khajiitNPC wrote: »
khajiitNPC wrote: »@Miriel Yes I’m well aware of those but they aren’t reliable. As a NB main I run 16k health in Cyro, and all stat recovery drink, I can cloak in a ball group laying down AoEs and dip out no problem. That’s a problem. I have no issue disengaging and I don’t think that should be removed in its entirety, but I think a NB whether stam or mag gets down to that critical point of death shouldn’t be able to disengaged without consequence or counterplay.
Also I’ve compiled a complete list of all the things including sets that will pull a NB out of stealth.
It’s called being objective and healthy game play.
khajiitNPC wrote: »Miriel you can think what you want but I’ve been playing since beta. On both Xbox and PC. Like I said if you like a list of all the things that can pull you of stealth I’d be more than happy to supply them. But this is. Thread about promoting healthy game play, as stamNB main I know what it’s capable of and how easy it is to cheese.
ok,i do.khajiitNPC wrote: »you like a list of all the things that can pull you of stealth I’d be more than happy to supply them.
khajiitNPC wrote: »
evade death without repercussion.
Knootewoot wrote: »OP is stamblade. Cloak is not OP, it's the combination of cloak/medium armor passives and dodge troll.
Try escaping as a (melee) magblade with all the aoe's and snares.
Always when an NB asks for nerfs of their own class skills, it's a stamNB. Not everyone runs stamina in medium or heavy.
khajiitNPC wrote: »Hello. Nightblade main here (I have 15 max lvl characters of each class, stam and mag, as well as 5 psijics for each class) I’m well aware there are many counters to shadowy disguise, but a lot of them don’t work very well.
I understand the need to be able to reset the combat for a NB, but what I find infuriating, especially with the recent mobility changes, is our ability to disengage so quickly, and basically evade death without repercussion.
What I propose is similar to the sorc treatment and roll dodge, but with a twist. At a certain health threshold it should kick in and increase the cost of magicka.