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Battlegrounds are getting more and more frustrating.

  • ChefZero
    ChefZero
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    vamp_emily wrote: »
    Did Zeni add a new feature to BG? I'm constantly getting the message "Battlegrounds is not available at this time".

    Just spam the button
    PC EU - DC only
  • Waffennacht
    Waffennacht
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    MMR could have been changed.

    Why I said it was account based:

    Played on my leaderboard character, got opponents

    Switched to a character that has 0 MMR matches played, got the same opponents.

    If there was an independent MMR then there's no way those two characters should be seeing the same opponents
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • ChefZero
    ChefZero
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    Davadin wrote: »
    ChefZero wrote: »
    Deathmatch is the silliest game mode ever and should be never introduced to any MMORPG.

    Hey, have you ever heard of the game Second Life? You might like that.

    Have you ever played other teambased PvP games (MMORPGs, MOBAs, FPS,..) with a slightly competitive level?
    PC EU - DC only
  • Chelo
    Chelo
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    ChefZero wrote: »
    Deathmatch is the silliest game mode ever and should be never introduced to any MMORPG.

    Even if there's no official DM, some players like me will only play to kill other players... For us, every mode is DM...
  • Skysenzz
    Skysenzz
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    Davadin wrote: »
    Skysenzz wrote: »
    Sup, lemme give you my feelings about PvP as a BG player (Mid/High MMR) after few hundreds of games in battleground, on Stamina Dragonknight and Stamina Warden. I've tried a lot of different setups on those two classes, (maybe 20 in total?)
    I will mostly talk about Deathmatch, since there's almost no competition in the other game mode.

    Sorry, I stopped reading here.

    either play a different MMO, or come visit Cyrodiil in small group. There's a non-CP campaigns too, yknow?


    I mean... I'm talking about battlegrounds. I never mentioned Cyrodiil for a good reason; I don't play it because my pc can't handle it.

    BNOC wrote: »
    MMR is a massive farce.

    I can get matched against the same sets of players (maybe population issue) on an alt or my main.

    But, my alts queues are much shorter and 9/10 times I don't see good players at all.

    The other aggro is, my main queues take 25m+ and 9/10 times I'm against good players which is great, but then they lump me with sub 160's that aren't even properly geared.

    The other day I was matched against a strong 4 man that I'd normally enjoy fighting, with a CP29, Cp71 and a CP11* - These guys are 50, granted, but get them tf out of BG's until 160 or scale them up exactly, no less no more.

    Why am I getting matched with resto heavy attackers and bow light attackers?
    Yea I get that often too, if I lose a BG game it is wether i play vs good players again, or is it with really bad players?
    It *should* be calculated on the job you've done compared to your team members, group heal, damage dealt etc.
    but then you've got sometime those good supports that aren't really heal nor dps but they just buff up the group/debuff enemies & also purge you up. I think it's really hard for ZOS to make a really good MMR system, but the one we have atm is ***. I agree.
    BNOC wrote: »
    In response to OP:
    Cloak and S2w are two abilities that I'm confident any new player could learn to use within a couple hours play time.
    Especially s2w on the end of an equally easy learned burst, like a stamden's 2 button build followed by dawny and or s2w - Impressive skills we know, but it does keep the bad players engaged and that's good for queue health.

    Soul assault is just an indicator of who you should target because I can guarantee they're weak players.

    I tried those builds, didn't really work on stamdk, but on stamden... It could legit one shot a group of full players if they're not prepared to tank it. With spriggan + Hunding's rage as damage sets, then master's bow backbar to get infused + weapon damage...
    I could reach 6k weapon damage easily in non cp with a fuckton of penetration... in low mmr best score i had was something like 27 kills... In high mmr it still works, 20kills was my best... Which is wayy to much. I never managed to get something similar with an other build... It's just so strong & deal so much damage, and stamina classes have NO ways of dodging it. if they're not a *** tank with sword and board, they're dead.
    Obviously it keep the bad players engaged in the queue, but give that to a player that have quite a big experience in PvP and he will just destroy everything.

    Then about soul assault... this ultimate is like a really sharp tool but only usefull when you know how to use it. Just like Dawnbreaker, sometimes it hits really hard, sometimes it feels like you threw a feather at your enemy. And i've met some people that knew how to use that ultimate. and gosh it wasn't forgiving. It's a bit too strong again, when it's used in the right hands.
    CP1000+
    DC sDK Skysenzz
    DC Stamden Kartag Vosh Rakh
    DC mDK Ignis-Noctem
    DC sDK Ellesperis
    DC MagSorc Victorià
    EP Stamplar Subject to change
    EP StamBlade Powerful Ninja Zoid
    DC StamNecro StamDK ls Better
  • Waffennacht
    Waffennacht
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    [Quoted post has been removed.]

    :( Definitely not my intention. I wish I could show you guys. But on all my characters I face all the same opponents and there's no way they have the same amount of matches, win rates, etc.

    I could be wrong, I won't deny that, but I'm telling you I see I eat civics, buswammy (however it's actually spelt) Xbox leaderboard players on every character
    Edited by ZOS_GregoryV on June 4, 2019 2:18AM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Eldar_Ftw
    Eldar_Ftw
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    Would be great if they removed pets from BGS, namely Magsorcs. I could have Vigor, Rally and SG heal up (even renewing undeath if I want a purge/heal) and I still get nuked by Magsorcs.
  • ChunkyCat
    ChunkyCat
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    If you want to announce to the world that you think Soul Assault is too overbearing, that's your prerogative, but that's going to affect how people will interpret your post

    F8mqyr7.jpg
  • Davadin
    Davadin
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    Skysenzz wrote: »
    BNOC wrote: »
    In response to OP:
    Cloak and S2w are two abilities that I'm confident any new player could learn to use within a couple hours play time.
    Especially s2w on the end of an equally easy learned burst, like a stamden's 2 button build followed by dawny and or s2w - Impressive skills we know, but it does keep the bad players engaged and that's good for queue health.

    Soul assault is just an indicator of who you should target because I can guarantee they're weak players.

    I tried those builds, didn't really work on stamdk, but on stamden... It could legit one shot a group of full players if they're not prepared to tank it. With spriggan + Hunding's rage as damage sets, then master's bow backbar to get infused + weapon damage...
    I could reach 6k weapon damage easily in non cp with a fuckton of penetration...

    what?

    are you saying stamDK with a set of Spriggan and Hunding with bow + Spin2win + DB, "didn't really work" but on a stamDen it can "legit one shot a group of full players"?

    what are you smoking?

    Yes, StamDK would have tougher times setting up damage combo, and have less healing options (if they got med armor instead of heavy), and yes StamDen has a lot more arsenal for DPS, so yes, obviously stamDen in general can output greater damage.

    BUT you're saying wearing the EXACT SAME ARMOR AND WEAPON AND SKILLS, stamDK doesn't work but stamDen can one-shot a group?

    Dude, stamDK can Spin2win too....... in fact, if u want strictly burst dps, leap + Spin2win will clear a room of noobies.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Mayrael
    Mayrael
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    Urvoth wrote: »
    You aren’t high MMR if you’re still seeing NBs

    Lol this :D
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Koensol
    Koensol
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    MMR could have been changed.

    Why I said it was account based:

    Played on my leaderboard character, got opponents

    Switched to a character that has 0 MMR matches played, got the same opponents.

    If there was an independent MMR then there's no way those two characters should be seeing the same opponents
    Unless they were the only people queued at that time. I think it works as a priority system, working its way down the MMR ranks and fills the queue up accordingly.
  • Waffennacht
    Waffennacht
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    Koensol wrote: »
    MMR could have been changed.

    Why I said it was account based:

    Played on my leaderboard character, got opponents

    Switched to a character that has 0 MMR matches played, got the same opponents.

    If there was an independent MMR then there's no way those two characters should be seeing the same opponents
    Unless they were the only people queued at that time. I think it works as a priority system, working its way down the MMR ranks and fills the queue up accordingly.

    Which is possible, I certainly hope there's a bit larger a player base.

    I'm gonna see whom my necro gets paired with here soon.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Skysenzz
    Skysenzz
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    Davadin wrote: »
    Skysenzz wrote: »
    BNOC wrote: »
    In response to OP:
    Cloak and S2w are two abilities that I'm confident any new player could learn to use within a couple hours play time.
    Especially s2w on the end of an equally easy learned burst, like a stamden's 2 button build followed by dawny and or s2w - Impressive skills we know, but it does keep the bad players engaged and that's good for queue health.

    Soul assault is just an indicator of who you should target because I can guarantee they're weak players.

    I tried those builds, didn't really work on stamdk, but on stamden... It could legit one shot a group of full players if they're not prepared to tank it. With spriggan + Hunding's rage as damage sets, then master's bow backbar to get infused + weapon damage...
    I could reach 6k weapon damage easily in non cp with a fuckton of penetration...

    what?

    are you saying stamDK with a set of Spriggan and Hunding with bow + Spin2win + DB, "didn't really work" but on a stamDen it can "legit one shot a group of full players"?

    what are you smoking?

    Yes, StamDK would have tougher times setting up damage combo, and have less healing options (if they got med armor instead of heavy), and yes StamDen has a lot more arsenal for DPS, so yes, obviously stamDen in general can output greater damage.

    BUT you're saying wearing the EXACT SAME ARMOR AND WEAPON AND SKILLS, stamDK doesn't work but stamDen can one-shot a group?

    Dude, stamDK can Spin2win too....... in fact, if u want strictly burst dps, leap + Spin2win will clear a room of noobies.

    Well. It did work but not as great as on stamden, it felt totally different and stamDK doesn't have that burst combo that warden can do: shalk + dawnbreaker.
    if your enemy has an average of 20k hp:
    Shalk can hit up to 6-7k with an average of 4.5k, add dawnbreaker that hit the same so the enemy is under 50% health, then just spin2win and they're dead. on stamDK you don't have that shalk so 1DB+Spin2win won't work at all.
    When I said this it was while ganking a team of 4 that are going on their way to the other base.

    Also, i'm talking about High mmr BGs, not *noobies*
    CP1000+
    DC sDK Skysenzz
    DC Stamden Kartag Vosh Rakh
    DC mDK Ignis-Noctem
    DC sDK Ellesperis
    DC MagSorc Victorià
    EP Stamplar Subject to change
    EP StamBlade Powerful Ninja Zoid
    DC StamNecro StamDK ls Better
  • Ragnaroek93
    Ragnaroek93
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    They need a proper MMR system and they also need to seperate premade from solo queue. It's sad because BGs could be a ton of fun but a proper matchmaking is needed for that like it's the case with league, starcraft, overatch etc.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Davadin
    Davadin
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    Skysenzz wrote: »
    Davadin wrote: »
    Skysenzz wrote: »
    BNOC wrote: »
    In response to OP:
    Cloak and S2w are two abilities that I'm confident any new player could learn to use within a couple hours play time.
    Especially s2w on the end of an equally easy learned burst, like a stamden's 2 button build followed by dawny and or s2w - Impressive skills we know, but it does keep the bad players engaged and that's good for queue health.

    Soul assault is just an indicator of who you should target because I can guarantee they're weak players.

    I tried those builds, didn't really work on stamdk, but on stamden... It could legit one shot a group of full players if they're not prepared to tank it. With spriggan + Hunding's rage as damage sets, then master's bow backbar to get infused + weapon damage...
    I could reach 6k weapon damage easily in non cp with a fuckton of penetration...

    what?

    are you saying stamDK with a set of Spriggan and Hunding with bow + Spin2win + DB, "didn't really work" but on a stamDen it can "legit one shot a group of full players"?

    what are you smoking?

    Yes, StamDK would have tougher times setting up damage combo, and have less healing options (if they got med armor instead of heavy), and yes StamDen has a lot more arsenal for DPS, so yes, obviously stamDen in general can output greater damage.

    BUT you're saying wearing the EXACT SAME ARMOR AND WEAPON AND SKILLS, stamDK doesn't work but stamDen can one-shot a group?

    Dude, stamDK can Spin2win too....... in fact, if u want strictly burst dps, leap + Spin2win will clear a room of noobies.

    Well. It did work but not as great as on stamden, it felt totally different and stamDK doesn't have that burst combo that warden can do: shalk + dawnbreaker.
    if your enemy has an average of 20k hp:
    Shalk can hit up to 6-7k with an average of 4.5k, add dawnbreaker that hit the same so the enemy is under 50% health, then just spin2win and they're dead. on stamDK you don't have that shalk so 1DB+Spin2win won't work at all.
    When I said this it was while ganking a team of 4 that are going on their way to the other base.

    Also, i'm talking about High mmr BGs, not *noobies*

    yeah nobody can argue with shalk+DB combo.

    high MMR i go with Leap and new Carve+Noxious. spin2win is dead, but i hear good things with the other morph.

    Cheers!
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • ilcavallo
    ilcavallo
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    Chelo wrote: »
    ChefZero wrote: »
    Deathmatch is the silliest game mode ever and should be never introduced to any MMORPG.

    Even if there's no official DM, some players like me will only play to kill other players... For us, every mode is DM...

    lol
  • Custos91
    Custos91
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    @Chelo
    Please tell me you queue only for DM then as well (outside the daily bonus, I can understand if you want to grab that... and let's be fair, if you are any good at killing and the other 3 do the objectives, you should be fine)
    Warden Main apparently... 7 Wardens currently, otherwise a healer of every class.
    Mostly active in No CP PVP on EU, blaming the buffbot meta in pve.
    I want to feel like I am saving somebodies life, not like I am carrying amunition for them...
  • Chelo
    Chelo
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    Custos91 wrote: »
    @Chelo
    Please tell me you queue only for DM then as well (outside the daily bonus, I can understand if you want to grab that... and let's be fair, if you are any good at killing and the other 3 do the objectives, you should be fine)

    1 Random BG and then all DM. My fun is killing and frustrating other people hahahahaha 🤣
  • Noobslayer3255
    Noobslayer3255
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    Davadin wrote: »

    high MMR i go with Leap and new Carve+Noxious. spin2win is dead, but i hear good things with the other morph.

    Cheers!

    Whirling blades hits harder than the old nado and is cheaper. It's ridiculously strong.
  • Arzharo
    Arzharo
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    Playing melee this patch (unless you're a godmode stamsorc) is not an option. Especially as stamdk.
  • Skysenzz
    Skysenzz
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    Arzharo wrote: »
    Playing melee this patch (unless you're a godmode stamsorc) is not an option. Especially as stamdk.

    Not gonna say it's true but not 100% False too, there's not many things that can beat a magicka as stamina but a stamblade in a true dueling situation, but in battlegrounds you can still do stuff because people aren't necessary that optimized or anything like that, you also have group play and if you coordinate your stuff decently you can do good ***.
    Stamina has a really underestimated skill which is vigor( IMO), this thing is something that can carry so much you have 4staminas using it frequently, it has decent group heal but if everyone's packed together, you're tanky as ***.
    This is why I tend to hate on magicka that don't use resto staff/healing abilities. For example magSorc or magDK, without resto staff they have no targeatable direct heal to support the group if you're in a tough situation.
    People don't seem to realize how strong group heals are tbh.
    CP1000+
    DC sDK Skysenzz
    DC Stamden Kartag Vosh Rakh
    DC mDK Ignis-Noctem
    DC sDK Ellesperis
    DC MagSorc Victorià
    EP Stamplar Subject to change
    EP StamBlade Powerful Ninja Zoid
    DC StamNecro StamDK ls Better
  • Ramber
    Ramber
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    PvP is full of cowards simply spamming snares so that 1 or 2 people in the group can then execute, The fact that you can be snared but 33 or more players seemingly at the same time has taken all the fun out of it for us. For 5-7 seconds or more if you can survive that long, you cant bar swap, use abilities, take potions etc... u just gotta wait to die. Why isnt there a fair cool down and a limit on snares?
  • LordTareq
    LordTareq
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    ChefZero wrote: »
    vamp_emily wrote: »
    Did Zeni add a new feature to BG? I'm constantly getting the message "Battlegrounds is not available at this time".

    Just spam the button

    It's a new minigame they added. You need to show the game your commitment to be granted the privilege of queueing. You do this by spamming the queue button a million times until either the game boots you to login for taking too many actions in a certain timewindow, after which you can try again. Or it rewards you with a place in the sacred battleground queue.

    Ramber wrote: »
    PvP is full of cowards simply spamming snares so that 1 or 2 people in the group can then execute, The fact that you can be snared but 33 or more players seemingly at the same time has taken all the fun out of it for us. For 5-7 seconds or more if you can survive that long, you cant bar swap, use abilities, take potions etc... u just gotta wait to die. Why isnt there a fair cool down and a limit on snares?

    What battlegrounds do you play that have 33 hostile players in them, all out to snare you?
    Edited by LordTareq on June 7, 2019 10:18PM
  • InvictusApollo
    InvictusApollo
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    Skysenzz wrote: »
    Sup, lemme give you my feelings about PvP as a BG player (Mid/High MMR) after few hundreds of games in battleground, on Stamina Dragonknight and Stamina Warden. I've tried a lot of different setups on those two classes, (maybe 20 in total?)
    I will mostly talk about Deathmatch, since there's almost no competition in the other game mode.

    Those are the worse issues about balance:
    -ZOO Sorc everywhere, you almost can't hit them because they have their pets all around them, if you stun them somehow the matriarch go over them so you can't execute them for example (even with tab target, it's a pain). Not gonna talk about unkillable pets too.
    -Heavy Nightblade that are unkillable and has really good damage (execute & spectral bow), if somehow you manage to get them to execute, they cloack away, even if I manage to find them with an aoe (Carve/Noxious breath) they can still escape really easily, even if I do it 4-5times.
    -Heavy armor in general; everybody is tanky as hell, 25/30k+ HP, I mean... Seriously???
    -Soul assault, it deals 17k damage on med armors for 100ultimate and you have no counter play??Blocking will just drain all your stamina if you're not sword and board and will still hit for 8k. If you don't have that (if there's an ice blockade and you're not a sorc you're ***).
    -Solo heals/Shields that gives more than you can deal with executioner, ending up seeing some players staying alive for 6-7seconds with ~30% hp even if in 2v1. (also shields give them ressource back? gimme that *** on stam please)
    -Medium armor just get destroyed if they're in the melee without dedicated healer/efficient group heal, even if you rolldodge, spin2win will destroy your ass.
    -there are also classes that are much more impact and i'm pretty sure that have much better win rate than other classes, for example Warden with their permafrost, really cheap for what it does, they also have really good group heal if they want to do that, magsorc that can auto execute, which help them having lots of kills, they can also survive fairly easily if they're playing safely, resulting they will lose a bit of kills but still on the top average and almost no deaths. Nightblade have little to no impact in high mmr BG if they aren't tanky (except if they're godlike obv :^) ) they can get some kills etc but if the 3 teams are really packed it can get pretty hard for them.

    Those are the worse issues about game system or whatever you wanna call it:
    -Sometimes, your health jump from 50 to 0, you don't really know why, (The Sniker shows something similar on his latest video "Let's Talk about Elsweyr Patch and the Tank Meta" at 0:45)
    -when someone has a stun, and apply it to you, you can't use pots or anything before the hit land (it happened a lot with PRE-Elsweyr patch with Incap, it still happen with skills like DK leap, sometimes your character will freeze himself before the DK even hit the ground), something similar with Fossilize and Cloack from nightblade, if I fossilize a nb at the same time as he cast cloack, the nightblade will be fossilized but he will still go invisible.

    There are also some issues that i won't tile like MMR balance that give really unbalanced games and lags (players teleporting around :D ) but there's already a lot of discussion about that & those won't aknowledge them so what's the point talking about that?

    I'm sorry but this is purely a l2p issue. On a sidenote I watching stamina users cry about magicka users. Why? Because when I started playing pvp, I used a magicka build and had a lot of issues with stamina builds. Then I learned how to play and I don't whine when a heavily armored orc rams into m face and instakills me.
  • SacredEarth
    SacredEarth
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    Ramber wrote: »
    PvP is full of cowards simply spamming snares so that 1 or 2 people in the group can then execute, The fact that you can be snared but 33 or more players seemingly at the same time has taken all the fun out of it for us. For 5-7 seconds or more if you can survive that long, you cant bar swap, use abilities, take potions etc... u just gotta wait to die. Why isnt there a fair cool down and a limit on snares?

    This!
  • Skysenzz
    Skysenzz
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    Skysenzz wrote: »
    Sup, lemme give you my feelings about PvP as a BG player (Mid/High MMR) after few hundreds of games in battleground, on Stamina Dragonknight and Stamina Warden. I've tried a lot of different setups on those two classes, (maybe 20 in total?)
    I will mostly talk about Deathmatch, since there's almost no competition in the other game mode.

    Those are the worse issues about balance:
    -ZOO Sorc everywhere, you almost can't hit them because they have their pets all around them, if you stun them somehow the matriarch go over them so you can't execute them for example (even with tab target, it's a pain). Not gonna talk about unkillable pets too.
    -Heavy Nightblade that are unkillable and has really good damage (execute & spectral bow), if somehow you manage to get them to execute, they cloack away, even if I manage to find them with an aoe (Carve/Noxious breath) they can still escape really easily, even if I do it 4-5times.
    -Heavy armor in general; everybody is tanky as hell, 25/30k+ HP, I mean... Seriously???
    -Soul assault, it deals 17k damage on med armors for 100ultimate and you have no counter play??Blocking will just drain all your stamina if you're not sword and board and will still hit for 8k. If you don't have that (if there's an ice blockade and you're not a sorc you're ***).
    -Solo heals/Shields that gives more than you can deal with executioner, ending up seeing some players staying alive for 6-7seconds with ~30% hp even if in 2v1. (also shields give them ressource back? gimme that *** on stam please)
    -Medium armor just get destroyed if they're in the melee without dedicated healer/efficient group heal, even if you rolldodge, spin2win will destroy your ass.
    -there are also classes that are much more impact and i'm pretty sure that have much better win rate than other classes, for example Warden with their permafrost, really cheap for what it does, they also have really good group heal if they want to do that, magsorc that can auto execute, which help them having lots of kills, they can also survive fairly easily if they're playing safely, resulting they will lose a bit of kills but still on the top average and almost no deaths. Nightblade have little to no impact in high mmr BG if they aren't tanky (except if they're godlike obv :^) ) they can get some kills etc but if the 3 teams are really packed it can get pretty hard for them.

    Those are the worse issues about game system or whatever you wanna call it:
    -Sometimes, your health jump from 50 to 0, you don't really know why, (The Sniker shows something similar on his latest video "Let's Talk about Elsweyr Patch and the Tank Meta" at 0:45)
    -when someone has a stun, and apply it to you, you can't use pots or anything before the hit land (it happened a lot with PRE-Elsweyr patch with Incap, it still happen with skills like DK leap, sometimes your character will freeze himself before the DK even hit the ground), something similar with Fossilize and Cloack from nightblade, if I fossilize a nb at the same time as he cast cloack, the nightblade will be fossilized but he will still go invisible.

    There are also some issues that i won't tile like MMR balance that give really unbalanced games and lags (players teleporting around :D ) but there's already a lot of discussion about that & those won't aknowledge them so what's the point talking about that?

    I'm sorry but this is purely a l2p issue. On a sidenote I watching stamina users cry about magicka users. Why? Because when I started playing pvp, I used a magicka build and had a lot of issues with stamina builds. Then I learned how to play and I don't whine when a heavily armored orc rams into m face and instakills me.

    scropio.jpg

    Unbalances are definitly L2P issue, thanks for that.
    Shouldn't have put Soul Assault in the list I guess, because of that people seems to ignore everything else in my *** post.
    CP1000+
    DC sDK Skysenzz
    DC Stamden Kartag Vosh Rakh
    DC mDK Ignis-Noctem
    DC sDK Ellesperis
    DC MagSorc Victorià
    EP Stamplar Subject to change
    EP StamBlade Powerful Ninja Zoid
    DC StamNecro StamDK ls Better
  • darkblue5
    darkblue5
    ✭✭✭✭✭
    Skysenzz wrote: »
    Skysenzz wrote: »
    Sup, lemme give you my feelings about PvP as a BG player (Mid/High MMR) after few hundreds of games in battleground, on Stamina Dragonknight and Stamina Warden. I've tried a lot of different setups on those two classes, (maybe 20 in total?)
    I will mostly talk about Deathmatch, since there's almost no competition in the other game mode.

    Those are the worse issues about balance:
    -ZOO Sorc everywhere, you almost can't hit them because they have their pets all around them, if you stun them somehow the matriarch go over them so you can't execute them for example (even with tab target, it's a pain). Not gonna talk about unkillable pets too.
    -Heavy Nightblade that are unkillable and has really good damage (execute & spectral bow), if somehow you manage to get them to execute, they cloack away, even if I manage to find them with an aoe (Carve/Noxious breath) they can still escape really easily, even if I do it 4-5times.
    -Heavy armor in general; everybody is tanky as hell, 25/30k+ HP, I mean... Seriously???
    -Soul assault, it deals 17k damage on med armors for 100ultimate and you have no counter play??Blocking will just drain all your stamina if you're not sword and board and will still hit for 8k. If you don't have that (if there's an ice blockade and you're not a sorc you're ***).
    -Solo heals/Shields that gives more than you can deal with executioner, ending up seeing some players staying alive for 6-7seconds with ~30% hp even if in 2v1. (also shields give them ressource back? gimme that *** on stam please)
    -Medium armor just get destroyed if they're in the melee without dedicated healer/efficient group heal, even if you rolldodge, spin2win will destroy your ass.
    -there are also classes that are much more impact and i'm pretty sure that have much better win rate than other classes, for example Warden with their permafrost, really cheap for what it does, they also have really good group heal if they want to do that, magsorc that can auto execute, which help them having lots of kills, they can also survive fairly easily if they're playing safely, resulting they will lose a bit of kills but still on the top average and almost no deaths. Nightblade have little to no impact in high mmr BG if they aren't tanky (except if they're godlike obv :^) ) they can get some kills etc but if the 3 teams are really packed it can get pretty hard for them.

    Those are the worse issues about game system or whatever you wanna call it:
    -Sometimes, your health jump from 50 to 0, you don't really know why, (The Sniker shows something similar on his latest video "Let's Talk about Elsweyr Patch and the Tank Meta" at 0:45)
    -when someone has a stun, and apply it to you, you can't use pots or anything before the hit land (it happened a lot with PRE-Elsweyr patch with Incap, it still happen with skills like DK leap, sometimes your character will freeze himself before the DK even hit the ground), something similar with Fossilize and Cloack from nightblade, if I fossilize a nb at the same time as he cast cloack, the nightblade will be fossilized but he will still go invisible.

    There are also some issues that i won't tile like MMR balance that give really unbalanced games and lags (players teleporting around :D ) but there's already a lot of discussion about that & those won't aknowledge them so what's the point talking about that?

    I'm sorry but this is purely a l2p issue. On a sidenote I watching stamina users cry about magicka users. Why? Because when I started playing pvp, I used a magicka build and had a lot of issues with stamina builds. Then I learned how to play and I don't whine when a heavily armored orc rams into m face and instakills me.

    scropio.jpg

    Unbalances are definitly L2P issue, thanks for that.
    Shouldn't have put Soul Assault in the list I guess, because of that people seems to ignore everything else in my *** post.

    Pretty sure what people mean by that is that you should learn to play (the overtuned thing).
    Back when procs could crit and instantly hit it was a L2P issue in as much as you had to L2P with them and give up on not cheesing people to death.
    I'm sort of joking but I'm also not exactly joking. I mean, there are people who think magsorcs this patch aren't overtuned because they died once while playing magsorc... The last time magsorcs were on top was the good ol' rune cage into Meteor meta that people also defended as fair and balanced because you could simply build into being too tanky to kill.
    Pretty sure if I dig through the forums I'll find that dynamic ultigen vamp DKs were defending with a L2P argument too. (Was playing back then but wasn't on forums cause ZOS botched the email invite and I gave up on figuring it out. Probably would be better for everyone if I never got ZOS to send me another invite :).)
  • thedude33
    thedude33
    ✭✭✭✭✭
    1 MMr is account based, not character, so you can see any class at any mmr,
    2 MMr is mostly representative of time playing

    Conclusion: anyone with any class can eventually find themselves in the top mmr

    hrmm, why all this time I thought it was character based.
    1v1 Win/Loss Record in PvP.
    1 Wins - 392 Losses (guy was AFK)

  • LordTareq
    LordTareq
    ✭✭✭✭✭
    darkblue5 wrote: »
    Skysenzz wrote: »
    Skysenzz wrote: »
    Sup, lemme give you my feelings about PvP as a BG player (Mid/High MMR) after few hundreds of games in battleground, on Stamina Dragonknight and Stamina Warden. I've tried a lot of different setups on those two classes, (maybe 20 in total?)
    I will mostly talk about Deathmatch, since there's almost no competition in the other game mode.

    Those are the worse issues about balance:
    -ZOO Sorc everywhere, you almost can't hit them because they have their pets all around them, if you stun them somehow the matriarch go over them so you can't execute them for example (even with tab target, it's a pain). Not gonna talk about unkillable pets too.
    -Heavy Nightblade that are unkillable and has really good damage (execute & spectral bow), if somehow you manage to get them to execute, they cloack away, even if I manage to find them with an aoe (Carve/Noxious breath) they can still escape really easily, even if I do it 4-5times.
    -Heavy armor in general; everybody is tanky as hell, 25/30k+ HP, I mean... Seriously???
    -Soul assault, it deals 17k damage on med armors for 100ultimate and you have no counter play??Blocking will just drain all your stamina if you're not sword and board and will still hit for 8k. If you don't have that (if there's an ice blockade and you're not a sorc you're ***).
    -Solo heals/Shields that gives more than you can deal with executioner, ending up seeing some players staying alive for 6-7seconds with ~30% hp even if in 2v1. (also shields give them ressource back? gimme that *** on stam please)
    -Medium armor just get destroyed if they're in the melee without dedicated healer/efficient group heal, even if you rolldodge, spin2win will destroy your ass.
    -there are also classes that are much more impact and i'm pretty sure that have much better win rate than other classes, for example Warden with their permafrost, really cheap for what it does, they also have really good group heal if they want to do that, magsorc that can auto execute, which help them having lots of kills, they can also survive fairly easily if they're playing safely, resulting they will lose a bit of kills but still on the top average and almost no deaths. Nightblade have little to no impact in high mmr BG if they aren't tanky (except if they're godlike obv :^) ) they can get some kills etc but if the 3 teams are really packed it can get pretty hard for them.

    Those are the worse issues about game system or whatever you wanna call it:
    -Sometimes, your health jump from 50 to 0, you don't really know why, (The Sniker shows something similar on his latest video "Let's Talk about Elsweyr Patch and the Tank Meta" at 0:45)
    -when someone has a stun, and apply it to you, you can't use pots or anything before the hit land (it happened a lot with PRE-Elsweyr patch with Incap, it still happen with skills like DK leap, sometimes your character will freeze himself before the DK even hit the ground), something similar with Fossilize and Cloack from nightblade, if I fossilize a nb at the same time as he cast cloack, the nightblade will be fossilized but he will still go invisible.

    There are also some issues that i won't tile like MMR balance that give really unbalanced games and lags (players teleporting around :D ) but there's already a lot of discussion about that & those won't aknowledge them so what's the point talking about that?

    I'm sorry but this is purely a l2p issue. On a sidenote I watching stamina users cry about magicka users. Why? Because when I started playing pvp, I used a magicka build and had a lot of issues with stamina builds. Then I learned how to play and I don't whine when a heavily armored orc rams into m face and instakills me.

    scropio.jpg

    Unbalances are definitly L2P issue, thanks for that.
    Shouldn't have put Soul Assault in the list I guess, because of that people seems to ignore everything else in my *** post.

    Pretty sure what people mean by that is that you should learn to play (the overtuned thing).
    Back when procs could crit and instantly hit it was a L2P issue in as much as you had to L2P with them and give up on not cheesing people to death.
    I'm sort of joking but I'm also not exactly joking. I mean, there are people who think magsorcs this patch aren't overtuned because they died once while playing magsorc... The last time magsorcs were on top was the good ol' rune cage into Meteor meta that people also defended as fair and balanced because you could simply build into being too tanky to kill.
    Pretty sure if I dig through the forums I'll find that dynamic ultigen vamp DKs were defending with a L2P argument too. (Was playing back then but wasn't on forums cause ZOS botched the email invite and I gave up on figuring it out. Probably would be better for everyone if I never got ZOS to send me another invite :).)

    Yup and now its the Necromancer ultimate. "It's fine, it's just new! Just learn to play!...Doing 15k bash damage per second is fine, you just need to adapt! ...Oh just kite them for the duration of the ultimate or just run away! Yes it's fine, really, just learn to play..."
    Yup because none of these stamcros have any gapclosers slotted or have any snares/CC.They are just standing still bashing people that come close.
    Edited by LordTareq on June 8, 2019 2:23PM
  • Thogard
    Thogard
    ✭✭✭✭✭
    ✭✭✭✭✭
    thedude33 wrote: »
    1 MMr is account based, not character, so you can see any class at any mmr,
    2 MMr is mostly representative of time playing

    Conclusion: anyone with any class can eventually find themselves in the top mmr

    hrmm, why all this time I thought it was character based.

    It is character based.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


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