VaranisArano wrote: »Considering that you get 3 types of plants back, plus a chance for surveys (which you can cheese to get more of the plants you want)? I've always figured it was worth it now that they increased the variety of plants required. I haven't done a full cost-benefit analysis for it, but I suppose you could always skip days that asked for expensive materials if you wanted to.
Back when it was 3 nirnroot all the time, that was annoying.
VaranisArano wrote: »Considering that you get 3 types of plants back, plus a chance for surveys (which you can cheese to get more of the plants you want)? I've always figured it was worth it now that they increased the variety of plants required. I haven't done a full cost-benefit analysis for it, but I suppose you could always skip days that asked for expensive materials if you wanted to.
Back when it was 3 nirnroot all the time, that was annoying.
How do u cheese a survey?
Did not know that...You learn something new everyday in this game...VaranisArano wrote: »Considering that you get 3 types of plants back, plus a chance for surveys (which you can cheese to get more of the plants you want)? I've always figured it was worth it now that they increased the variety of plants required. I haven't done a full cost-benefit analysis for it, but I suppose you could always skip days that asked for expensive materials if you wanted to.
Back when it was 3 nirnroot all the time, that was annoying.
How do u cheese a survey?
running away from the alchemy survey will "reset" it, as long as you have not interacted with any of the plants. Alchemy is the only one it works with because you can 'see' the different plants before interacting.
VaranisArano wrote: »Considering that you get 3 types of plants back, plus a chance for surveys (which you can cheese to get more of the plants you want)? I've always figured it was worth it now that they increased the variety of plants required. I haven't done a full cost-benefit analysis for it, but I suppose you could always skip days that asked for expensive materials if you wanted to.
Back when it was 3 nirnroot all the time, that was annoying.
How do u cheese a survey?
running away from the alchemy survey will "reset" it, as long as you have not interacted with any of the plants. Alchemy is the only one it works with because you can 'see' the different plants before interacting.
That's the thing, you don't interact with them, if there are cheap plants! You go back and "reset" the node with maybe better plants. It's similar to savegame-scamming in single player games, where you reload a save game until you get the random loot you desire .AFAIK if you interacted with a survey node, that survey map is gone from your inventory, and resetting the map prematurely only means you will lose the ones you haven't picked up. Does Alchemy work differently than the other 5?
VaranisArano wrote: »Considering that you get 3 types of plants back, plus a chance for surveys (which you can cheese to get more of the plants you want)? I've always figured it was worth it now that they increased the variety of plants required. I haven't done a full cost-benefit analysis for it, but I suppose you could always skip days that asked for expensive materials if you wanted to.
Back when it was 3 nirnroot all the time, that was annoying.
How do u cheese a survey?
running away from the alchemy survey will "reset" it, as long as you have not interacted with any of the plants. Alchemy is the only one it works with because you can 'see' the different plants before interacting.
AFAIK if you interacted with a survey node, that survey map is gone from your inventory, and resetting the map prematurely only means you will lose the ones you haven't picked up. Does Alchemy work differently than the other 5?
I have two toons that do low level alchemy writs which often require 3 cornflower. It's pretty annoying that low level alchemy writs need the most expensive plant - and a plant that I need a lot of for pots.
Rightly or wrongly, I just abandon those writs. It may work out OK in the long run with coffers and surveys - but the short term hit means I don't do them.
I have two toons that do low level alchemy writs which often require 3 cornflower. It's pretty annoying that low level alchemy writs need the most expensive plant - and a plant that I need a lot of for pots.
Rightly or wrongly, I just abandon those writs. It may work out OK in the long run with coffers and surveys - but the short term hit means I don't do them.
I do hundreds of surveys a month (I have 30 crafters on 2 accounts), and I don't bother with resetting the survey, not worth my time.
VaranisArano wrote: »Considering that you get 3 types of plants back, plus a chance for surveys (which you can cheese to get more of the plants you want)? I've always figured it was worth it now that they increased the variety of plants required. I haven't done a full cost-benefit analysis for it, but I suppose you could always skip days that asked for expensive materials if you wanted to.
Back when it was 3 nirnroot all the time, that was annoying.
How do u cheese a survey?
running away from the alchemy survey will "reset" it, as long as you have not interacted with any of the plants. Alchemy is the only one it works with because you can 'see' the different plants before interacting.
AFAIK if you interacted with a survey node, that survey map is gone from your inventory, and resetting the map prematurely only means you will lose the ones you haven't picked up. Does Alchemy work differently than the other 5?