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Faction lock has dumb Implications

  • TheGentleChu
    TheGentleChu
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    Sy1ph5 wrote: »

    It's so wild that you don't understand that which faction is picked is a positive feedback loop. People PvP where the other people are so whether or not the 7 day fills up is not reflective of faction locks popularity.
    You would have to have two separate 30 day campaigns locked and not for what you said to have any weight.
    Or maybe we should unlock the 30 day and lock the 7 day then everyone will switch right?

    Dang imagine if ZoS actually did a proper A/B testing with 2 campaigns to see which was more popular ... crazy
  • Juhasow
    Juhasow
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    shimm wrote: »
    Juhasow wrote: »
    therift wrote: »
    therift wrote: »
    Faction lock prevents faction-hopping abuses that damages competitive gameplay.

    The majority of campaigns are unlocked. If playing multiple factions is sufficiently popular, you'll have plenty of people to duel in one of those.

    Enjoy! :)

    Define "competitive" because all the competitive players I know of are against it.

    If you mean zerging with a faction from keep to keep, that's not competitive.

    All of the competitive players I know are for it.

    Competitive play means points and wins. Perhaps in your book, 'competitive play' means skulking about in the shrubbery looking for duels and 1vRock/Tree

    :)

    Compettitve play means points and wins ? Well I dont know what's competitive in the fact that campaigns are always won by the alliance that have the most dedicated night/morningcapping team that earns huge chunk of free poits for that alliance. And faction lock does not resolve that issue at all. It even makes it worse.

    That’s what a competition is, there are points and a winner. So players were altruistically trying to “balance” lopsided campaigns? Some of the arguments being made here are pretty silly.

    Fact that there are points and there is winner does not instantly mean there is competitive gameplay involved in winning when rules are easily exploitable. I still dont see the competition in painitng whole map on 1 color by PvDoor when campaign is empty. Sorry but current ruleset for Cyrodill is far from calling it competitve and simply adding faction lock wont change that. Night cappers will still nightcap campaign for like 1/4-1/3 of a day adding lot of point to final score so their alliance may be even the weakest yet still win campaign. Faction lock will just make it worse because there will be less resistance from some smaller groups and solo players so nightcappers will take over campaign faster.
    Edited by Juhasow on May 27, 2019 4:00AM
  • Thogard
    Thogard
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    therift wrote: »
    Thogard wrote: »
    therift wrote: »
    Sy1ph5 wrote: »
    So like spamming dumb threads is going to change things.

    I mean it's what go us the dumb locks in the first place. Looks effective enough to me.

    I think the reports and video evidence of faction-hopping abuse over the past two years pretty much settled it. You've known since Update 18 went live that ZoS was considering reintroducing faction-locks, so it's not a surprise.

    There is not one valid reason for competitive purposes to hop factions during a campaign.

    Adapt! :)

    What?

    The whole reason to faction hop is to find competition.

    And no, those doors at those unguarded keeps don’t count as competition lol

    If your preferred fight is against empty keeps, I don't see why you can't do that in an unlocked campaign.

    Exactly , so let’s have the faction lock fans go to shor and make Vivec a place for PvP again
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

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  • therift
    therift
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    Sy1ph5 wrote: »
    therift wrote: »
    I'm lolling at the assumptions that keep fights are 'PvDoor'.

    I was going to post a biting remark, but in the interest of civility, y'all just get a 'smdh'.

    Faction locks prevent several faction-hopping abuses, two of which may and have result(ed) in bans.

    It is regrettable that a minority of players who aren't interested in winning campaigns are faced with the difficult choice of logging into a different campaign name. But judging from some of your comments, those formerly 'empty' campaigns will soo be full, correct?

    It's so wild that you don't understand that which faction is picked is a positive feedback loop. People PvP where the other people are so whether or not the 7 day fills up is not reflective of faction locks popularity.
    You would have to have two separate 30 day campaigns locked and not for what you said to have any weight.
    Or maybe we should unlock the 30 day and lock the 7 day then everyone will switch right?

    What are you afraid of?

    That six months from now, the faction-locked campaign will be pop-locked, and the unlocked campaigns will be empty?

    What's 'wild' is that you assume the supermajority of PvP players have rainbow rosters.
  • Metafae
    Metafae
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    If they just gave us a 3rd 30day campaign with or without faction lock, it'd be fine, because all those of us annoyed want to do is have all our characters homed in 30 campaigns. We don't care about anything else. We just want our campaign rewards on all our toons. (And no, BG and <30 day campaigns are not the answer)
  • shimm
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    Juhasow wrote: »
    Fact that there are points and there is winner does not instantly means there is competition involved in winning when rules are easily exploitable. I still dont see the competition in painitng whole map on 1 color by PvDoor when campaign is empty. Sorry but current ruleset for Cyrodill is far from calling it competitve and faction lock have no impact on changing that.

    So because the “rules” (not sure what rules you are referring to) are exploitable they shouldn’t try to stop exploits? Not sure what you would consider a competition then, what would you suggest they replace points and having a winner with? There are always going to be exploits, I think everyone would agree about that. I would argue that the easiest exploit was the ability for an account to have characters of different alliances play in the same campaign where those alliances were fighting each other.
  • shimm
    shimm
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    Metafae wrote: »
    If they just gave us a 3rd 30day campaign with or without faction lock, it'd be fine, because all those of us annoyed want to do is have all our characters homed in 30 campaigns. We don't care about anything else. We just want our campaign rewards on all our toons. (And no, BG and <30 day campaigns are not the answer)

    Thank you, at least I understand your reasoning for not wanting the lock. I’m guessing Zos thinks it would split the community too much to do that...
  • ZOS_JesC
    ZOS_JesC
    admin
    Greetings as this thread has derailed into baiting comments and nonconstructive comments, we have decided to close it.
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