VinayExile wrote: »Actually your suggestions are blind guessing. If you want to solve a problem you need to find the cause first. Your suggestions are missed because what causes lag the most are ball groups - not intentionally but because of how game engine works. Each AoE skill used by or against them causes exponential growth of calculations. When we have few ball groups on there is also big lag increase. If things you mentioned would be the cause of lag, we would have big delays all the time, but somehow we can experience them mostly when ball groups are on. Don't get me wrong, I don't blame ball groups, that's just the sad truth.
No it's not just the ball groups themselves.
At 3 am in the morning there are no ballgroups around and yet you still get lagg
The problem is there are way way way to many variables added into the game, such as skins outfits traits items potions etc etc.
This makes every single person have so much going on during a fight that the servers have trouble keeping up.
You can notice this very well when you have a very long 1v1 or 2v2.
No one around in alikr or wherever you want and the longer the fight lasts the more MS and fps drops you will experience.
The aoe skills are not the problem, the variable load for each and every skill and item proc calculation the server has to keep up with during a fight is the problem.
I can't tell if this is for serious or not.
I questioned this as well. OP does not want us to see where siege are hitting since all siege effects are to be removed.
OP also does get that Zos has specifically said they want things to work in PvE like they work in PvP. Their request that poisons and enchants be disabled clearly shows a lack of knowledge of what Zos actually wants.
Basically the suggestion in it's entirety would make PvP rather silly looking and really fails to get to the real issue with server lag. It is getting into local computations as well and we all should not be punished because things to not work to OP's liking on PS4.
Found your problem. Do you know how much resources those things consume?VinayExile wrote: »Try it, and look at your fps and ms counter when you do.
VinayExile wrote: »@ZOS_GinaBruno forward this to the dev team and think about it, even if its temporary, because no one wants to loose so many players to bad performance
Because it is getting worse and worse why not do a very simple ''fix'' for improvement like every other MMO has?
let me give you some detail about what i mean :
- disable all skins/mount skins/outfits etc.
- disable all character hairstyles/jewelry/body markings etc
- disable CP
- disable all allied effects
- disable Siege effects
- Remove all npc's from cyrodill
- remove all post-processing effects
- Limit view distance to 30 for everyone
- limit server load by disabling any server information loader ( for example, guildsearch/guildstoresearch inventory search etc )
- limit or disable DirectX
- limit moving shadows
- disable all poisons/weapon enchants in pvp ( you could add maybe 1 or 2 poisons only usable in pvp to remove server load for 100 different ones )
- Remove all weapons traits and armor traits in pvp besides impenetrable and make impenetrable only usably in pvp
- remove weapon and gear appearance and make 1 biased outfit for light heavy and medium armor that everyone has.
- disable ALL item sets in pvp, make a new pile of gear sets intentionally designed for PvP alone, gear sets without timed procs or premade set proc chances that may or may not proc, the amount of stress relieved from the server loosing all these calculations will be IMMENSE. ( i mean make sets with a buff or a stat that is on 100% of the time so the server doesn't have to keep track of these procs all the time )
- make 1 type of CC animation , stun,root,slow not 10 like now.
- disable different movement speeds, only 1 and not stackable.
any more ideas much appreciated, i know i list alot of things here that could be client changed, but this is NOT the case on ps4/xbox.
TheBonesXXX wrote: »VinayExile wrote: »@ZOS_GinaBruno forward this to the dev team and think about it, even if its temporary, because no one wants to loose so many players to bad performance
Because it is getting worse and worse why not do a very simple ''fix'' for improvement like every other MMO has?
let me give you some detail about what i mean :
- disable all skins/mount skins/outfits etc.
- disable all character hairstyles/jewelry/body markings etc
- disable CP
- disable all allied effects
- disable Siege effects
- Remove all npc's from cyrodill
- remove all post-processing effects
- Limit view distance to 30 for everyone
- limit server load by disabling any server information loader ( for example, guildsearch/guildstoresearch inventory search etc )
- limit or disable DirectX
- limit moving shadows
- disable all poisons/weapon enchants in pvp ( you could add maybe 1 or 2 poisons only usable in pvp to remove server load for 100 different ones )
- Remove all weapons traits and armor traits in pvp besides impenetrable and make impenetrable only usably in pvp
- remove weapon and gear appearance and make 1 biased outfit for light heavy and medium armor that everyone has.
- disable ALL item sets in pvp, make a new pile of gear sets intentionally designed for PvP alone, gear sets without timed procs or premade set proc chances that may or may not proc, the amount of stress relieved from the server loosing all these calculations will be IMMENSE. ( i mean make sets with a buff or a stat that is on 100% of the time so the server doesn't have to keep track of these procs all the time )
- make 1 type of CC animation , stun,root,slow not 10 like now.
- disable different movement speeds, only 1 and not stackable.
any more ideas much appreciated, i know i list alot of things here that could be client changed, but this is NOT the case on ps4/xbox.
No.
This has to be one of the dumbest idea i've ever seen proposed on the forums. You want to take away everything that makes the game fun? I agree that something needs to be done about lag but this idea is ridiculous.
VinayExile wrote: »This has to be one of the dumbest idea i've ever seen proposed on the forums. You want to take away everything that makes the game fun? I agree that something needs to be done about lag but this idea is ridiculous.
dumbest idea ever?
if it is so dumb then why does every mmo on the market have this except ESO?
Id have much more fun if the game actually worked and you could have fights, turning some things down and disableing outfits and other RP nonsense can be used outside of pvp where it belongs.
VinayExile wrote: »@ZOS_GinaBruno forward this to the dev team and think about it, even if its temporary, because no one wants to loose so many players to bad performance
Because it is getting worse and worse why not do a very simple ''fix'' for improvement like every other MMO has?
let me give you some detail about what i mean :
- disable all skins/mount skins/outfits etc.
- disable all character hairstyles/jewelry/body markings etc
- disable CP
- disable all allied effects
- disable Siege effects
- Remove all npc's from cyrodill
- remove all post-processing effects
- Limit view distance to 30 for everyone
- limit server load by disabling any server information loader ( for example, guildsearch/guildstoresearch inventory search etc )
- limit or disable DirectX
- limit moving shadows
- disable all poisons/weapon enchants in pvp ( you could add maybe 1 or 2 poisons only usable in pvp to remove server load for 100 different ones )
- Remove all weapons traits and armor traits in pvp besides impenetrable and make impenetrable only usably in pvp
- remove weapon and gear appearance and make 1 biased outfit for light heavy and medium armor that everyone has.
- disable ALL item sets in pvp, make a new pile of gear sets intentionally designed for PvP alone, gear sets without timed procs or premade set proc chances that may or may not proc, the amount of stress relieved from the server loosing all these calculations will be IMMENSE. ( i mean make sets with a buff or a stat that is on 100% of the time so the server doesn't have to keep track of these procs all the time )
- make 1 type of CC animation , stun,root,slow not 10 like now.
- disable different movement speeds, only 1 and not stackable.
any more ideas much appreciated, i know i list alot of things here that could be client changed, but this is NOT the case on ps4/xbox.
kypranb14_ESO wrote: »VinayExile wrote: »@ZOS_GinaBruno forward this to the dev team and think about it, even if its temporary, because no one wants to loose so many players to bad performance
Because it is getting worse and worse why not do a very simple ''fix'' for improvement like every other MMO has?
let me give you some detail about what i mean :
- disable all skins/mount skins/outfits etc.
- disable all character hairstyles/jewelry/body markings etc
- disable CP
- disable all allied effects
- disable Siege effects
- Remove all npc's from cyrodill
- remove all post-processing effects
- Limit view distance to 30 for everyone
- limit server load by disabling any server information loader ( for example, guildsearch/guildstoresearch inventory search etc )
- limit or disable DirectX
- limit moving shadows
- disable all poisons/weapon enchants in pvp ( you could add maybe 1 or 2 poisons only usable in pvp to remove server load for 100 different ones )
- Remove all weapons traits and armor traits in pvp besides impenetrable and make impenetrable only usably in pvp
- remove weapon and gear appearance and make 1 biased outfit for light heavy and medium armor that everyone has.
- disable ALL item sets in pvp, make a new pile of gear sets intentionally designed for PvP alone, gear sets without timed procs or premade set proc chances that may or may not proc, the amount of stress relieved from the server loosing all these calculations will be IMMENSE. ( i mean make sets with a buff or a stat that is on 100% of the time so the server doesn't have to keep track of these procs all the time )
- make 1 type of CC animation , stun,root,slow not 10 like now.
- disable different movement speeds, only 1 and not stackable.
any more ideas much appreciated, i know i list alot of things here that could be client changed, but this is NOT the case on ps4/xbox.
Or you could just give console users a "low end laptop" type mode, where it looks nearly as bad as minecraft. All this would do though, is prove that most of your issues are server side.
VinayExile wrote: »kypranb14_ESO wrote: »VinayExile wrote: »@ZOS_GinaBruno forward this to the dev team and think about it, even if its temporary, because no one wants to loose so many players to bad performance
Because it is getting worse and worse why not do a very simple ''fix'' for improvement like every other MMO has?
let me give you some detail about what i mean :
- disable all skins/mount skins/outfits etc.
- disable all character hairstyles/jewelry/body markings etc
- disable CP
- disable all allied effects
- disable Siege effects
- Remove all npc's from cyrodill
- remove all post-processing effects
- Limit view distance to 30 for everyone
- limit server load by disabling any server information loader ( for example, guildsearch/guildstoresearch inventory search etc )
- limit or disable DirectX
- limit moving shadows
- disable all poisons/weapon enchants in pvp ( you could add maybe 1 or 2 poisons only usable in pvp to remove server load for 100 different ones )
- Remove all weapons traits and armor traits in pvp besides impenetrable and make impenetrable only usably in pvp
- remove weapon and gear appearance and make 1 biased outfit for light heavy and medium armor that everyone has.
- disable ALL item sets in pvp, make a new pile of gear sets intentionally designed for PvP alone, gear sets without timed procs or premade set proc chances that may or may not proc, the amount of stress relieved from the server loosing all these calculations will be IMMENSE. ( i mean make sets with a buff or a stat that is on 100% of the time so the server doesn't have to keep track of these procs all the time )
- make 1 type of CC animation , stun,root,slow not 10 like now.
- disable different movement speeds, only 1 and not stackable.
any more ideas much appreciated, i know i list alot of things here that could be client changed, but this is NOT the case on ps4/xbox.
Or you could just give console users a "low end laptop" type mode, where it looks nearly as bad as minecraft. All this would do though, is prove that most of your issues are server side.
thing is they are not, many tests including streamers doing high end trials have shown disabling these settings improve ping and fps by alot.