Talking from a PvP perspective, this has to be one of the most horrible changes that happened on PTS alongside making coag scale of missing magicka and giving shields cast time. Nightblades now have the most damage mitigation in the game before resists. Grim focus + minor maim from shade or low slash + minor protection from temporal guard means they now have 38% damage mitigation before resists. This is so much damage mitigation that bad healing doesn't even matter anymore, this single change will make nightblades one of the tankiest classes, if not the tankiest class in the game.
I know the patch notes only just got released but you don't need to test it in game to know that 15% extra damage mitigation is ridiculous. This change can't possibly make it to live.
Onefrkncrzypope wrote: »Resistance is calculated before percentages though.
Talking from a PvP perspective, this has to be one of the most horrible changes that happened on PTS alongside making coag scale of missing magicka and giving shields cast time. Nightblades now have the most damage mitigation in the game before resists. Grim focus + minor maim from shade or low slash + minor protection from temporal guard means they now have 38% damage mitigation before resists. This is so much damage mitigation that bad healing doesn't even matter anymore, this single change will make nightblades one of the tankiest classes, if not the tankiest class in the game.
I know the patch notes only just got released but you don't need to test it in game to know that 15% extra damage mitigation is ridiculous. This change can't possibly make it to live.
Onefrkncrzypope wrote: »Resistance is calculated before percentages though.
With before resists i just mean that even if they somehow had 0 resists, they'd still have 38% dmg mitigation. Didn't mean it as in the order the sources of dmg mitigation are applied.
Onefrkncrzypope wrote: »Onefrkncrzypope wrote: »Resistance is calculated before percentages though.
With before resists i just mean that even if they somehow had 0 resists, they'd still have 38% dmg mitigation. Didn't mean it as in the order the sources of dmg mitigation are applied.
Yeah but you can't ignore that. It's weaker than actual 38% damage mitigation.
Mitigation is mutliplicative
You can’t just add it all together and call it done. Not to mention anyone using the proc won’t have the full mitigation value most of the time.
Anyone using it regularly will on average have 6% damage mitigation, which in reality only adds 3% or so extra mitigation when you have the usual sources in CP and Major resist buffs
Mitigation is mutliplicative
You can’t just add it all together and call it done. Not to mention anyone using the proc won’t have the full mitigation value most of the time.
Anyone using it regularly will on average have 6% damage mitigation, which in reality only adds 3% or so extra mitigation when you have the usual sources in CP and Major resist buffs
(Talking about PvP) You're not gonna use it when you're under a lot of pressure and it doesn't take long at all to get 5 stacks, so uptime on that 15% is gonna be really high in PvP, so uptime on 5 stacks isn't really an argument in PvP.
Mitigation is mutliplicative
You can’t just add it all together and call it done. Not to mention anyone using the proc won’t have the full mitigation value most of the time.
Anyone using it regularly will on average have 6% damage mitigation, which in reality only adds 3% or so extra mitigation when you have the usual sources in CP and Major resist buffs
(Talking about PvP) You're not gonna use it when you're under a lot of pressure and it doesn't take long at all to get 5 stacks, so uptime on that 15% is gonna be really high in PvP, so uptime on 5 stacks isn't really an argument in PvP.
5 seconds in PvP is a long time, not sure what you’re on
Despite the blatant mathematical errors in the OP, nightblades do have the most sources of mitigation accross all classes. In fact, the only source of mitigation they are missing is minor evasion.
They have access to (from class skills only):
-major ward/resolve from shadow barrier
-minor ward/resolve from mirage
-major evasion from blur
-minor protection from dark cloak
-major protection from consuming darkness
-unnamed 15% damage reduction from grim focus
This does seem like an identity crisis. In the character creation screen, nightblades are reffered to as "relying variously on stealth, blades and speed" and "trusting to their luck and cunning to survive".
With all these mitigations, it sure does not seem like it.
Despite the blatant mathematical errors in the OP, nightblades do have the most sources of mitigation accross all classes. In fact, the only source of mitigation they are missing is minor evasion.
They have access to (from class skills only):
-major ward/resolve from shadow barrier
-minor ward/resolve from mirage
-major evasion from blur
-minor protection from dark cloak
-major protection from consuming darkness
-unnamed 15% damage reduction from grim focus
This does seem like an identity crisis. In the character creation screen, nightblades are reffered to as "relying variously on stealth, blades and speed" and "trusting to their luck and cunning to survive".
With all these mitigations, it sure does not seem like it.
Ectheliontnacil wrote: »I mean you'd have a point if it was actually 38% mitigation. But ofc mitigation is calculated multiplicatively and factoring in cp and resistances, it's way way lower.
Here's a fairly straightforward explanation of how mitigation is calculated in game. https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-for-morrowind-new-calculator/p1
If you feel like it you can update the op once you get a better approximation.
But the main issue with your argument is the fact that (magblades especially) will never really exceed 12% the bonus, as they fire the spectral bow at 4 stacks. Provided you're playing offensively .
And when on the defence it's wrong to suggest that you can reliably get those 5 stacks up. You will be cloaking and dodging, line of sighting etc. - basically you won't stand there light attack weaving.
So the only scenario where this 15% bonus will actually (reliably) come to play is when you predict an increase in dmg received and don't use the spectral bow. Now in some cases this is easy (e.g. charging zerg) but just as often you will be jumped by gankers or some players exiting a keep, without warning. It's not an L2P issue as you suggest, pvp is simply impossible to predict.
So in conclusion spectral bow provides low mitigation and has a very unreliable uptime.
The ability sounds awkward to use and this mini-game concept is ludicrous. Who even comes up with that stuff?
Imo magblades would be far better off receiving major sorcery/prophecy or something (if they really are determined to remove minor berserk).
For stamblades maybe just keep the endurance and lose the berserk?
Mitigation is mutliplicative
You can’t just add it all together and call it done. Not to mention anyone using the proc won’t have the full mitigation value most of the time.
Anyone using it regularly will on average have 6% damage mitigation, which in reality only adds 3% or so extra mitigation when you have the usual sources in CP and Major resist buffs
(Talking about PvP) You're not gonna use it when you're under a lot of pressure and it doesn't take long at all to get 5 stacks, so uptime on that 15% is gonna be really high in PvP, so uptime on 5 stacks isn't really an argument in PvP.
5 seconds in PvP is a long time, not sure what you’re on
It's a L2P issue if you use up the stacks when you're about to need the damage mitigation, 5 seconds isn't long if you're smart about using or saving up stacks.
BlackMadara wrote: »They would actually get 33.5% damage mitigation, if they cast shade and it attacks the target, they sit on 5 stacks of in combat grim focus, and have minor protection up. This isn't just "passive mitigation. The player has to actively keep these buffs up, which is how it should be, and their are tradeoffs associated.
Shade must be placed near the opponent. This reduces the NB's ability to kite and juke with the shade. So they can get either more damage and a strong debuff, or have an escape option.
With Grim Focus, one must build 5 stacks to reach the full 15% damage reduction, which takes at minimum 5s, and not use the powerful bow proc. So they can either get damage reduction or high damage.
For Minor Protection, one must either run an armor set, psijic ult, or dark clock, losing invisibility. All have a cost to benefit trade off.
BlackMadara wrote: »They would actually get 33.5% damage mitigation, if they cast shade and it attacks the target, they sit on 5 stacks of in combat grim focus, and have minor protection up. This isn't just "passive mitigation. The player has to actively keep these buffs up, which is how it should be, and their are tradeoffs associated.
Shade must be placed near the opponent. This reduces the NB's ability to kite and juke with the shade. So they can get either more damage and a strong debuff, or have an escape option.
With Grim Focus, one must build 5 stacks to reach the full 15% damage reduction, which takes at minimum 5s, and not use the powerful bow proc. So they can either get damage reduction or high damage.
For Minor Protection, one must either run an armor set, psijic ult, or dark clock, losing invisibility. All have a cost to benefit trade off.
Ectheliontnacil wrote: »I mean you'd have a point if it was actually 38% mitigation. But ofc mitigation is calculated multiplicatively and factoring in cp and resistances, it's way way lower.
Here's a fairly straightforward explanation of how mitigation is calculated in game. https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-for-morrowind-new-calculator/p1
If you feel like it you can update the op once you get a better approximation.
But the main issue with your argument is the fact that (magblades especially) will never really exceed 12% the bonus, as they fire the spectral bow at 4 stacks. Provided you're playing offensively .
And when on the defence it's wrong to suggest that you can reliably get those 5 stacks up. You will be cloaking and dodging, line of sighting etc. - basically you won't stand there light attack weaving.
So the only scenario where this 15% bonus will actually (reliably) come to play is when you predict an increase in dmg received and don't use the spectral bow. Now in some cases this is easy (e.g. charging zerg) but just as often you will be jumped by gankers or some players exiting a keep, without warning. It's not an L2P issue as you suggest, pvp is simply impossible to predict.
So in conclusion spectral bow provides low mitigation and has a very unreliable uptime.
The ability sounds awkward to use and this mini-game concept is ludicrous. Who even comes up with that stuff?
Imo magblades would be far better off receiving major sorcery/prophecy or something (if they really are determined to remove minor berserk).
For stamblades maybe just keep the endurance and lose the berserk?
I'm sorry but it's really easy to predict when you're gonna take a lot of damage and if you la weave decently it doesn't take long at all to build stacks when you're on defense. Uptime shouldn't even be an argument in this discussion.
And as for how much the damage mitigation is in practice, i'll be testing it when pts goes live and post here how much it is actually mitigating.
Ectheliontnacil wrote: »Ectheliontnacil wrote: »I mean you'd have a point if it was actually 38% mitigation. But ofc mitigation is calculated multiplicatively and factoring in cp and resistances, it's way way lower.
Here's a fairly straightforward explanation of how mitigation is calculated in game. https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-for-morrowind-new-calculator/p1
If you feel like it you can update the op once you get a better approximation.
But the main issue with your argument is the fact that (magblades especially) will never really exceed 12% the bonus, as they fire the spectral bow at 4 stacks. Provided you're playing offensively .
And when on the defence it's wrong to suggest that you can reliably get those 5 stacks up. You will be cloaking and dodging, line of sighting etc. - basically you won't stand there light attack weaving.
So the only scenario where this 15% bonus will actually (reliably) come to play is when you predict an increase in dmg received and don't use the spectral bow. Now in some cases this is easy (e.g. charging zerg) but just as often you will be jumped by gankers or some players exiting a keep, without warning. It's not an L2P issue as you suggest, pvp is simply impossible to predict.
So in conclusion spectral bow provides low mitigation and has a very unreliable uptime.
The ability sounds awkward to use and this mini-game concept is ludicrous. Who even comes up with that stuff?
Imo magblades would be far better off receiving major sorcery/prophecy or something (if they really are determined to remove minor berserk).
For stamblades maybe just keep the endurance and lose the berserk?
I'm sorry but it's really easy to predict when you're gonna take a lot of damage and if you la weave decently it doesn't take long at all to build stacks when you're on defense. Uptime shouldn't even be an argument in this discussion.
And as for how much the damage mitigation is in practice, i'll be testing it when pts goes live and post here how much it is actually mitigating.
How do you 'predict' being ganked mid fight?
And how would you get your stacks up on a magblade while being chased by a zerg, or generally having to LoS because of pressure? When you need it most you won't have access to the mitigation, so uptime should be part of the discussion.
I mean I agree with you that it's a bad change but for completely different reasons. ^^
Also I guess the mitigation to direct dmg will be maybe 5%-6%?. Very rough estimate, please include all your sources of dmg mitigation though, in case you test it on the pts, otherwise your result isn't really saying much.
Ragnaroek93 wrote: »People need to calm and test it on PTS. It's pretty much the same as old Major Evasion on average.