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Achievements linked to account instead of character

  • Acrolas
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    Dagoth_Rac wrote: »
    I do not think they have ever gone into detail about why they are opposed.

    Creative choices do not have to be externally rationalized, discussed, or justified.

    There's always going to be some disagreement with any creative choice. Can't please everyone. There's really no use pretending you can placate everyone with a statement of intent.

    All that extended commentary does is give a very small number of people a misplaced sense of superiority when they feel that their ideas are better or more logical even though those same people have no license or right to create what's being created.
    signing off
  • iris56
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    Is there an add-on which lists achievement by character? Or dumps to a spreadsheet?

    For those on PC Kyoma's Global Achievements add on can help. Its not the same as what we all want, but at least you can see what your account achievement and each character without logging in and out.
  • Valrien
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    AlnilamE wrote: »
    OP, I would be fine with having an account-wide overview tab where you can see all achievements you've gotten across characters.

    But I like having character-based achievements as we have now, as it encourages me to play my alts for things that my main has already achieved.
    Valrien wrote: »
    I really don't think it would be fair to people who have ground all achievements by changing role and perfecting all areas of gameplay on a single character to make them account wide. Achievements really mean nothing in-game apart from achievement, so I'm not sure why anybody cares.

    Simple. If you want to play an alt, you actively feel bad that you're not playing your main.

    "Why am I wasting time with this when I could just be getting credit for it on my main?"

    I'm the opposite. I'm like "I already got this achievement on my main, so I'm going to bring an alt this time around".

    In fact, I go down my character list to work on certain achievements, like the Daedric Generals or the 1000 chests looted.

    Tbh this would all be solved if we had a job system like FFXIV where we could switch to whatever class we wanted to and thus only need 1 character

    I would prefer having different characters, because they each have their traits and personalities. From what I hear, FFXIV is not atl-friendly at all.

    It's not alt-friendly at all, but that's more to do with the focus on the game's Main Scenario Quests (everything is locked behind tons and tons and tons of story interlaced with many cutscenes)

    People play alts but it's better to just play your main.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • SirAndy
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    There is absolutely no reason to keep this character based. None, nada, zilch.

    When ESO launched we were encouraged to create multiple characters. Back then, there was no real achievement hunt the way it has been for a while now.

    Do i really need to spend millions of gold to learn all the motifs *again* on all of my 5 mains?
    Or spent years (literally) researching crafting traits *again* on all my 5 mains?

    None of this makes any damn sense on a character level ...
    dry.gif

    Edited by SirAndy on June 5, 2019 2:45AM
  • Sylvermynx
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    SirAndy wrote: »
    There is absolutely no reason to keep this character based. None, nada, zilch.

    When ESO launched we were encouraged to create multiple characters. Back then, there was no real achievement hunt the way it has been for a while now.

    Do i really need to spend millions of gold to learn all the motifs *again* on all of my 5 mains?
    Or spent years (literally) researching crafting traits *again* on all my 5 mains?

    None of this makes any damn sense on a character level ...
    dry.gif

    I personally enjoy alts. Lots and lots of them. And I like getting the skyshards etc. on them (I have zero interest in achievements though). So I don't personally want or need account wide stuff more than we already have.

    That said, I'm on board with "account wide" toggles - you can choose for each account how you want things to work, either account wide or character specific.
  • AlnilamE
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    SirAndy wrote: »
    Do i really need to spend millions of gold to learn all the motifs *again* on all of my 5 mains?
    Or spent years (literally) researching crafting traits *again* on all my 5 mains?

    None of this makes any damn sense on a character level ...
    dry.gif

    If you want to get more Master Writs, yes.

    If they do make Motif/Recipes/Traits account wide, they will have to limit writs to once per day per account. And screw over people who invested in multiple writ characters.

    The Moot Councillor
  • Androconium
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    Time is money.
  • Androconium
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    <snip>
    Because Every Time I saw someone make an "Gimme acocunt wide skyshards" thread, I ended up posting "...dey iz gonna make jouse pay big crowns for dat" in some fashion, and lo and behold, what we are taking about here...
    :p;):trollface:

    ^^this
    Valrien wrote: »
    Many people want it. A few people don't, but those few people are loud...

    So we can't have it
    ^^ apparently alseep

  • SirAndy
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    AlnilamE wrote: »
    If they do make Motif/Recipes/Traits account wide, they will have to limit writs to once per day per account. And screw over people who invested in multiple writ characters.

    No, they don't. All they need is average skilled programmers, no need to limit anyone with anything.
    dry.gif
    Edited by SirAndy on June 5, 2019 4:57AM
  • Wolfshead
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    I think may reason why achievements are not linked to account is that few achievements are based around the zones in the game which would make alt lvl somewhat useless this just I guess here that is the only thing I can come to think about, to be honest
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • Delparis
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    SirAndy wrote: »
    AlnilamE wrote: »
    If they do make Motif/Recipes/Traits account wide, they will have to limit writs to once per day per account. And screw over people who invested in multiple writ characters.

    No, they don't. All they need is average skilled programmers, no need to limit anyone with anything.
    dry.gif

    The core issue of the game
  • Mygalomorpea
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    I am seriously struggling to find a reason why they should be account bound. Anything you unlock other than titles is saved in your collections so you only need to complete them once to get the fancy stuff to use for what ever purpose on your alts.

    I have the vHoF skin on my baby Magcro because that is who he is from background. But if I were to run around with a crazy title like "Godslayer" (perfect run of vSS HM) on it that would be just plain wrong.

    How about clears of dungeons and trials? You have the trophies and busts you can link from your collections.

    If they were to split it like I see recommended in here it will make the load of achievements on the server probably double or triple... Let them first fix the current problems before making more... Please...
  • Delparis
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    I am seriously struggling to find a reason why they should be account bound. Anything you unlock other than titles is saved in your collections so you only need to complete them once to get the fancy stuff to use for what ever purpose on your alts.

    I have the vHoF skin on my baby Magcro because that is who he is from background. But if I were to run around with a crazy title like "Godslayer" (perfect run of vSS HM) on it that would be just plain wrong.

    How about clears of dungeons and trials? You have the trophies and busts you can link from your collections.

    If they were to split it like I see recommended in here it will make the load of achievements on the server probably double or triple... Let them first fix the current problems before making more... Please...

    do you find normal that you can use a skin on an alt even if you don't have the achievement on that alt.

    why not title in this case ? they are achievement rewards the same way skins and dye.
  • AlnilamE
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    SirAndy wrote: »
    AlnilamE wrote: »
    If they do make Motif/Recipes/Traits account wide, they will have to limit writs to once per day per account. And screw over people who invested in multiple writ characters.

    No, they don't. All they need is average skilled programmers, no need to limit anyone with anything.
    dry.gif

    I don't understand what you mean. Could you elaborate, please?
    The Moot Councillor
  • NotaDaedraWorshipper
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    I find it strange we can use dyes, skins, momentos and other unlockables, but we can't use titles account-wide :/
    [Lie] Of course! I don't even worship Daedra!
  • bulbousb16_ESO
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    SirAndy wrote: »
    None of this makes any damn sense on a character level ..
    Characters are created allied to a faction. There is absolutely no reason why they should be switching allegiances willy-nilly. The current implementation has always made more sense than anything else.
    Lethal zergling
  • barney2525
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    TempPlayer wrote: »
    Is there any content that is locked behind achievement? I'm asking cause I'm not sure.



    Content is not locked behind achievements. You do content to receive the achievements. There Are rewards tied to achievements, such as rare dyes. But those dyes become account wide once the achievement is done on one character.

    No one has ever given me a reason as to what the point of starting a second character would be if all the achievements were already completed. Along with the achievement comes the reward Of that achievement - such as skyshards giving skill points. Now, you can get skyshards in the crown store after all the complaints, but you still have to do them once. However, how much sense does it make to give ALL your characters the Master Crafter achievement when they have not crafted anything? Or the Master Fisherman when they have never gone fishing? Why would a character have a dragon slayer achievement when they have never fought a dragon? The list goes on.

    Then there is the XP problem. Where is the new character going to find XP? If the first character does absolutely everything in Auridon, then all quests and achievements have been completed. The new character will have Nothing to do. Doing the quests are prerequisite for achievements. Once you have the achievement, no quest is available. So No Main Quest, No First leg Fighter or Mage Quest, No Alliance Quests. They have all been completed. So where does your XP come from for the new character?

    The whole point of creating a new character is that this IS a new character and their story. Too many players don't give a rip about the character. Everything is just min/max and numbers.

    In most mmos every character you make is on their own, starting from scratch. In a few, like SWTOR, you can get a coin to start at high level. But even That does not give you all the achievements in the game. Just allows you to go straight to end game content without going through the story.

    I just don't understand why people want to say ' This character has All these achievements that they Never did '.


    Edited by barney2525 on June 5, 2019 2:29PM
  • Czekoludek
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    barney2525 wrote: »
    TempPlayer wrote: »
    Is there any content that is locked behind achievement? I'm asking cause I'm not sure.



    Content is not locked behind achievements. You do content to receive the achievements. There Are rewards tied to achievements, such as rare dyes. But those dyes become account wide once the achievement is done on one character.

    No one has ever given me a reason as to what the point of starting a second character would be if all the achievements were already completed. Along with the achievement comes the reward Of that achievement - such as skyshards giving skill points. Now, you can get skyshards in the crown store after all the complaints, but you still have to do them once. However, how much sense does it make to give ALL your characters the Master Crafter achievement when they have not crafted anything? Or the Master Fisherman when they have never gone fishing? Why would a character have a dragon slayer achievement when they have never fought a dragon? The list goes on.

    Then there is the XP problem. Where is the new character going to find XP? If the first character does absolutely everything in Auridon, then all quests and achievements have been completed. The new character will have Nothing to do. Doing the quests are prerequisite for achievements. Once you have the achievement, no quest is available. So No Main Quest, No First leg Fighter or Mage Quest, No Alliance Quests. They have all been completed. So where does your XP come from for the new character?

    The whole point of creating a new character is that this IS a new character and their story. Too many players don't give a rip about the character. Everything is just min/max and numbers.

    In most mmos every character you make is on their own, starting from scratch. In a few, like SWTOR, you can get a coin to start at high level. But even That does not give you all the achievements in the game. Just allows you to go straight to end game content without going through the story.

    I just don't understand why people want to say ' This character has All these achievements that they Never did '.


    You know that they can just code it and split actions from achievements. You can have achievement on your ACCOUNT for finding every skyshard in game but your new CHAR still need to get them, you can have EP hero achi on your ACCOUNT but still on ALT have to do the quests (for quest rewards, skillpoints, etc). SWTOR is good example cuz achievements there are account wide (you can have achi for leveling your sith warrior to level 50 but that doesn't mean your new alt, also sith warrior, starts at level 50. It just mean that you did it on your account at least once).
    If you find that absurd that level 3 char can travel with godslayer title, let's make title from account wide achievements accesible after lvl 50. In the end, who gets the achievement matters more then on which char you got it
  • EmEm_Oh
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    One of the problems that presents itself is say, somebody levels a sorc, and decide I want to do the same, and just create one and boom, I'm now tens of thousands of achievement points into the game, and I just allocate my skills respectively. No experience playing it (not even in basic questland pve) and now I'm a full-certified sorc.

    This will make it even more difficult to find players who know how to play their class.

    And please don't monetize the possibility, either.
  • NotaDaedraWorshipper
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    EmEm_Oh wrote: »
    One of the problems that presents itself is say, somebody levels a sorc, and decide I want to do the same, and just create one and boom, I'm now tens of thousands of achievement points into the game, and I just allocate my skills respectively. No experience playing it (not even in basic questland pve) and now I'm a full-certified sorc.

    This will make it even more difficult to find players who know how to play their class.

    And please don't monetize the possibility, either.

    I don't think anyone has said anything about quests beeing done and whatnot....
    [Lie] Of course! I don't even worship Daedra!
  • SirAndy
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    AlnilamE wrote: »
    SirAndy wrote: »
    AlnilamE wrote: »
    If they do make Motif/Recipes/Traits account wide, they will have to limit writs to once per day per account. And screw over people who invested in multiple writ characters.
    No, they don't. All they need is average skilled programmers, no need to limit anyone with anything.
    dry.gif
    I don't understand what you mean. Could you elaborate, please?

    Simple enough, here are several options to solve this:

    - Make the writ logic also account wide and adjust the rewards drop to account for the consolidated achievements.
    - Leave the writ logic character based as it is now but still show us a consolidated per account achievement progress. This would require making this somewhat transparent, for example the account based achievements would need to list which character(s) completed the achievement. That might be a good idea regardless of writ logic.
    - Do away with the writ drop rate being based on achievements and use a simpler RNG approach instead.


    Those are just 3 ways i came up with while sipping my morning coffee inbetween my first lines of code for the day.
    I'm sure there's plenty ways to do this without invalidating the effort you put into your writ characters. (I have 5 of them as well, just fyi).
    coffee.giftype.gif

  • Delparis
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    Just look at the housing achievement and tell me they shouldn't be shared across your account.
    Tell me you need to do them on every toon by purshasing houses again.
    Guess what, that's not possible, you can't buy twice the same house. Thus housing achivements are there for every too.

    Complete nonsense imo
    I don't understand why the devs always provide an unfinished work
  • Itzmichi
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    I mean sure why not, just make it so that specific titles have a role icon next to them according to the role you got the achievement on, I think that wouldn't be a too bad compromise.
    Here, have a chill pill 💊!
  • LadyNalcarya
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    The problem I see with this is having the achievement unlocked for a character of a role you didn't clear the content with, for example I have the Fang Lair challenger achievement on my DPS main, the collectible unlocked with this is account wide, which prevents the needless grind. Not having the achievement itself unlocked on my other toons however, makes sense to me as I haven't actually completed said challenger achievement with it, it would be dishonest of me to show a completed Fang Lair challenger achievement on my tank for instance when the roles require a different play style.

    Actually, it's not a "problem", it's something you can do without account-wide achievements.
    For example, I have several healers (I know it might sound stupid but whatever). So, I used one of my free race change tokens on one of those healers and now it's a stamina dd. I can still wear all my trial and dungeon titles, even though I actually obtained them as a healer.
    I also have a character that occasionally gets respecced from a dd to tank and back, and I don't even remember which achievements I got on a dd spec. Am I not worthy of wearing trial titles on that character? And what would change if all my achievements would become account-wide?
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • LadyNalcarya
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    EmEm_Oh wrote: »
    One of the problems that presents itself is say, somebody levels a sorc, and decide I want to do the same, and just create one and boom, I'm now tens of thousands of achievement points into the game, and I just allocate my skills respectively. No experience playing it (not even in basic questland pve) and now I'm a full-certified sorc.

    This will make it even more difficult to find players who know how to play their class.

    And please don't monetize the possibility, either.

    But we already have this issue with this silly "grind until your eyes bleed" mentality. Skyreach and dolmen babies often don't have a clue how to play their class, and even if they collect skill points by hand (instead of buying skyshards), overland pve is too easy to teach them anything.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • barney2525
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    Czekoludek wrote: »
    barney2525 wrote: »
    TempPlayer wrote: »
    Is there any content that is locked behind achievement? I'm asking cause I'm not sure.



    Content is not locked behind achievements. You do content to receive the achievements. There Are rewards tied to achievements, such as rare dyes. But those dyes become account wide once the achievement is done on one character.

    No one has ever given me a reason as to what the point of starting a second character would be if all the achievements were already completed. Along with the achievement comes the reward Of that achievement - such as skyshards giving skill points. Now, you can get skyshards in the crown store after all the complaints, but you still have to do them once. However, how much sense does it make to give ALL your characters the Master Crafter achievement when they have not crafted anything? Or the Master Fisherman when they have never gone fishing? Why would a character have a dragon slayer achievement when they have never fought a dragon? The list goes on.

    Then there is the XP problem. Where is the new character going to find XP? If the first character does absolutely everything in Auridon, then all quests and achievements have been completed. The new character will have Nothing to do. Doing the quests are prerequisite for achievements. Once you have the achievement, no quest is available. So No Main Quest, No First leg Fighter or Mage Quest, No Alliance Quests. They have all been completed. So where does your XP come from for the new character?

    The whole point of creating a new character is that this IS a new character and their story. Too many players don't give a rip about the character. Everything is just min/max and numbers.

    In most mmos every character you make is on their own, starting from scratch. In a few, like SWTOR, you can get a coin to start at high level. But even That does not give you all the achievements in the game. Just allows you to go straight to end game content without going through the story.

    I just don't understand why people want to say ' This character has All these achievements that they Never did '.


    You know that they can just code it and split actions from achievements. You can have achievement on your ACCOUNT for finding every skyshard in game but your new CHAR still need to get them, you can have EP hero achi on your ACCOUNT but still on ALT have to do the quests (for quest rewards, skillpoints, etc). SWTOR is good example cuz achievements there are account wide (you can have achi for leveling your sith warrior to level 50 but that doesn't mean your new alt, also sith warrior, starts at level 50. It just mean that you did it on your account at least once).
    If you find that absurd that level 3 char can travel with godslayer title, let's make title from account wide achievements accesible after lvl 50. In the end, who gets the achievement matters more then on which char you got it



    Ok, I'm missing something here.

    If the purpose of the achievement tied to an account is NOT to give it to all characters, then what is the issue? The Account is going to receive any reward - such as dyes, skins, etc for the achievements. Why would it matter for the Account to have a record of the the Achievement when that record is already on the character ?

    What is the benefit?

  • idk
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    Valrien wrote: »
    Many people want it. A few people don't, but those few people are loud...

    So we can't have it

    I do not think this is an accurate characterization. It certainly is just an opinion based on guessing since there is no way to really know. Even the forum polls are just entertainment value.

    When the game launched it was not a big deal having The justification for account wide achievements is that there are so many in today's game.

    It no longer makes sense to have them character based and even more so with a game that so little is character based and it certainly does no harm. Titles should still be character based but the achievement account wide. With that there really is no logical reason to object that I can think of.
  • LadyNalcarya
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    barney2525 wrote: »
    Czekoludek wrote: »
    barney2525 wrote: »
    TempPlayer wrote: »
    Is there any content that is locked behind achievement? I'm asking cause I'm not sure.



    Content is not locked behind achievements. You do content to receive the achievements. There Are rewards tied to achievements, such as rare dyes. But those dyes become account wide once the achievement is done on one character.

    No one has ever given me a reason as to what the point of starting a second character would be if all the achievements were already completed. Along with the achievement comes the reward Of that achievement - such as skyshards giving skill points. Now, you can get skyshards in the crown store after all the complaints, but you still have to do them once. However, how much sense does it make to give ALL your characters the Master Crafter achievement when they have not crafted anything? Or the Master Fisherman when they have never gone fishing? Why would a character have a dragon slayer achievement when they have never fought a dragon? The list goes on.

    Then there is the XP problem. Where is the new character going to find XP? If the first character does absolutely everything in Auridon, then all quests and achievements have been completed. The new character will have Nothing to do. Doing the quests are prerequisite for achievements. Once you have the achievement, no quest is available. So No Main Quest, No First leg Fighter or Mage Quest, No Alliance Quests. They have all been completed. So where does your XP come from for the new character?

    The whole point of creating a new character is that this IS a new character and their story. Too many players don't give a rip about the character. Everything is just min/max and numbers.

    In most mmos every character you make is on their own, starting from scratch. In a few, like SWTOR, you can get a coin to start at high level. But even That does not give you all the achievements in the game. Just allows you to go straight to end game content without going through the story.

    I just don't understand why people want to say ' This character has All these achievements that they Never did '.


    You know that they can just code it and split actions from achievements. You can have achievement on your ACCOUNT for finding every skyshard in game but your new CHAR still need to get them, you can have EP hero achi on your ACCOUNT but still on ALT have to do the quests (for quest rewards, skillpoints, etc). SWTOR is good example cuz achievements there are account wide (you can have achi for leveling your sith warrior to level 50 but that doesn't mean your new alt, also sith warrior, starts at level 50. It just mean that you did it on your account at least once).
    If you find that absurd that level 3 char can travel with godslayer title, let's make title from account wide achievements accesible after lvl 50. In the end, who gets the achievement matters more then on which char you got it



    Ok, I'm missing something here.

    If the purpose of the achievement tied to an account is NOT to give it to all characters, then what is the issue? The Account is going to receive any reward - such as dyes, skins, etc for the achievements. Why would it matter for the Account to have a record of the the Achievement when that record is already on the character ?

    What is the benefit?

    It would give altoholics an incentive to play more (which is good for the game). Now focusing on achievements is kinda pointless, because there's no way to collect them on all characters at the same time. There's also no way of keeping track of your achievements unless you are on pc and have a specific addon.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Czekoludek
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    barney2525 wrote: »
    Czekoludek wrote: »
    barney2525 wrote: »
    TempPlayer wrote: »
    Is there any content that is locked behind achievement? I'm asking cause I'm not sure.



    Content is not locked behind achievements. You do content to receive the achievements. There Are rewards tied to achievements, such as rare dyes. But those dyes become account wide once the achievement is done on one character.

    No one has ever given me a reason as to what the point of starting a second character would be if all the achievements were already completed. Along with the achievement comes the reward Of that achievement - such as skyshards giving skill points. Now, you can get skyshards in the crown store after all the complaints, but you still have to do them once. However, how much sense does it make to give ALL your characters the Master Crafter achievement when they have not crafted anything? Or the Master Fisherman when they have never gone fishing? Why would a character have a dragon slayer achievement when they have never fought a dragon? The list goes on.

    Then there is the XP problem. Where is the new character going to find XP? If the first character does absolutely everything in Auridon, then all quests and achievements have been completed. The new character will have Nothing to do. Doing the quests are prerequisite for achievements. Once you have the achievement, no quest is available. So No Main Quest, No First leg Fighter or Mage Quest, No Alliance Quests. They have all been completed. So where does your XP come from for the new character?

    The whole point of creating a new character is that this IS a new character and their story. Too many players don't give a rip about the character. Everything is just min/max and numbers.

    In most mmos every character you make is on their own, starting from scratch. In a few, like SWTOR, you can get a coin to start at high level. But even That does not give you all the achievements in the game. Just allows you to go straight to end game content without going through the story.

    I just don't understand why people want to say ' This character has All these achievements that they Never did '.


    You know that they can just code it and split actions from achievements. You can have achievement on your ACCOUNT for finding every skyshard in game but your new CHAR still need to get them, you can have EP hero achi on your ACCOUNT but still on ALT have to do the quests (for quest rewards, skillpoints, etc). SWTOR is good example cuz achievements there are account wide (you can have achi for leveling your sith warrior to level 50 but that doesn't mean your new alt, also sith warrior, starts at level 50. It just mean that you did it on your account at least once).
    If you find that absurd that level 3 char can travel with godslayer title, let's make title from account wide achievements accesible after lvl 50. In the end, who gets the achievement matters more then on which char you got it



    Ok, I'm missing something here.

    If the purpose of the achievement tied to an account is NOT to give it to all characters, then what is the issue? The Account is going to receive any reward - such as dyes, skins, etc for the achievements. Why would it matter for the Account to have a record of the the Achievement when that record is already on the character ?

    What is the benefit?

    Because some players have fun with collecting achievements and want to see their progress by account, not by character. We have many threads on the forums like "above x achievement points in elsweyr", because ppl like gathering this points. If someone likes getting achievements in eso, he/she will do master angler but getting it few times on different characters can be a pain. If someone likes to fish in ESO he/she will do it on 14 characters each with pleasure. Nothing is wrong with this attitudes, they are just different.
  • OrphanHelgen
    OrphanHelgen
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    I always wanted this myself, but if it wasnt for character only achievements, I wouldn't been having a main character either, and I do see a lot of benefits of been playing on only one char, even those times where you actually hate it.
    Also there was achievements like flawless conqueror that was common on sorcs but uncommon on DK's for example. Talking about maelstrom during the release of it, not now.
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
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