You shoulda used Vol armor tbh..
but i fully agree.. i play a No Cloak Heavy Armor Stamblade and it works like a beauty.. i run Dark Cloak (the heal) instead of the invis version (mainly because i have self respect when playing a NB and i recognize that cloak is cheap and needs a nerf)
The damage is perfectly fine.. incap does need to lose the dmg bonus or the defile.. either or and its a fair game (or increase it to 125-150 ult) as incap gives WAY to much for how little it costs.
NBs that cry about "oh i need cloak to survive" are the same NBs that suck at other classes. I run my no cloak blade PERFECTLY FINE.. ive got 41k spell and physical resistances (with BS proc) and up to 4.2k wep dmg fully buffed and 1600 stam recov and i sustain just fine.
Cloak needs to last AT MAX 2 seconds, and if you use it again within 4 seconds its cost doubles (just like they did to streak) so they MUST be able to be seen for at least 2 seconds unless they wanna drain there magicka.
If me, and other good players (NBs in specific) can pull off a no cloak blade and do PERFECTLY fine on it, anyone else that puts the time and effort into it can as well. Yes its harder.. but if youre not trash at the game/class/PvP you can do it. Its just a L2P thing.
TLDR; No Cloak blade is better and MUCH stronger. Stats are 4k better than your average cloakblade as well o/
If OP came up with a DK build to counter NBs and the problem they have with NBs is cloak then they have not figured out how to use it.
It really is that simple because I do not have the magicka issues OP is claiming when pulling NBs out of cloak. I guess it is possible OP's build is a bad build to start with.
Nah man, I'm not intending to state a problem with killing NBs with this build... I don't mean to reference it as a problem for my build, but in general. I'm stating an observation. I have killed plenty of average NBs with this build and pulled them out of stealth just fine... but I don't mean to talk about average NBs. I mean to address certain players that exploit stealth during combat. I'm stating that after testing combat with many good NBs with high sustain where we are in combat for a long period using magicka for both defensive and offensive play, applying pressure, cc, reflecting, shielding and pulling from stealth... after exchanges like that, I've observed that the sustain for invisibility is too great, especially when you factor in kiting and distance. Then if that NB player was going up against another player without a build like mine, without all the counters?! It woudn't even be a contest for them.
I believe once you enter toe to toe combat, invisibility should not be a sustainable option. You shouldn't have to pull a NB from stealth more than once or twice 1v1. I don't know maybe I wrote the original post too vaguely, I can't edit it.
I apologise if I'm not being clear on that.... I'm not complaining. I'm making a suggestion based on gameplay experience. Maybe that's why I seem like I have split personalities lol.
This post is not intended as a complaint, but as a suggestion all around that stealth should cost substantially more but also last longer... that's it!
So now this is not about NB cloak or the mage light skill. This is about having challenges with going up against skilled players.
That is a big part of PvP. When we face situations that are challenging we work to rise up and find a means to counter it.
It sounds like you have found such a challenge and need to work on refining your player skill instead of coming to the forums complaining that the skill needs to be nerfed just because the player you are fighting is skilled.
You clearly state you have no issues pulling lesser skilled NBs out of stealth. That distinctly shows the counters to the skill are working find. You go on to explain that you have the problem when you encounter a good player and you falsely suggest it is their sustain. If you are using the counters against them effectively their sustain is pretty irrelevant to their use of cloak as they cannot cloak if you are applying the debuff.
Your words. Not mine.
You say this is not intended to be a complaint, but it is. You are asking for a nerf because you are challenged when fighting against a skilled player that uses this skill. Key word is they are a skilled player. If we nerfed every ability when someone finds it challenging in an encounter with a skilled player this would become a silly game.
BTW, my characters are not specifically build to fight NBs as yours is and I really do not find the issue you have. Granted, I do expect to be outplayed sometimes which seems to be where you and I differ.
Honestly, this has nothing to do with being outplayed. I can get outplayed, I don't have a problem with that. Why are you even throwing stupid ass words around like that. Making assumptions. I'm not sitting here talking about the new Stamplar meta and how they dominate right now. I am not complaining, yet you want to force that onto me for some unkown godforsaken reason.BTW, my characters are not specifically build to fight NBs as yours is and I really do not find the issue you have. Granted, I do expect to be outplayed sometimes which seems to be where you and I differ.
Tommy_The_Gun wrote: »IB4TL L2P
There are plenty of counters for stealth & invisibility. Use them pls.
I do and they work... but you're not considering kiting, distance and other factors.
Look, I may not be on the forums very often but I've been playing ESO since 2014... I am very well versed on every skill, class, race and most sets in the game. I have multiple builds of every class. I designed my counter NB build after playing versus many NB players and have chosen the skills very carefully. Take a moment and consider what I'm saying before making your judgement please.
You say you’re well versed in pvp and built an anti-NB spec? What kind of pvp?
I ask because NBs fill beginner BGs but are uncommon in in more experienced ones. Why would you build a spec around an uncommon class? It’s almost all sorcs, DKs and Wardens with the occasional NB or Templar.
This post is asking the devs to change the way invisibility can be used.
If something needs to be nerfed is the heavy armor. Sets like ravager or seventh legion allowing the player to have the same damage as someone running light or medium armor is unbalanced.
SidraWillowsky wrote: »This post is asking the devs to change the way invisibility can be used.
The problem with this -and a lot of other posts calling for substantial changes- is that what you're suggesting is going to screw over PvE-ers. I know I'm in the PvP side of the forum and I don't come here specifically to advocate for them/us (I currently do more PvP than PvE, but the latter is my favorite in the end) but I feel the need to here.
I assume you have at least some PvE experience, so you know that in PvE cloak is not commonly slotted for stamblade, which I assume is what people complain about on the PvP side for the most part. I main a stamblade and slotting cloak for her in PvE is a complete waste of a slot. Magblades, however... Extremely weak in PvP (I know that there are some fantastic Magblade PvP-ers out there but I don't think most people will deny that it's a weak class in large-scale PvP) and more likely to use cloak in PvE? They're going to get screwed by some of these proposed changes. In PvE it's a lot of fun to be able to cloak up and stay cloaked... Rapids + cloak = fun way to get past mobs. I solo some dungeons on mine, and while she CAN take on mobs, being able to cloak around them is fun too.
I feel like for every good NB in PvP there are 10 bad ones (like me) who you can pull out of stealth and melt. The changes that people cry for based on the minority are going to affect the majority the most...
deepseamk20b14_ESO wrote: »“Based on a NBs play style, if they can't make the kill off the get go, they should lose the fight.”
What? Because all NB’s are gankers right?
Invisibility is an issue mostly because how stamina is faster than magicka builds.
Detection potion and all counters to cloak are pointless against nightblade Swift builds mostly because you have, as magicka, limited stamina. Sprinting is impossible in no-cp even with shacklebreaker since you have stamina only for 1 roll and 1 CC break.
Then, keep up like that with nightblade in invisibility - much faster than you can be, starting and ending combat when he/she wants. Most of aoe magicka skills used in pvp are short-ranged and detection potion lasts only 12/45s
But even with all of this i prefer cyrodiil full of ganking Nbs than zergs.
InvictusApollo wrote: »If something needs to be nerfed is the heavy armor. Sets like ravager or seventh legion allowing the player to have the same damage as someone running light or medium armor is unbalanced.
Lol, what? Every time I try to theorycraft a heavy armor build I decide to use full medium with just two heavy pieces. Medium armor gives far too much sustain and damage to even consider heavy armor. And as for resistances they aren't worth it since there are protective traits on jewelery. If anything heavy armor could use a sustain buff.
Invisibility is an issue mostly because how stamina is faster than magicka builds.
Detection potion and all counters to cloak are pointless against nightblade Swift builds mostly because you have, as magicka, limited stamina. Sprinting is impossible in no-cp even with shacklebreaker since you have stamina only for 1 roll and 1 CC break.
Then, keep up like that with nightblade in invisibility - much faster than you can be, starting and ending combat when he/she wants. Most of aoe magicka skills used in pvp are short-ranged and detection potion lasts only 12/45s
But even with all of this i prefer cyrodiil full of ganking Nbs than zergs.
Interesting observations... granted Cyrodiil is supposed to be a war zone, hence the zergs... wars generally have armies right?
It's funny how the term zerg gets thrown around these days. It used just mean a bunch of grouped up potatoes, now it's used in reference to any large number of players. ZOS tried to satisfy people who complain about "zergs" by creating battle grounds. I run in all sized groups personally. I've ran solo for a bit in Cyrodiil just to provoke NBs to attack me, but if you really want to enjoy Cyrodiil it's best to get into an organised group of skilled players, which has been my preference the last couple of weeks. We're rather unstoppable, only other skilled groups can be of any threat to us.
In regards to ganking NBs, I think about 1 in 10 can actually successfully pull off a gank. Ganking is much harder than it seems. You really have to commit to it. Personally, I could get bored ganking. I have way more fun capturing scrolls and helping crown Emp in our guild. The politics that happen between the alliances are funny too sometimes. We'll have spies trying to switch toons and join in our group and relay the information, discovering who they are is interesting. Anyway, there is way more to Cyrodiil than just getting kills. I have a lot of fun with it. It's practically all I do now when I sign on, aside for a few crafting writs and occasional trial run with my PvE guild.
You shoulda used Vol armor tbh..
but i fully agree.. i play a No Cloak Heavy Armor Stamblade and it works like a beauty.. i run Dark Cloak (the heal) instead of the invis version (mainly because i have self respect when playing a NB and i recognize that cloak is cheap and needs a nerf)
The damage is perfectly fine.. incap does need to lose the dmg bonus or the defile.. either or and its a fair game (or increase it to 125-150 ult) as incap gives WAY to much for how little it costs.
NBs that cry about "oh i need cloak to survive" are the same NBs that suck at other classes. I run my no cloak blade PERFECTLY FINE.. ive got 41k spell and physical resistances (with BS proc) and up to 4.2k wep dmg fully buffed and 1600 stam recov and i sustain just fine.
Cloak needs to last AT MAX 2 seconds, and if you use it again within 4 seconds its cost doubles (just like they did to streak) so they MUST be able to be seen for at least 2 seconds unless they wanna drain there magicka.
If me, and other good players (NBs in specific) can pull off a no cloak blade and do PERFECTLY fine on it, anyone else that puts the time and effort into it can as well. Yes its harder.. but if youre not trash at the game/class/PvP you can do it. Its just a L2P thing.
TLDR; No Cloak blade is better and MUCH stronger. Stats are 4k better than your average cloakblade as well o/
Just because you got your own made up rules doesn't mean others have to follow them. There are different playstyles and everyone is allowed to play how they like.
I got a no cloak stamblade on pc too, but that's my personal choice and i would never tell people how they should play.
If something needs to be nerfed is the heavy armor. Sets like ravager or seventh legion allowing the player to have the same damage as someone running light or medium armor is unbalanced.
You shoulda used Vol armor tbh..
but i fully agree.. i play a No Cloak Heavy Armor Stamblade and it works like a beauty.. i run Dark Cloak (the heal) instead of the invis version (mainly because i have self respect when playing a NB and i recognize that cloak is cheap and needs a nerf)
The damage is perfectly fine.. incap does need to lose the dmg bonus or the defile.. either or and its a fair game (or increase it to 125-150 ult) as incap gives WAY to much for how little it costs.
NBs that cry about "oh i need cloak to survive" are the same NBs that suck at other classes. I run my no cloak blade PERFECTLY FINE.. ive got 41k spell and physical resistances (with BS proc) and up to 4.2k wep dmg fully buffed and 1600 stam recov and i sustain just fine.
Cloak needs to last AT MAX 2 seconds, and if you use it again within 4 seconds its cost doubles (just like they did to streak) so they MUST be able to be seen for at least 2 seconds unless they wanna drain there magicka.
If me, and other good players (NBs in specific) can pull off a no cloak blade and do PERFECTLY fine on it, anyone else that puts the time and effort into it can as well. Yes its harder.. but if youre not trash at the game/class/PvP you can do it. Its just a L2P thing.
TLDR; No Cloak blade is better and MUCH stronger. Stats are 4k better than your average cloakblade as well o/
Just because you got your own made up rules doesn't mean others have to follow them. There are different playstyles and everyone is allowed to play how they like.
I got a no cloak stamblade on pc too, but that's my personal choice and i would never tell people how they should play.
If something needs to be nerfed is the heavy armor. Sets like ravager or seventh legion allowing the player to have the same damage as someone running light or medium armor is unbalanced.
I bet you’re either a NB main, or you’re bad at the other classes
Designed a DK to kill NB.... runs magelight .... when you have spiked armor, inhale, talons and fossilize...
L2P issue.
MartiniDaniels wrote: »Designed a DK to kill NB.... runs magelight .... when you have spiked armor, inhale, talons and fossilize...
L2P issue.
You may shoo away NB with volatile armor, but you won't catch skilled and cautious NB with it, especially in places where NB like to dwell. Of course radiant is excessive if you just playing without focus on killing NBs. But if you want to be exactly NB-hunter, it's a worlds difference. Radiant nullifies a lot of options for NB and turns their life to hell and drastically decreases chances to get away. And it's only about radiant, inner light and expert hunter are trash.
And what OP is saying is that means to counteract active defenses in ESO cost more then those defenses. Is this good or bad? Probably good in no-CP and bad in CP.
MartiniDaniels wrote: »Designed a DK to kill NB.... runs magelight .... when you have spiked armor, inhale, talons and fossilize...
L2P issue.
You may shoo away NB with volatile armor, but you won't catch skilled and cautious NB with it, especially in places where NB like to dwell. Of course radiant is excessive if you just playing without focus on killing NBs. But if you want to be exactly NB-hunter, it's a worlds difference. Radiant nullifies a lot of options for NB and turns their life to hell and drastically decreases chances to get away. And it's only about radiant, inner light and expert hunter are trash.
And what OP is saying is that means to counteract active defenses in ESO cost more then those defenses. Is this good or bad? Probably good in no-CP and bad in CP.
MartiniDaniels wrote: »Designed a DK to kill NB.... runs magelight .... when you have spiked armor, inhale, talons and fossilize...
L2P issue.
You may shoo away NB with volatile armor, but you won't catch skilled and cautious NB with it, especially in places where NB like to dwell. Of course radiant is excessive if you just playing without focus on killing NBs. But if you want to be exactly NB-hunter, it's a worlds difference. Radiant nullifies a lot of options for NB and turns their life to hell and drastically decreases chances to get away. And it's only about radiant, inner light and expert hunter are trash.
And what OP is saying is that means to counteract active defenses in ESO cost more then those defenses. Is this good or bad? Probably good in no-CP and bad in CP.
If you are going solo... you don’t “catch” a NB. You trap them. And the DK kit imo has always been the easiest to do so after they jump on you. You aren’t chasing them down.
Now with the soft CC cooldown... that might be tougher next patch.
deepseamk20b14_ESO wrote: »“Based on a NBs play style, if they can't make the kill off the get go, they should lose the fight.”
What? Because all NB’s are gankers right?
I apologize... I retract that comment (I am allowed to do that right, am I creating chaos?)...
Let me clarify... Where I was trying to get at with that was, if a NB should have only one shot at a stealth kill, if it's unsuccessful, in my opinion, there shouldn't be multiple chances for a stealth kill on the same target within a short time frame. The cost of stealth should be substantial enough that it would be a fight or flight scenario.
deepseamk20b14_ESO wrote: »deepseamk20b14_ESO wrote: »“Based on a NBs play style, if they can't make the kill off the get go, they should lose the fight.”
What? Because all NB’s are gankers right?
I apologize... I retract that comment (I am allowed to do that right, am I creating chaos?)...
Let me clarify... Where I was trying to get at with that was, if a NB should have only one shot at a stealth kill, if it's unsuccessful, in my opinion, there shouldn't be multiple chances for a stealth kill on the same target within a short time frame. The cost of stealth should be substantial enough that it would be a fight or flight scenario.
I get what you meant. It doesn’t make your reasoning any better. There is no way you could get what you want without negatively effecting non gankers.
I don’t think you understand the mechanics of ganking. Once you have failed the gank being able to cloak and attack again doesn’t give you the same benefits of the initial attempt.
If the person fails and runs away get over it. You’re alive. Go do something else and let the pleb be a pleb.
Higher cost, longer duration... simple.
Designed a DK to kill NB.... runs magelight .... when you have spiked armor, inhale, talons and fossilize...
L2P issue.
The gank prevent from Radiant Magelight is preferred... I'm fully aware of the other skills... I use fossilize as well.
EDIT: THIS TOPIC IS NOT ABOUT THE MAGELIGHT SKILL, IT IS ABOUT SUSTAINING INVISIBILITY DURING COMBAT.
I just had to make that clear since there seems to be some confusion and I can't edit the original post. Thanks!
Designed a DK to kill NB.... runs magelight .... when you have spiked armor, inhale, talons and fossilize...
L2P issue.
The gank prevent from Radiant Magelight is preferred... I'm fully aware of the other skills... I use fossilize as well.
EDIT: THIS TOPIC IS NOT ABOUT THE MAGELIGHT SKILL, IT IS ABOUT SUSTAINING INVISIBILITY DURING COMBAT.
I just had to make that clear since there seems to be some confusion and I can't edit the original post. Thanks!
Shadowy Disguise --> Invisibility & Major Expedition potions --> poof their gone and regained stealth elsewhere (or setting up to recover, build ultimate, and waiting to ambush again). Don't be mistaken for someone using both sources to stay invisible while someone burns out their resources "detecting."