AcadianPaladin wrote: »Dual pet sorc devotes 40% of their 10 slots to those pets. The pets darn well better do some notable damage / earn their keep for eating slots that could be replaced by FOUR skills!
OP, I understand your point. I simply feel very differently about it obviously.
Emma_Overload wrote: »Just think of them as DOTs. DPS in ESO comes from DOTs, of which Sorcerers don't otherwise have very many. Pets provide the damage that Sorcs are lacking compared to classes like DKs and Nightblades. Do you really want Sorcs to do less damage? Because that's what's going to happen if pets get nerfed.
When you guys grumble about pets, it's basically like a DK coming on here and complaining that he doesn't want to use fire spells because he wants to be a frost mage instead. Do you think ZOS should nerf all the DK fire spells just so some guy's "Frost Knight" build can seem viable? Because that's EXACTLY what you guys sound like. Absurd!
I'm sorry you guys don't like pets, but they have ALWAYS been a huge chunk of the Sorcerer tool kit. The difference between now and 2014 is that now the pets actually pull their weight. Nobody tricked you when you rolled a Sorc, you knew what you were getting into. You can either use the pets or not, but please don't try get other Sorcs nerfed just because you can't get with the program.
Emma_Overload wrote: »Just think of them as DOTs. DPS in ESO comes from DOTs, of which Sorcerers don't otherwise have very many. Pets provide the damage that Sorcs are lacking compared to classes like DKs and Nightblades. Do you really want Sorcs to do less damage? Because that's what's going to happen if pets get nerfed.
When you guys grumble about pets, it's basically like a DK coming on here and complaining that he doesn't want to use fire spells because he wants to be a frost mage instead. Do you think ZOS should nerf all the DK fire spells just so some guy's "Frost Knight" build can seem viable? Because that's EXACTLY what you guys sound like. Absurd!
I'm sorry you guys don't like pets, but they have ALWAYS been a huge chunk of the Sorcerer tool kit. The difference between now and 2014 is that now the pets actually pull their weight. Nobody tricked you when you rolled a Sorc, you knew what you were getting into. You can either use the pets or not, but please don't try get other Sorcs nerfed just because you can't get with the program.
wow. just wow.
why do you think i played magsorc rather than stamdk. its because i dont like the dot based gameplay. magsorc was drop conduit/blockade/haunting curse, then reactionary based gameplay of proccing cfrags
if the player who plays magdk prefers more frost based spells, maybe he should play a mag warden with a frost staff.
pets have never been a huge chunk of sorc toolkit. they existed to compensate for bad players who couldnt do a real rotation with proper weaving. now theyve just been too far overbuffed plain and simply. theres a reason why so many people run the alcast 1-bar vma petsorc build. its because theyre bad at the game. every high end magsorc i know that has a respectable parse hates the pets.
now, if i want to progress vet trial score runs, im actively holding the team back unless i use pets.
AcadianPaladin wrote: »Dual pet sorc devotes 40% of their 10 slots to those pets. The pets darn well better do some notable damage / earn their keep for eating slots that could be replaced by FOUR skills!
OP, I understand your point. I simply feel very differently about it obviously.
Emma_Overload wrote: »Emma_Overload wrote: »Just think of them as DOTs. DPS in ESO comes from DOTs, of which Sorcerers don't otherwise have very many. Pets provide the damage that Sorcs are lacking compared to classes like DKs and Nightblades. Do you really want Sorcs to do less damage? Because that's what's going to happen if pets get nerfed.
When you guys grumble about pets, it's basically like a DK coming on here and complaining that he doesn't want to use fire spells because he wants to be a frost mage instead. Do you think ZOS should nerf all the DK fire spells just so some guy's "Frost Knight" build can seem viable? Because that's EXACTLY what you guys sound like. Absurd!
I'm sorry you guys don't like pets, but they have ALWAYS been a huge chunk of the Sorcerer tool kit. The difference between now and 2014 is that now the pets actually pull their weight. Nobody tricked you when you rolled a Sorc, you knew what you were getting into. You can either use the pets or not, but please don't try get other Sorcs nerfed just because you can't get with the program.
wow. just wow.
why do you think i played magsorc rather than stamdk. its because i dont like the dot based gameplay. magsorc was drop conduit/blockade/haunting curse, then reactionary based gameplay of proccing cfrags
if the player who plays magdk prefers more frost based spells, maybe he should play a mag warden with a frost staff.
pets have never been a huge chunk of sorc toolkit. they existed to compensate for bad players who couldnt do a real rotation with proper weaving. now theyve just been too far overbuffed plain and simply. theres a reason why so many people run the alcast 1-bar vma petsorc build. its because theyre bad at the game. every high end magsorc i know that has a respectable parse hates the pets.
now, if i want to progress vet trial score runs, im actively holding the team back unless i use pets.
So you think pet sorcs can't weave or do dynamic rotations? Let me prove you wrong:
https://youtu.be/4myHUmdJ-RY
This is not an Alcast clone. I designed this direct damage build to use in situations where the tank is crappy and/or the bosses like to run all over the place. Ground DOT builds totally fall apart in those situations, which are frequent when you pug dungeons like I do. My 40K build actually does 40K. A lot of 60K parse dummy builds do more like 25K on a pug run.
You make it sound like pets sorcs are bad or something, when it's perfectly obvious that you just don't like the pets and are fishing around for a pretext to get them nerfed. Don't be surprised when pet sorcs take offence, LOL!
Alienoutlaw wrote: »gotta be the 1st time i have ever read on this forum nerf something i find it to easy, sounds more like someone keeps getting killed by them built one to see wot the fuss was about
Alienoutlaw wrote: »gotta be the 1st time i have ever read on this forum nerf something i find it to easy, sounds more like someone keeps getting killed by them built one to see wot the fuss was about
well youd be wrong.
i just dont like having to use pets in pve
Emma_Overload wrote: »Emma_Overload wrote: »Just think of them as DOTs. DPS in ESO comes from DOTs, of which Sorcerers don't otherwise have very many. Pets provide the damage that Sorcs are lacking compared to classes like DKs and Nightblades. Do you really want Sorcs to do less damage? Because that's what's going to happen if pets get nerfed.
When you guys grumble about pets, it's basically like a DK coming on here and complaining that he doesn't want to use fire spells because he wants to be a frost mage instead. Do you think ZOS should nerf all the DK fire spells just so some guy's "Frost Knight" build can seem viable? Because that's EXACTLY what you guys sound like. Absurd!
I'm sorry you guys don't like pets, but they have ALWAYS been a huge chunk of the Sorcerer tool kit. The difference between now and 2014 is that now the pets actually pull their weight. Nobody tricked you when you rolled a Sorc, you knew what you were getting into. You can either use the pets or not, but please don't try get other Sorcs nerfed just because you can't get with the program.
wow. just wow.
why do you think i played magsorc rather than stamdk. its because i dont like the dot based gameplay. magsorc was drop conduit/blockade/haunting curse, then reactionary based gameplay of proccing cfrags
if the player who plays magdk prefers more frost based spells, maybe he should play a mag warden with a frost staff.
pets have never been a huge chunk of sorc toolkit. they existed to compensate for bad players who couldnt do a real rotation with proper weaving. now theyve just been too far overbuffed plain and simply. theres a reason why so many people run the alcast 1-bar vma petsorc build. its because theyre bad at the game. every high end magsorc i know that has a respectable parse hates the pets.
now, if i want to progress vet trial score runs, im actively holding the team back unless i use pets.
So you think pet sorcs can't weave or do dynamic rotations? Let me prove you wrong:
https://youtu.be/4myHUmdJ-RY
This is not an Alcast clone. I designed this direct damage build to use in situations where the tank is crappy and/or the bosses like to run all over the place. Ground DOT builds totally fall apart in those situations, which are frequent when you pug dungeons like I do. My 40K build actually does 40K. A lot of 60K parse dummy builds do more like 25K on a pug run.
You make it sound like pets sorcs are bad or something, when it's perfectly obvious that you just don't like the pets and are fishing around for a pretext to get them nerfed. Don't be surprised when pet sorcs take offence, LOL!
congratulations. you made a build thats designed to excel when playing with bad people.
or you could just avoid playing with bad people.
I dont like pets. I never tried to hide the fact. However it is obvious that gaining 3k dps just for summoning a pet is a little broken. Add the 2nd pet and press a button every 6 seconds for 3k more dps.
Versus playing with no pets where all of your damage is from you and you alone. This build should have the higher dps potential because it has a higher skill cap. We shouldnt reward subpar players with higher dps. may as well bot your account at that point
Alienoutlaw wrote: »Alienoutlaw wrote: »gotta be the 1st time i have ever read on this forum nerf something i find it to easy, sounds more like someone keeps getting killed by them built one to see wot the fuss was about
well youd be wrong.
i just dont like having to use pets in pve
nobody is saying you have to?
Alienoutlaw wrote: »Alienoutlaw wrote: »gotta be the 1st time i have ever read on this forum nerf something i find it to easy, sounds more like someone keeps getting killed by them built one to see wot the fuss was about
well youd be wrong.
i just dont like having to use pets in pve
nobody is saying you have to?
for score pushing in trials, yes I do. good job not reading my other replies.
"What you are saying doesn't even make any sense. How is hitting Lightning Splash and Elemental Blockade every 10 seconds any more skillful than refreshing the Familiar and the Tormentor every 8 and 15 seconds respectively? It's all just clicking buttons, LOL. Come on man, you're just reaching. "
You also didnt read my first post. my matriarch is morphed to heal, an its still a straight dk dps increase just for having it on my bars, not having to hit its button.
"whats next wardens? they have pets how they any different?
bitter taste of salt about this thread and for no real reason than personal preference
i think Orcs are ugly can we remove them from the game? is literally how you sound"
the only warden true pet that deals damage is their bear. shalks nor cliff racer count as a pet, and betty is utility.
it doesnt matter how ugly orcs are, you dont gain 3-6k dps just for playing one. at the very least you have several other options that are extremely competitive with orcs. there is nothing that competes with pets right now. just bring out my matriarch and gain 3k dps for literally nothing
and your argument is to remove them from the game because you dont like the way they look, not bring their power level down because they overperform. reductio ad absurdum just makes you look stupid because you cant formulate a real argument
parsed today, no pets, 40k, 1 pet (matriarch, heal morph) 43k, familiar 46k
thats a lot of dps to come from pretty much nowhere.
maybe im old fashioned but i prefer to do my dps myself, not have ai do it for me
like i said, my matriarch is morphed to heal, not damage. its literally a 3k dps gain just for having a different ability on my bar. it does damage by itself
i think players who want the pet playstyle should be accommodated for, but they shouldnt absolutely blow away nonpet builds where the actual player is in control of 100% of their damage, not getting a lot of it from pets that are always attacking doing nothing wrong
Alienoutlaw wrote: »there is virtually no difference if the build is right
https://www.youtube.com/watch?v=J8lY7ANfBLw
Non Pet rotation 51.2k DPS 3M dummy parse 00:17
Cmx report 01:20
Superstar 01:32
Pet rotation 53.3k DPS 3M dummy parse 01:36
Cmx report 02:38
Superstar 02:51
just for info
Alienoutlaw wrote: »there is virtually no difference if the build is right
https://www.youtube.com/watch?v=J8lY7ANfBLw
Non Pet rotation 51.2k DPS 3M dummy parse 00:17
Cmx report 01:20
Superstar 01:32
Pet rotation 53.3k DPS 3M dummy parse 01:36
Cmx report 02:38
Superstar 02:51
just for info