Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

Elsweyr's Healers News Paper

Tasear
Tasear
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Are you ready to heal for this patch?
Healer New's Paper

How things have changed this update

What is good? What is bad? Did you know Nightblades healers might be a popular thing again! They haven't been in good standing, but with all these changes they finally might make it back into community's favor as healer.

People might actually use mend wounds in combat >..> only took a year to fix it. Templars are going to get a mighty surprise in game play ... not a good one. Please do complain this isn't a good way to make twilight and bol different from each other. Down with IA for all! Its time for healers to decide what is best for situation and group! (tanks good luck ... on your alkoash fight)


How do the different classes heal with updated for Elsweyr?

Every wonder what makes each healer different? Can each class healer? Did x class get there needed buff this patch/update? Can you heal class play style and not just resto staff?



What gear can you use on your healer with this update?

Call the undertaker, summon a spirit horse? (:P if only was zombie), empower the death, do these phrases sounds like fun come see what the sets offered and how they can be used.


Get your healer grove on and learn how to organize up to 8 healers!

Did you know there's a lot of healing sets in game, but some are suited for some various playstyles offered by each class.

Want to play your class with Style?

Here's some Elsweyr ready Builds for you that takes design focus on using classes style that makes it different from other classes.
Edited by Tasear on June 4, 2019 6:50AM
  • AcadianPaladin
    AcadianPaladin
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    Thanks for the great info / insights, @Tasear !
    PC NA (PvE)
  • Tasear
    Tasear
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    Smellfire wrote: »
    Seriously, change your colours on the webpage. Awful to read black on dark backgrounds. I gave up trying.

    O.o it's white text...

    Edited by Tasear on May 20, 2019 1:25PM
  • Tasear
    Tasear
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    Just in case, changed layout so now it's bright theme on black text. Also just looks nicer in general now.
  • tmbrinks
    tmbrinks
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    can't get on at work... blocked by firewall.
    Raid Leader - Nightfighters - Healer - Raiding Rainbow

    I do writs. Lots and lots of writs. I share the data.
    Thread: https://forums.elderscrollsonline.com/en/discussion/459690/tracking-daily-writ-reward-drop-rates-refining-rates
    Spreadsheet: https://docs.google.com/spreadsheets/d/1yQDUjYNQVsIFl0ktkbkSlfYPkzP6pgCOTMQ-qCuzfaI

    Main Character
    Elearium - Argonian Templar - EP - Dawnbringer - Tick-Tock Tormenter - Gryphon Heart - Immortal Redeemer - Extinguisher of Flames - Dro-m’Athra Destroyer - Flawless Conquerer - Former Empress - Master Angler - Grand Master Crafter - AR41 - 42.4k+ Achievement Points
    (True Genius - Bane of Thorns - No Rest for the Wicked - In Defiance of Death - Defanged the Devourer - Nature's Wrath - Depth's Defiler - Leave No Bone Unbroken)

    Top Scores
    vAA - 142,087
    vSO - 143,342
    vHRC - 143,151
    vMoL - 154,324
    vHoF - 217,849 (TTT)
    vAS - 113,052 (IR)
    vCR - 128,377 (GH)
    vSS - 176,542
    vKA - 225,167 (KW)
    vDSA - 44,719
    vBRP - 71,573
    vMA - 563,660
  • Aznarb
    Aznarb
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    There is some good change, gonna make more choice for end-game healing.
    The DK is a bit behind, but he's often underrated, I've play it a lot before falling in love with Templar flashy skill and it was very solid.
    But you need to build and gear him different from traditional healer to be efficient.

    I've clean lot of content with it and I plan to make another build for him and try it again sine it was really fun.
    DK go the best "oh sh*t" button from all healer : insane heal, no need to turn around just shoot mob/boss and distance can go to 2x28m (28m to shoot mob + 28m bounce to ally)

    "Cinder Storm" really need a buff on the size, not the power heal.

    For the fix on Templar, it's not a big deal, If I play with new or PU running around I can just slot healing ward in a flex spot so I don't have to chase them. But I was already looking for them since the 2sd heal of BoL is not that great anyway, so, not a big change, nothing to complain about.

    EDIT :
    Also I was already using Nightflame, this thing is amazing, proc every single time a heal tick.
    Great with RR or Blood altar.
    When I don't use it I just put 1p of chudan and 1 of skel so I get very solid resistance (33k spell resist, 26k physical resist).
    Edited by Aznarb on May 20, 2019 1:44PM
    PC - EU

    Templar - Tank
    Necromancer - Tank
    Dragon Knight - Tank

    Warden - Healer
    Sorcerer - Healer
    Night Blade - Healer

    My English is far from perfect but I try my best !
  • Tasear
    Tasear
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    Aznarb wrote: »
    There is some good change, gonna make more choice for end-game healing.
    The DK is a bit behind, but he's often underrated, I've play it a lot before falling in love with Templar flashy skill and it was very solid.
    But you need to build and gear him different from traditional healer to be efficient.

    I've clean lot of content with it and I plan to make another build for him and try it again sine it was really fun.
    DK go the best "oh sh*t" button from all healer : insane heal, no need to turn around just shoot mob/boss and distance can go to 2x28m (28m to shoot mob + 28m bounce to ally)

    "Cinder Storm" really need a buff on the size, not the power heal.

    For the fix on Templar, it's not a big deal, If I play with new or PU running around I can just slot healing ward in a flex spot so I don't have to chase them. But I was already looking for them since the 2sd heal of BoL is not that great anyway, so, not a big change, nothing to complain about.

    EDIT :
    Also I was already using Nightflame, this thing is amazing, proc every single time a heal tick.
    Great with RR or Blood altar.
    When I don't use it I just put 1p of chudan and 1 of skel so I get very solid resistance (33k spell resist, 26k physical resist).

    Dk has all the right stuff just needs adjustments to make their skills more practical in pve gameplay.
  • dcam86b14_ESO
    dcam86b14_ESO
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    The page for sets does not show up.
  • runkorkoeb17_ESO
    runkorkoeb17_ESO
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    Merlight wrote: »
    It's damage mitigation, not migration.

    After the last nerfs i wont be surprised if dmg migrate.... :D
  • Tasear
    Tasear
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    The page for sets does not show up.

    Here's a direct link to it. I hope this helps

    https://taseartreehouse.blogspot.com/2019/03/elsweyr-healer-sets.html
  • kathandira
    kathandira
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    @Tasear I like the article, however I think it would be helpful if you had a proof reader before making it live. There are many grammatical errors which could use fixing.

    Otherwise, good content = )
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Aznarb
    Aznarb
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    Merlight wrote: »
    It's damage mitigation, not migration.

    After the last nerfs i wont be surprised if dmg migrate.... :D

    Ahaha that a funny one, take this upvote !
    PC - EU

    Templar - Tank
    Necromancer - Tank
    Dragon Knight - Tank

    Warden - Healer
    Sorcerer - Healer
    Night Blade - Healer

    My English is far from perfect but I try my best !
  • Ruenn
    Ruenn
    Great information!! Thanks so much.
  • Taleof2Cities
    Taleof2Cities
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    Tasear wrote: »

    Dk has all the right stuff just needs adjustments to make their skills more practical in pve gameplay.

    DK is still in a pretty decent spot for PvP heals. Just tested it during this latest PTS cycle.

    https://forums.elderscrollsonline.com/en/discussion/472117/struggling-with-dragonknight-pvp-healing#latest
    "May you walk on warm sands."
    "First, I would ask that you look to the poor and the suffering around Cyrodiil. Look into their hearts, and then look into your own."
    "May Auri-El's light guide you in your darkest hours."

    North American (NA) PC Megaserver (click to view):
    Vilerihala - Magicka Templar (Altmer ~ Dedicated Healer) ~ Màisalihna - Stamina Dragonknight (Bosmer) ~ Áhliaselia - Stamina Templar (Bosmer) ~ Thraccenia Vendicci - Stamina Sorcerer (Imperial) ~ daa'Vaaliánia - Magicka Warden (Dunmer) ~ Wenayastare - Magicka Dragonknight (Altmer) ~ Aráliavina - Stamina Nightblade (Bosmer) ~ Ysyna Rielle - Magicka Warden (Breton) ~ Dro-r'Aahni Bright-Paws - Magicka Necromancer (Khajiit) ~ Ya'alahisála - Stamina Templar (Nord) ~ Rhusannah - Stamina Nightblade (Redguard) ~ Eirellonye - Magicka Nightblade (Altmer) ~ Lae'Suuriávia - Stamina Warden (Bosmer) ~ Dralora Savani - Magicka Sorcerer (Dunmer) ~ Billows-With-Incense - Magicka Warden (Argonian ~ Dedicated Healer) ~ Anísa'Vardaia - Health Dragonknight (Imperial) ~ Azhnakha gra-Shugarz - Stamina Necromancer (Orc) ~ Vilinalara - Magicka Sorcerer (Altmer ~ Grand Master Crafter)
  • Tasear
    Tasear
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    Tasear wrote: »

    Dk has all the right stuff just needs adjustments to make their skills more practical in pve gameplay.

    DK is still in a pretty decent spot for PvP heals. Just tested it during this latest PTS cycle.

    https://forums.elderscrollsonline.com/en/discussion/472117/struggling-with-dragonknight-pvp-healing#latest

    Most be definitely, Dk is fun maybe most enagining in PvP healing...they just need to make some skills not so PvP situational.
  • Tasear
    Tasear
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    The page for sets does not show up.

    >...< my apologizes. now it's fixed. I had manually changed text to white for other guy above, but when checking it preview it showed black for me, but it wasn't. So yeah, It's no longer in invisible ink. >..>
    Edited by Tasear on May 20, 2019 4:26PM
  • Salvas_Aren
    Salvas_Aren
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    ← Deletes templers and switches to fake-pugging.
    It just works, it just works, little lies, stunning shows,
    people buy, money flows, it just works.
    It just works, it just works, overpriced open worlds,
    earnings rise, take my word: IT JUST WORKS!

    I nerfed my wallet in Jan 2017. I altered my wallet status to closed in May 2019.
  • Tasear
    Tasear
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    * Missed

    Eye of Nahviintaas – Light – Healer
    2 – Adds 129 Magicka Recovery
    3 – Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
    4 – Adds 1096 Maximum Magicka
    5 – When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities plus Bash, Dodge Roll, Break Free, and Sprint for 3 seconds. This effect can occur every 6 seconds per target.

    The perfect version didn't mention little extra information about this set, which will make world of difference now. It's actually very viable option in all forums of gameplay for healers. Mind you though warden and Templar got an edge since they have a synergy that can be activated by group.
  • Jeremy
    Jeremy
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    Aznarb wrote: »

    For the fix on Templar, it's not a big deal, If I play with new or PU running around I can just slot healing ward in a flex spot so I don't have to chase them. But I was already looking for them since the 2sd heal of BoL is not that great anyway, so, not a big change, nothing to complain about.

    They've already screwed breath of life as far as I'm concerned. So this change just completes the screwing. It's not like you could effectively heal people with just the secondary heal anyway.

    I really don't understand why so many Templar healers put up with what they've done to the class though. It makes literally no sense what-so-ever to make Templars unable to heal targets behind them considering their ritual abilities require the Templar to center themselves in the group which places ranged dps BEHIND THE TEMPLAR. It's almost as if they don't even play their own game. These changes make even less sense when you consider other healers - like sorcerers for example - have no such restraints on their heals and can heal their targets when behind. So these stupid changes are not even consistent.
    Edited by Jeremy on May 20, 2019 5:51PM
  • Salvas_Aren
    Salvas_Aren
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    Jeremy wrote: »
    Aznarb wrote: »

    For the fix on Templar, it's not a big deal, If I play with new or PU running around I can just slot healing ward in a flex spot so I don't have to chase them. But I was already looking for them since the 2sd heal of BoL is not that great anyway, so, not a big change, nothing to complain about.

    They've already screwed breath of life as far as I'm concerned. So this change just completes the screwing. It's not like you could effectively heal people with just the secondary heal anyway.

    I really don't understand why so many Templar healers put up with what they've done to the class though. It makes literally no sense what-so-ever to make Templars unable to heal targets behind them considering their ritual abilities require the Templar to center themselves in the group which places ranged dps BEHIND THE TEMPLAR. It's almost as if they don't even play their own game. These changes make even less sense when you consider other healers - like sorcerers for example - have no such restraints on their heals and can heal their targets when behind. So these stupid changes are not even consistent.

    If. If? IF?!?! They do not!
    It just works, it just works, little lies, stunning shows,
    people buy, money flows, it just works.
    It just works, it just works, overpriced open worlds,
    earnings rise, take my word: IT JUST WORKS!

    I nerfed my wallet in Jan 2017. I altered my wallet status to closed in May 2019.
  • Jeremy
    Jeremy
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    Jeremy wrote: »
    Aznarb wrote: »

    For the fix on Templar, it's not a big deal, If I play with new or PU running around I can just slot healing ward in a flex spot so I don't have to chase them. But I was already looking for them since the 2sd heal of BoL is not that great anyway, so, not a big change, nothing to complain about.

    They've already screwed breath of life as far as I'm concerned. So this change just completes the screwing. It's not like you could effectively heal people with just the secondary heal anyway.

    I really don't understand why so many Templar healers put up with what they've done to the class though. It makes literally no sense what-so-ever to make Templars unable to heal targets behind them considering their ritual abilities require the Templar to center themselves in the group which places ranged dps BEHIND THE TEMPLAR. It's almost as if they don't even play their own game. These changes make even less sense when you consider other healers - like sorcerers for example - have no such restraints on their heals and can heal their targets when behind. So these stupid changes are not even consistent.

    If. If? IF?!?! They do not!

    I don't think they do either to be honest.
  • KappaKid83
    KappaKid83
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    Very nice post, looking at changing to heals from DPS this patch with a Warden and this has really nice content to read through, bravo!
  • Aznarb
    Aznarb
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    Tasear wrote: »
    * Missed

    Eye of Nahviintaas – Light – Healer
    2 – Adds 129 Magicka Recovery
    3 – Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
    4 – Adds 1096 Maximum Magicka
    5 – When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities plus Bash, Dodge Roll, Break Free, and Sprint for 3 seconds. This effect can occur every 6 seconds per target.

    The perfect version didn't mention little extra information about this set, which will make world of difference now. It's actually very viable option in all forums of gameplay for healers. Mind you though warden and Templar got an edge since they have a synergy that can be activated by group.

    Would be better to have a confirmation from ZoS for this. Can also be a typo error.
    Cuz with 6sec look bad, but w/0 CD look pretty OP.

    So I'm curious if @ZOS_GinaBruno or someone else confirm this about the Perfect version of this set.
    Edited by Aznarb on May 20, 2019 8:26PM
    PC - EU

    Templar - Tank
    Necromancer - Tank
    Dragon Knight - Tank

    Warden - Healer
    Sorcerer - Healer
    Night Blade - Healer

    My English is far from perfect but I try my best !
  • Tasear
    Tasear
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    Aznarb wrote: »
    Tasear wrote: »
    * Missed

    Eye of Nahviintaas – Light – Healer
    2 – Adds 129 Magicka Recovery
    3 – Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
    4 – Adds 1096 Maximum Magicka
    5 – When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities plus Bash, Dodge Roll, Break Free, and Sprint for 3 seconds. This effect can occur every 6 seconds per target.

    The perfect version didn't mention little extra information about this set, which will make world of difference now. It's actually very viable option in all forums of gameplay for healers. Mind you though warden and Templar got an edge since they have a synergy that can be activated by group.

    Would be better to have a confirmation from ZoS for this. Can also be a typo error.
    Cuz with 6sec look bad, but w/0 CD look pretty OP.

    So I'm curious if @ZOS_GinaBruno or someone else confirm this about the Perfect version of this set.

    Honestly it makes sense that she just forgot to add info to perfect verision. This information is new from last pts illeration too. This change makes set viable in all areas of content now.
  • FrancisCrawford
    FrancisCrawford
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    Aznarb wrote: »
    There is some good change, gonna make more choice for end-game healing.
    The DK is a bit behind, but he's often underrated, I've play it a lot before falling in love with Templar flashy skill and it was very solid.
    But you need to build and gear him different from traditional healer to be efficient.

    I've clean lot of content with it and I plan to make another build for him and try it again sine it was really fun.
    DK go the best "oh sh*t" button from all healer : insane heal, no need to turn around just shoot mob/boss and distance can go to 2x28m (28m to shoot mob + 28m bounce to ally)

    "Cinder Storm" really need a buff on the size, not the power heal.

    For the fix on Templar, it's not a big deal, If I play with new or PU running around I can just slot healing ward in a flex spot so I don't have to chase them. But I was already looking for them since the 2sd heal of BoL is not that great anyway, so, not a big change, nothing to complain about.

    EDIT :
    Also I was already using Nightflame, this thing is amazing, proc every single time a heal tick.
    Great with RR or Blood altar.
    When I don't use it I just put 1p of chudan and 1 of skel so I get very solid resistance (33k spell resist, 26k physical resist).

    In the recent event, I nervously took a DK healer that was below standard in various ways (no orbs, no warhorn, off race, lack of experience on my part playing DK) into normal Spindleclutch 1. I wound up sticking with the group and doing the day's DLC pledge (ICP) as well. :) But that just shows one can do it; I would probably have healed more effectively in any other class.

    As for emergency heals -- I generally hit Ward Ally first and then decide what additional burst healing seems needed or prudent.
  • Tasear
    Tasear
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    Aznarb wrote: »
    There is some good change, gonna make more choice for end-game healing.
    The DK is a bit behind, but he's often underrated, I've play it a lot before falling in love with Templar flashy skill and it was very solid.
    But you need to build and gear him different from traditional healer to be efficient.

    I've clean lot of content with it and I plan to make another build for him and try it again sine it was really fun.
    DK go the best "oh sh*t" button from all healer : insane heal, no need to turn around just shoot mob/boss and distance can go to 2x28m (28m to shoot mob + 28m bounce to ally)

    "Cinder Storm" really need a buff on the size, not the power heal.

    For the fix on Templar, it's not a big deal, If I play with new or PU running around I can just slot healing ward in a flex spot so I don't have to chase them. But I was already looking for them since the 2sd heal of BoL is not that great anyway, so, not a big change, nothing to complain about.

    EDIT :
    Also I was already using Nightflame, this thing is amazing, proc every single time a heal tick.
    Great with RR or Blood altar.
    When I don't use it I just put 1p of chudan and 1 of skel so I get very solid resistance (33k spell resist, 26k physical resist).

    In the recent event, I nervously took a DK healer that was below standard in various ways (no orbs, no warhorn, off race, lack of experience on my part playing DK) into normal Spindleclutch 1. I wound up sticking with the group and doing the day's DLC pledge (ICP) as well. :) But that just shows one can do it; I would probably have healed more effectively in any other class.

    As for emergency heals -- I generally hit Ward Ally first and then decide what additional burst healing seems needed or prudent.

    Dk healing has skills and potential to be really fun, but skills really do need adjustments.
  • Facefister
    Facefister
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    You don't need a healer in any 4-content.
  • MartiniDaniels
    MartiniDaniels
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    Necromancer is pug-saver. Since many wipes began with one or two player being one-shot by mechanics in wrong moment, necro ulti cancels this immediately. I think groups of organized necromancers can rock without effort if not aiming for the score. I mean everyone backbars resurrection ult and just uses it wherever somebody dead.. i doubt this is any dps hit at all since time you spend resing is more loss of dps then lose of ulti.
  • Tasear
    Tasear
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    Happy Console Day all!

    Also got builds for Elsweyr updated just in time for you guys <3
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