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Crippling grasp does not root.

Nerftheforums
Nerftheforums
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On pts atm crippling does not root your enemy, just noticed it in a duel in a home (idk if it has any relevance).
Oh and also the major expedition is gone, pls fix me toy mama zos pepehands


(this forum seriously needs some hardcore emotes btw)
  • Insco851
    Insco851
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    They removed the major expedition on it unfortunately.
  • Kram8ion
    Kram8ion
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    Yes cripple is now useless
    Aussie lag is real!
  • Nerftheforums
    Nerftheforums
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    Insco851 wrote: »
    They removed the major expedition on it unfortunately.

    Ye I know, it was a joke. But still, it's such a stupid change that I really hope they revert it. Easy access to major expedition was one of magnb's selling points, and now there is no way to access it in pvp via class skills without gimping your build and playstyle. So sad.
  • Jeezye
    Jeezye
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    lotus fan > cripple x3
  • Dr_Ganknstein
    Dr_Ganknstein
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    Nightblades are getting gutted hard this patch. Someone must have chain ganked a dev.
  • Masel
    Masel
    Class Representative
    Nightblades actually have quite potent tools in exchange for this. Lotus fan is a pretty dangerous ability, and the shade keeps 100% maim with decent damage as well. The Expedition nerf was unnecessary and shows that they are going overboard with their standardisation tools, but I'm actually looking forward to testing the new tools in pvp.

    This does not mean I agree to all the changes NB got. Just as a disclaimer before someone jumps at me again.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Nerftheforums
    Nerftheforums
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    Masel wrote: »
    Nightblades actually have quite potent tools in exchange for this. Lotus fan is a pretty dangerous ability, and the shade keeps 100% maim with decent damage as well. The Expedition nerf was unnecessary and shows that they are going overboard with their standardisation tools, but I'm actually looking forward to testing the new tools in pvp.

    This does not mean I agree to all the changes NB got. Just as a disclaimer before someone jumps at me again.

    Wait, isn't crippling supposed to retain the root, or an i simply reading your comment wrongly?
    Anyhow, I disagree. Asking a light armor magblade to jump to people with a telegraphed skill is pure misunderstanding of class mechanics. Going into melee and back to range is part of the class features and way to perform, it's true, and that's what major expedition was used for. Lotus has a good dot and a nice buff, but against any half decent player it puts you in a dangerous position, that's all it does. If a nb gapcloses you, the options on what he's doing next are not many. Counterplay and punishment is immediate.
    Moreover, the removal of expedition from crippling is a useless nerf that would not undermine the desire for people to use path because there still is no desire to use it, it's a garbage skill in 99.9% of cases
    Edited by Nerftheforums on May 4, 2019 2:22PM
  • KatySpirit
    KatySpirit
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    I use path in PVE :) I wish they had changed the buff it gives, because Major Expedition has no use to me. Let's trade!
    Tanks: Warden, Nightblade, Dragonknight
    Healers: Nightblade, Templar, Warden, Sorcerer, Dragonknight, Necromancer
    DPS: Magsorc, Magblade, Magplar, MagDK, Stamblade, StamNecro
  • Fiktius
    Fiktius
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    I truly hope that this bug will get fixed as soon as possible, because this root that Cripple is supposed to provide is important in PvP. If the change was intentional, that would go beyond my understanding why devs would do such a thing at first place.
    Edited by Fiktius on May 5, 2019 12:55AM
  • Masel
    Masel
    Class Representative
    Masel wrote: »
    Nightblades actually have quite potent tools in exchange for this. Lotus fan is a pretty dangerous ability, and the shade keeps 100% maim with decent damage as well. The Expedition nerf was unnecessary and shows that they are going overboard with their standardisation tools, but I'm actually looking forward to testing the new tools in pvp.

    This does not mean I agree to all the changes NB got. Just as a disclaimer before someone jumps at me again.

    Wait, isn't crippling supposed to retain the root, or an i simply reading your comment wrongly?
    Anyhow, I disagree. Asking a light armor magblade to jump to people with a telegraphed skill is pure misunderstanding of class mechanics. Going into melee and back to range is part of the class features and way to perform, it's true, and that's what major expedition was used for. Lotus has a good dot and a nice buff, but against any half decent player it puts you in a dangerous position, that's all it does. If a nb gapcloses you, the options on what he's doing next are not many. Counterplay and punishment is immediate.
    Moreover, the removal of expedition from crippling is a useless nerf that would not undermine the desire for people to use path because there still is no desire to use it, it's a garbage skill in 99.9% of cases

    It is still supposed to root. And the first thing we told them is that for long buffs, having one source is fine, but having multiple Expedition sources was a factor of identity for mag NBs.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Nerftheforums
    Nerftheforums
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    Masel wrote: »
    Masel wrote: »
    Nightblades actually have quite potent tools in exchange for this. Lotus fan is a pretty dangerous ability, and the shade keeps 100% maim with decent damage as well. The Expedition nerf was unnecessary and shows that they are going overboard with their standardisation tools, but I'm actually looking forward to testing the new tools in pvp.

    This does not mean I agree to all the changes NB got. Just as a disclaimer before someone jumps at me again.

    Wait, isn't crippling supposed to retain the root, or an i simply reading your comment wrongly?
    Anyhow, I disagree. Asking a light armor magblade to jump to people with a telegraphed skill is pure misunderstanding of class mechanics. Going into melee and back to range is part of the class features and way to perform, it's true, and that's what major expedition was used for. Lotus has a good dot and a nice buff, but against any half decent player it puts you in a dangerous position, that's all it does. If a nb gapcloses you, the options on what he's doing next are not many. Counterplay and punishment is immediate.
    Moreover, the removal of expedition from crippling is a useless nerf that would not undermine the desire for people to use path because there still is no desire to use it, it's a garbage skill in 99.9% of cases

    It is still supposed to root. And the first thing we told them is that for long buffs, having one source is fine, but having multiple Expedition sources was a factor of identity for mag NBs.

    Glad that class reps understand the issue. It's unfortunate that ZoS is ignoring so much of what you suggest them. We would be in such a better place.
    Thanks for all your effort btw guys, it means a lot.
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