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[Necromancer] corpse creation cancels out any channeled/cast timed abilities .

RajinPVP
RajinPVP
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so far i tried it on:

dizzy swing
psijic channeled acceleration
snipe
blood atlar
borrowed time (time stop moprh)


it also cancels ults like:

toxic barrage (bow ult)
soul assault (soul magic ult)


big one is it also cancels Heavy attacks

is this intended 'coz tbh.. its too clunky for my taste.
Edited by RajinPVP on May 10, 2019 11:25PM
  • RajinPVP
    RajinPVP
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    further testing seems that its NOT the blastbones skill itself is cancelling channeled abilities.. its the creation of corpses doing it..

    tested it on other skills that creates corps and i was 100% right.
  • Own
    Own
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    Nice find man
  • RajinPVP
    RajinPVP
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    Own wrote: »
    Nice find man

    yeah.. hopefully it doesnt go live like this.
  • DarknDarker
    DarknDarker
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    probably tied to the bug with the first gravelord passive...w/e it was called,
    according to some, when you have 2/2 in it, when a summon expires and leaves a corpse, it seems to trigger the gcd or something. don't remember much more than that, but its been brought up in a few threads so far.
  • React
    React
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    Wow that's a really, really bad bug for PvP. Really hope this gets addressed before it goes live, as I know there are many bursts that would be completley ruined by this. Imagine trying to play a dswing build with a damage nerfed difficult to land dswing AND it randomly just gets cancelled by something almost out of your control.

    @ZOS_BrianWheeler @ZOS_Gilliam Don't let new content go live while bugged
    Edited by React on May 11, 2019 12:06AM
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  • ecru
    ecru
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    Something else is going on besides the passive being bugged. Even with the passive being bugged, casting channeled acceleration still gets randomly interrupted when it otherwise shouldn't while parsing. Boneyard is also still unreliable to cast with 1/2 in the passive, and has been since PTS was opened up. It seems to work about 3 out of 4 times like it should, and then all of a sudden you will have to spam the key to get the aoe to work. Seems worse in raids. Might just be an animation issue like Nightblade's Strife/Swallow Soul/Funnel health had, but most of the time the ability/animation feels fine.
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