I loved IC when it first came out and mourned the subsequent nerf to the NPCs. Has anyone been to IC? How do the mobs feel in CP?
I hope ZOS are getting this right. For example, I think vMA is well-balanced. The trash mobs hit quite hard, but they don't have a ton of health nor resistances, so they are quickly dispensed. This is what I like. I think it makes for good gameplay. On the other hand I find the mobs in no CP IC somewhat tedious to kill without presenting a true challenge. By the same token, I didn't like a balance change ZOS did to dungeons in One Tamriel. When that patch came out, even though the difficulty stayed roughly the same as the original dungeons on vet, the bosses and some of the mobs gained quite a bit of health, making fights more tedious without making them any more interesting. That was, perhaps, not a big change for groups and geared towards giving high-DPS groups longer fights, but it pretty much killed the enjoyment of soloing vet dungeons for me.
How are the IC bosses in CP on the PTS? Still soloable? What sort of time did it take you to do one and how long do you take on live?
PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
PC NA: Magblade (PvP and PvE every role)