If they can hold taunt on the big boss and priority adds, and they dont die every few second, thats all you need in normal. A tank doesn’t add much at that difficulty because nothing deals damage to be afraid of
Agreed. If more people who queued as a tank would hold aggro, than that's all that is important. If they can't do that or unwilling to, unless it's ok with the group, than a vote kick would be justified.
I recall being a healer with a fake tank. He was able to hold agro but was not smart enough to stay alive. He would not even hold block to Spawn of Mephala's PBAoE and would go from full health to dead. Hard to hold agro when you are dead. What was worse is he did not learn his lesson with the first death. He died to each and every PBAoE she did.
You can even move out of that but no. Bad tank and bad dps rolled up in one.
Yeah that's pretty bad. I just mist form it so im not kiting the boss around and risk getting pulled into the spider cave
runkorkoeb17_ESO wrote: »So you are stamina NB using magica taunt ?
Should be efective....
There are tons of craftable starting tank sets. Easy to upgrade to epic. You can use thus till you get your proper sets done.
Missing 1 items is not a excuse to dw tank.
Cant blame them for the kick:)
Yeah que for a vet as a tank and you should get booted. Save for a couple.
DarkShade 2 comes to mind.
Boss 1 - He stands still and does a fire spin attack. Taunt is useless, damage is to be dodged, not tanked.
Boss 2 - Easy burn, can be tanked, but ultimately not required
Boss 3 - Often skipped
Boss 4 - The netch has a mind of its own, cannot be taunted. Taunt is useless.
Boss 5 - A bunch of ads, tank is only useful for taunting the big guys, but they usually drop quickly.
Final Boss - This guy is on rails, taunt is useless on him. The ads are all ranged and their attacks pass through you (damaging anybody standing in front, or behind you). The only thing a tank can do is chain them close to boss. Final boss is really just a test of the healer, not the tank. A non-DK tank is totally useless on the final boss. A DK Tank is only useful for chains.
Verdict on vDS2. 3 DPS 1 Healer is by far the optimal setup on normal, veteran and veteran HM. Tank is really just a passenger.
There are a few vets like this. There are also many that without a tank you are screwed.
A lot of people seem to think that taunt is the only job a tank should do. There is more to tanking than just taunting. And while yes, while I agree that DC2 is a dungeon where taunt is more or less useless, I still think that having a tank makes the run easier.
Taunting is one of the things that a tank should do, but what separates a good tank from the best tank is more than just knowing what to taunt, now, I don't have a tank (tanking in ESO is the only game I honestly can't tank), but I know when my group has a competent tank versus someone who just is a tank. Tanking is even more than just debuffing, the best tanks knows how to control the ads, because unfortunately (and I don't know why) this game does not have an AoE taunt, knowing how to group ads or position the boss and ads so that the dps-es can easily stack their AoE and kill mobs more effectively, all this and at the same time knowing how to position the boss and the ads so everyone else in the groups receives the least amount of damage is when you know that the tank knows what they are doing.
So how do you make tanking more appealing so people actually want to play it?
We only have "fake tanks" as a result of it being a boring playstylr. No AoE taunts, abysmal damage in solo quests, if you get bad dps players and it happens a lot in pugs you just sit there thinking about leaving and wait that 1 hour to get in on your Dps and still save time, since the group you had with your tank probably still noodle their way through said dungeon.
At least healers are more forgiving, have abilities that are fun, it's easier and you can solo quest with good dmg.
So how do we get people to actually want to play legit tanks?
Group I run with has very simple and easy requirements for the tank role. 25k+ HP, a taunt, and Sword & Shield or Frost Staff. If a DPS queues and has all those three things. They may stay. Otherwise they get booted. Doesn't matter what dungeon it is, could be Fungal Grotto for all we care.
Our belief is you need to run a tank for the quick queue, or find a buddy who plays a tank and queue with them. Reason for this is principle. Its the choice we've made. No amount of beration, pleading, reasoning, or whatever will change our minds.
We get hate tells, and report those who cross the line. If you thought the queue was long for DPS. Lets see how a three to seven day suspension feels. Which some of these players have experienced.
I’m not gonna even mention normal dungeons, but as regards to vet fake tanks are making the queue time even longer for people genuinely queuing as dps. Even if a fake tank slots the inner fire taunt they are not providing a debuff for the group, thus decreasing the dps, increasing the dps queue time etc. Not to mention that they will be dancing around not keeping the boss still.
A more worrying issue is the fake dps who couldn’t hit a barn door with a banjo and the healers who turn up without shards or orbs and expect me to proc Alkosh from thin air....
Yeah que for a vet as a tank and you should get booted. Save for a couple.
DarkShade 2 comes to mind.
Boss 1 - He stands still and does a fire spin attack. Taunt is useless, damage is to be dodged, not tanked.
Boss 2 - Easy burn, can be tanked, but ultimately not required
Boss 3 - Often skipped
Boss 4 - The netch has a mind of its own, cannot be taunted. Taunt is useless.
Boss 5 - A bunch of ads, tank is only useful for taunting the big guys, but they usually drop quickly.
Final Boss - This guy is on rails, taunt is useless on him. The ads are all ranged and their attacks pass through you (damaging anybody standing in front, or behind you). The only thing a tank can do is chain them close to boss. Final boss is really just a test of the healer, not the tank. A non-DK tank is totally useless on the final boss. A DK Tank is only useful for chains.
Verdict on vDS2. 3 DPS 1 Healer is by far the optimal setup on normal, veteran and veteran HM. Tank is really just a passenger.
There are a few vets like this. There are also many that without a tank you are screwed.
A lot of people seem to think that taunt is the only job a tank should do. There is more to tanking than just taunting. And while yes, while I agree that DC2 is a dungeon where taunt is more or less useless, I still think that having a tank makes the run easier.
Taunting is one of the things that a tank should do, but what separates a good tank from the best tank is more than just knowing what to taunt, now, I don't have a tank (tanking in ESO is the only game I honestly can't tank), but I know when my group has a competent tank versus someone who just is a tank. Tanking is even more than just debuffing, the best tanks knows how to control the ads, because unfortunately (and I don't know why) this game does not have an AoE taunt, knowing how to group ads or position the boss and ads so that the dps-es can easily stack their AoE and kill mobs more effectively, all this and at the same time knowing how to position the boss and the ads so everyone else in the groups receives the least amount of damage is when you know that the tank knows what they are doing.
Vercingetorix wrote: »
So how do we get people to actually want to play legit tanks?
FrancisCrawford wrote: »Vercingetorix wrote: »
So how do we get people to actually want to play legit tanks?
The most impactful easy change would be to eliminate respec costs for attribute points.
That would let people change their characters from tank to solo builds and back much more easily.
The healer shortage causes a lot less aggravation than the tank one, because most magicka characters can easily respec to heal.
Happens very often, and if it does I don't participate in any kicking, I just leave the group directly myself. No respect from me for people like that, no matter their reasons. If you queue in for your role, then do your role, basta.
FrancisCrawford wrote: »Vercingetorix wrote: »
So how do we get people to actually want to play legit tanks?
The most impactful easy change would be to eliminate respec costs for attribute points.
That would let people change their characters from tank to solo builds and back much more easily.
The healer shortage causes a lot less aggravation than the tank one, because most magicka characters can easily respec to heal.
Hell, I used to get kicked simply for being a dual-wielding Dunmer sNB tank (you ever tanked with the dual-wield Ulti? Sooooo nice), even though I had around 35k HP. Not my fault it was easier to get an Ebon dagger than a shield and people don't understand that ranged taunts exist.
Betty_Booms wrote: »Group I run with has very simple and easy requirements for the tank role. 25k+ HP, a taunt, and Sword & Shield or Frost Staff. If a DPS queues and has all those three things. They may stay. Otherwise they get booted. Doesn't matter what dungeon it is, could be Fungal Grotto for all we care.
Our belief is you need to run a tank for the quick queue, or find a buddy who plays a tank and queue with them. Reason for this is principle. Its the choice we've made. No amount of beration, pleading, reasoning, or whatever will change our minds.
We get hate tells, and report those who cross the line. If you thought the queue was long for DPS. Lets see how a three to seven day suspension feels. Which some of these players have experienced.
The fact that those stats arent required for most normal dungeons pretty well suggests you are just a troll. No offence but no one knows about your silly little standards before queing and it is highly unfair for you to kick them if they have the means to do the job...sounds like you deserve all the hate tells you get...and baiting the poor souls into bans... you should be ashamed...
Betty_Booms wrote: »Ive been queing tank farming normal Arx at the moment. DPS sorc with matriach heals. After the first few runs I slotted a taunt. I lost count of how many lowbies i spead run through there. Im sure they were greatful although some peole do want the conventional experience and difficulty that comes with it. For those people maybe que as a full group.
Is the OP specifically talking about vet?