Imo cloak and incap should be adjusted before making any hard-hitting changes to nbs in general. For stamblades in Pvp its cloak that makes them pull off their stuff.
It's extremely easy to play stamblade with cloak and incap.
Yes cloak is an expensive skill and people say "I can just cloak 4 times in a row." I can also just spam cloak 4 times in a row. But combined with dodging I can cloak 16 times without even scratching my stamina at all.
Cloak + dodging makes the hit window soo small and sustain soo easy and allows nbs to put all stuff into damage and dont have to care about healing and defense. This makes them pull of their easy playstyles and makes them op. If cloak would not be a hardcounter to rely on nearly everything nbs would be way less strong.
Without cloak they can't sustain without having to sacrifice dmg. All they could do is get a lucky incap off. And without incap they cant perform that serious bursts.
Incap+ and both cloaks should be adjusted first before making other changes.
But the way the balance is going atm is more like forcing everyone to play cloakdodging runaway nb and everything else becomes useless to make one broken playstyle now balacned.
Imo cloak and incap should be adjusted before making any hard-hitting changes to nbs in general. For stamblades in Pvp its cloak that makes them pull off their stuff.
It's extremely easy to play stamblade with cloak and incap.
Yes cloak is an expensive skill and people say "I can just cloak 4 times in a row." I can also just spam cloak 4 times in a row. But combined with dodging I can cloak 16 times without even scratching my stamina at all.
Cloak + dodging makes the hit window soo small and sustain soo easy and allows nbs to put all stuff into damage and dont have to care about healing and defense. This makes them pull of their easy playstyles and makes them op. If cloak would not be a hardcounter to rely on nearly everything nbs would be way less strong.
Without cloak they can't sustain without having to sacrifice dmg. All they could do is get a lucky incap off. And without incap they cant perform that serious bursts.
Incap+ and both cloaks should be adjusted first before making other changes.
But the way the balance is going atm is more like forcing everyone to play cloakdodging runaway nb and everything else becomes useless to make one broken playstyle now balacned.
Imo cloak and incap should be adjusted before making any hard-hitting changes to nbs in general. For stamblades in Pvp its cloak that makes them pull off their stuff.
It's extremely easy to play stamblade with cloak and incap.
Yes cloak is an expensive skill and people say "I can just cloak 4 times in a row." I can also just spam cloak 4 times in a row. But combined with dodging I can cloak 16 times without even scratching my stamina at all.
Cloak + dodging makes the hit window soo small and sustain soo easy and allows nbs to put all stuff into damage and dont have to care about healing and defense. This makes them pull of their easy playstyles and makes them op. If cloak would not be a hardcounter to rely on nearly everything nbs would be way less strong.
Without cloak they can't sustain without having to sacrifice dmg. All they could do is get a lucky incap off. And without incap they cant perform that serious bursts.
Incap+ and both cloaks should be adjusted first before making other changes.
But the way the balance is going atm is more like forcing everyone to play cloakdodging runaway nb and everything else becomes useless to make one broken playstyle now balacned.
TheRealSniker wrote: »Imo cloak and incap should be adjusted before making any hard-hitting changes to nbs in general. For stamblades in Pvp its cloak that makes them pull off their stuff.
It's extremely easy to play stamblade with cloak and incap.
Yes cloak is an expensive skill and people say "I can just cloak 4 times in a row." I can also just spam cloak 4 times in a row. But combined with dodging I can cloak 16 times without even scratching my stamina at all.
Cloak + dodging makes the hit window soo small and sustain soo easy and allows nbs to put all stuff into damage and dont have to care about healing and defense. This makes them pull of their easy playstyles and makes them op. If cloak would not be a hardcounter to rely on nearly everything nbs would be way less strong.
Without cloak they can't sustain without having to sacrifice dmg. All they could do is get a lucky incap off. And without incap they cant perform that serious bursts.
Incap+ and both cloaks should be adjusted first before making other changes.
But the way the balance is going atm is more like forcing everyone to play cloakdodging runaway nb and everything else becomes useless to make one broken playstyle now balacned.
Stamblade received big nerfs towards it burst damage and people are already complaining again about its PTS state
Absolutely poetic, Frudu never fails to disappoint me
Haven't payed much attention to it lately. I was once told that cloak resets dodge fatigue, which is the reason cloak-and-rollblade is that strong. Was I misinformed? if not, and if this is still the case, might be worth looking into it.