Radial Sweep: Increased the radius of this ability and its morphs to 8 meters from 6 meters.
Empowering Sweep (morph): Redesigned this morph to offer damage, rather than survivability. The damage pulse after the initial hit now lasts 6 seconds at base, but is increased by 2 seconds for each enemy hit, up to a maximum of 6 enemies. It also now grants Empower for the duration, rather than Major Protection.
Developer Comment:
Spoiler
The Templar has many Ultimates that operate defensively already in their other skill lines (Major Maim from Nova, Major Protection from Remembrance), and we found their toolkit for offensive moments wasn't being given enough opportunity. Back in Update 20, we adjusted Crescent Sweep to deal Magic Damage and introduced a bonus mechanism where enemies hit in a cone in front of you took bonus damage. We wanted the Physical Damage morph to also enable damage, but through alternative means. Now, the entire ability's duration will scale based on enemies hit, and will also grant Empower for the duration.
So since they gain empower after using an ultimate which is silly why not rework this skill and give them an offensive buff that doesn't revolve around light attacks? Maybe have it grant an attack buff say by 60 per enemy hit up to 6 enemies for 6 seconds?
I mean if nightblades can justify a low cost ultimate with 20% bonus damage a passive 100 resources back per light attack and heavy attack and silence or even it's old version with defile why can't others have overloaded low cost ultimes?