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vAS HM - Felms jump frequency

Darkdex
Darkdex
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Hi, console player here.

As the title says, is the timer between felms' jumps still 14 seconds in the PTS? right now my group is trying to get IR but we have a lot of trouble because of this, will it be increased to 20 seconds as before? Any dev comments about it?

  • OneWhomWaits
    OneWhomWaits
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    I've gotten 2 IRs this patch. The timing does not make it impossible to get IR. You just have to change your strats.
  • Onefrkncrzypope
    Onefrkncrzypope
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    I've gotten 2 IRs this patch. The timing does not make it impossible to get IR. You just have to change your strats.

    .......... Shh lol
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • Tannus15
    Tannus15
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    well, the devs indicated that the increased jump frequency wasn't intended so it would be nice if they could fix it
  • AgaTheGreat
    AgaTheGreat
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    I've gotten 2 IRs this patch. The timing does not make it impossible to get IR. You just have to change your strats.

    So what are the strats for IR then? On console that is.
    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
  • OneWhomWaits
    OneWhomWaits
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    Console would be same methods. I could just as easily do this on PS4. I've got a healer there set up to tank kite.

    Previously we could out range Felms and he would reliably stay with TH for the off tank to pull him into the stack. Now the off tank is tasked with holding Felms in such a way that he jumps to GH first, then TH, and then back to GH to be brought back into stack. Knowing that you are going to have a lot less time with felms in stack being cleaved down the raid lead needs to call for a felms focus sooner to be sure he dies before 2-3 stacks enrage. The healers should be capable of handling double enrage jumps, but ideally not hitting enrage at all would be helpful as one of the killers of IR runs is enraged bacon.

    Right now the safe strat for IR is just more time on Felms focus. We have a lot of extra time as it is with the amount of burn in the game right now.
  • idk
    idk
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    Tannus15 wrote: »
    well, the devs indicated that the increased jump frequency wasn't intended so it would be nice if they could fix it

    Zos and fixing it used together seems to be an oxymoron of sorts.
    Edited by idk on May 13, 2019 8:36AM
  • OneWhomWaits
    OneWhomWaits
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    Well the funny thing is that they said they fixed it.

    It is not fixed though. It is still the shorter timer on pts.
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