire vega 64 for 399 bucks. So far I am way happier with the Radeon.
Wife got a 580 vid card, replaced her 960. The 580 was a better card in every way (its actually on par with the 1060 but at a lower price point), and it was CHEAP (under $200). We also replaced her old I7 with a 1700X Ryzen, and its a damned strong CPU. It benchmarks on par with a I7 7700K (loses only in single core tests) but costs about 100 less.
AMD is fine. The Ryzen CPU's are competitive with the Intel but cost less. Ryzen CPU or AMD GPU dont run hot anymore. I was a DIE HARD Intel/Nvidia guy, but lately AMD has impressed me. If you claim they arent competing, you havent checked out AMD lately. In some categories, and some benchmarks, AMD is actually ahead.
After years of comparing both, and being disappointed with AMD, I have to admit I am impressed with the direction they are headed. If you look at the stats on options for both, without preconceived bias, pretty sure you will be too. I know I am interested in seeing what Zen2 and Navi bring to the table for gaming after game companies eventually optimize for them (which usually is 2 to 3 months after launch).
Trancestor wrote: »Switched recently from a 6700k (4 core 4.2ghz) and a 1080 to a 9900k (8 core 5ghz) and a 2080 ti, got around a 10 fps boost in ESO, well its something i guess. I regret not getting faster ram tho, currently i have 3000mhz but i suspect ram speed is the biggest factor for fps in eso, Alcast has 4000mhz ram and i've seen him getting crazy fps numbers in busy cities.
